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Star Wars Jedi Knight 2: Jedi Outcast - PC

Platform : Windows 98, Windows 2000, Windows Me, Windows XP, Windows 95, Windows NT
Rated: Teen
4.5 out of 5 stars 353 customer reviews
Metascore: 89 / 100

Price: $5.87 + $3.99 shipping
Only 4 left in stock.
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  • Wield over 8 Force abilities including the Jedi Mind Trick, Force Lightning, and Force Grip.
  • Choose wisely from an arsenal of 13 weapons including disruptor rifle, thermal detonators, trip mines and Wookiee bowcaster.
  • Play on-line with 2-32 players
  • Test your skills in 24 single-player missions and in 6 different types of multiplayer games including Jedi Master, Holocron, Capture the Ysalamiri, Duel, Deathmatch and Capture the Flag.
56 new from $3.90 36 used from $1.39 5 collectible from $15.03

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Product Description

Product Description

You'll get to assume the role of Kyle as you wield a unique mix of weapons, Force powers and your lightsaber in both single and multiplayer modes. Plus, your choice: combat or stealth - depending on the situation. When a fight is necessary, be at the ready with an arsenal of weapons!


In the tradition of the multi-award-winning Star Wars: Jedi Knight, Star Wars: Jedi Knight 2, Jedi Outcast features rebel agent Kyle Katarn in exhilarating first-person action. Several years have passed since Kyle avenged his father's death and saved the Valley of the Jedi from Jerec and his band of Dark Jedi. Allowing his Force powers to languish for fear of falling to the dark side, Kyle entrusted his lightsaber to Luke Skywalker, vowing never to use it again. But when a new and menacing threat to the galaxy emerges, Kyle knows he must reclaim his past in order to save his future.

LucasArts is developing Jedi Outcast in partnership with Activision's critically acclaimed Raven Software. Players assume the role of Kyle as they employ a unique mix of weapons, Force powers, and the lightsaber in both single- and multiplayer modes. Jedi Outcast features expanded and enhanced use of the lightsaber, with new attack and defense moves. Tap into the powers of the Force, including jump, push, Jedi mind tricks, and more. Employ combat or stealth, depending on the situation. When a fight is necessary, be at the ready with an arsenal of weapons: stun baton, Bryar blast pistol, and blaster rifle to name but a few.

Explore breathtaking Star Wars locales such as Cloud City, the Jedi Academy on Yavin 4, Nar Shaddaa, the smugglers' moon--plus some never-before-seen locations. Multiplayer options include deathmatch, saber-only deathmatch, and team capture the flag.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B00005LABK
  • Product Dimensions: 7.8 x 5.2 x 1.2 inches ; 6.4 ounces
  • Media: Video Game
  • Release Date: March 27, 2002
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (353 customer reviews)
  • Amazon Best Sellers Rank: #9,570 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Top Customer Reviews

By D. Bass on April 25, 2002
First a small gripe: I truly wish LucasArts would release more Star Wars games like "Jedi Knight II: Jedi Outcast". Due to the lack of recent releases, I fear they've sold out to console game systems like Dreamcast and Playstation. My hope is they will return to the PC market and start churning out more games like this, which, well, kicked the Tabasco sauce out of any console Star Wars game in recent memory.
Simply put, the game is awesome. It's the first Star Wars game where the lightsaber is truly the most powerful weapon, provided its mixed with a few good force powers. Without a doubt the original JK and "Mysteries of the Sith" are both five star games, but the lightsabers were weak at best and downright useless at worst, except for the few times you had to use them to defeat other saber wielding opponents. I mean, in the original JK you had to face your enemy dead on to block a projectile. You couldn't throw your saber, couldn't jump three feet without pushing two buttons at once, and the moves you had.....slash, slash, buck-up, slash. That's pretty much it. In "Jedi Knight II: Jedi Outcast" you utilize more of the Episode I fighting style. In other words, you're flying all over the place (flipping, rolling, jumping 30 yards sideways, running up the walls) and not just standing there hoping your enemy will come close enough to hit. By the end of the game you have some truly impression abilities. You can throw your saber at will, throw your enemies at will, and jump 40 feet in the air at will. The gameplay is the best I've seen in a long time - great replay value.
I know some reviewers have complained about the difficulty level, and they're absolutely correct to complain. Even on easy the game is anything but. It's not just difficult puzzles or levels, either.
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Kyle Katarn was once a Jedi Knight. He once helped the fledgling New Republic in its strugle against the Empire. Until Drommund Kaas, when he confronted the darkness in himself, and gave in to it. So he gave up his lightsaber to Luke Skywalker, swearing never to touch the Force again. He went back to working as a New Republic mercenary alongside Jan Ors, the only other person in the galaxy who knew the location of the fabled Valley of the Jedi, and the incalculable power it contained. He might have lived the rest of his life that way, with only his blaster, his wits, and Jan, the woman he loved, to count on.

Until they took one mission that ended all that.

They met Desann, a powerful Dark Jedi, and his apprentice Tavion. They, along with Admiral Galak Fyyar, an Imperial scientist, are trying to find a way to artificially infuse the Force into living subjects, to mass-produce their own army of Dark Jedi. Needless to say, they succeed...and it's all Kyle's fault. So what's a former Jedi to do?

Simple. Take back your Force abilities, reclaim your lightsaber, and go hunting.

This game did a great job of improving on the combat and Force powers of the original JEDI KNIGHT. Your Force abilities are taken directly from the movies, with none of the showy powers you saw in the original. You end up with eight in all; four neutral, two light, and two dark, but they're selected for you automatically. You can't upgrade them as freely as you could before. The lightsaber combat is vastly improved; they used motion-capture to animate Kyle and his enemies, and it shows. Even the lightsabers themselves look better, like they were taken directly from the movies.

The enemies are just what you'd want in a STAR WARS game.
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First the initial parameters:
1. I am a huge fan of JK1 (so this review may be biased)
2. Running on GeForce2Go Dell laptop
3. Running Windows XP
1. Runs right out of the box on my GeForce2Go laptop.
2. The game's graphics- especially the environments are wonderful. Very immersive vistas. I could almost feel the wind.
3. Force powers are much better than original JK1 by deepening its impact. E.g 1st stage of lightsaber throw is simple throw in direction of view. 2nd stage is a steerable lightsaber. 3rd stage of throw is autohoming lightsaber. As you mature in your Force abilities you will be able to do better things with them, not just more of the same as in JK1.
4. Lightsaber fighting system is the most advanced of any so far (compared to JK1, Jedi Power Battles, Phantom Menace, Obiwan). 3 types of fighting styles- from quick and weak to slow and powerful. You learn these during the course of the game (or you can use them immediately in multiplayer mode.)
5. Level designs are excellent. Very 3 dimensional interconnected spaces- providing more than 1 order to solve a problem.
6. Haven't gone thru the whole game yet, but plot line seems pretty compeling.
7. At 1280x1024 frame rates are very high.
1. Initial part of the game is a not very different from a standard Quake or Elite Force game, but level designs in JK2 are better.
2. The incessant jumping and puzzle solving starts to get a little dull, if not annoying. The scene with the stompers in Galaxy Quest comes to mind a lot: "why would anyone put these in a starship?!?!"
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