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2 of 2 people found the following review helpful:
5.0 out of 5 stars A good game for a Star Wars fan
I'm a big Star Wars fan, so i couldn't miss this game :) The physical UMD and delivery were perfect. The video game is i think pretty cool and features some innovative combat combos. I would have liked the graphics to be better, considering it's on a PSP, and sometimes there are character rendering errors, but nothing i haven't seen elsewhere. The story is pretty good,...
Published on November 25, 2007 by Filimon Teodor-Mihai

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33 of 42 people found the following review helpful:
1.0 out of 5 stars Terrible Application of the License
First, let me state for the record that I'm a die hard Star Wars fan.

I've been collecting books, games, movies, memorobillia, and props related to the Star Wars license for the last 13 years or so.

In that time, I've seen some good Star Wars products, and I've seen some bad Star Wars products.

I'm sorry to say that this "game" may...
Published on December 16, 2006 by Lorn Conner


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33 of 42 people found the following review helpful:
1.0 out of 5 stars Terrible Application of the License, December 16, 2006
By 
Lorn Conner (East Wenatchee, WA) - See all my reviews
(REAL NAME)   
= Fun:1.0 out of 5 stars 
This review is from: Star Wars Lethal Alliance (Video Game)
First, let me state for the record that I'm a die hard Star Wars fan.

I've been collecting books, games, movies, memorobillia, and props related to the Star Wars license for the last 13 years or so.

In that time, I've seen some good Star Wars products, and I've seen some bad Star Wars products.

I'm sorry to say that this "game" may rank as the worst I've seen yet.

I've tried liking this game. I really have. All that it's managed to do so far is raise my blood pressure.

The controls are sluggish, the plot is incoherent, the voice acting is terrible (and sometimes voices overlap each other...poor timing?) and the frustration factor is enormous.

What's even more galling is that I think the story concept for the game is good. The idea of a rebel-alligned merc and her sidekick droid taking on the empire is an intriguing one.

Unfortunately, you don't get the joy of exploration, because almost ever level amounts to being on rails...it's very, very linear. (Kill all bad guys in this room, and now you can open THIS door). The camera is so buggy and difficult to control that you'll kill yourself as often as the enemies do...and this lack of good camera control often means that you'll have difficulty completing some puzzle-oriented objectives, because you have to stand in EXACTLY the right spot, looking in EXACTLY the right direction, to be able to hit the magic button that allows you to trigger a response you need...all while trying to avoid enemy fire and prevent your own character from auto-locking on other targets.

I can't help but feel that this game might have been a lot of fun if it had been an RPG instead of an action title...but it could've been a lot of fun as an actioner if the controls had been appropriately responsive.

As it stands, I'd have to advise anybody to spend your money elsewhere.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars A good game for a Star Wars fan, November 25, 2007
= Fun:4.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Star Wars Lethal Alliance (Video Game)
I'm a big Star Wars fan, so i couldn't miss this game :) The physical UMD and delivery were perfect. The video game is i think pretty cool and features some innovative combat combos. I would have liked the graphics to be better, considering it's on a PSP, and sometimes there are character rendering errors, but nothing i haven't seen elsewhere. The story is pretty good, better than i expected. Overall, i am very pleased and i don't regret buying Lethal Alliance.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Surprisingly good!, June 28, 2008
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Star Wars Lethal Alliance (Video Game)
Before I got this game, I did not know what to expect. Well, I have it now and can say that this is one of the best games I played, and I played a lot of them. In terms of gameplay, it is a very good third-person shooter with platforming, first-person and on-rails elements. In terms of control-it is the best game on psp. Really-perfect controls and lightning-fast camera that does not get stuck into objects! In terms of length, it is a medium-sized game. The levels themselves are short, but there is just enough of them to make you happy. Just go and buy it already!
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5 of 7 people found the following review helpful:
5.0 out of 5 stars Star Wars: Lethal Alliance, July 3, 2007
By 
L. Barker (Abilene, TX USA) - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
This review is from: Star Wars Lethal Alliance (Video Game)
Star Wars: Lethal Alliance is a great PSP title that will keep you entertained whether at home, or traveling. I really enjoyed the character interactions, and the graphics and music are excellent enough to keep you glued to the screen. The music I should note is dead on Star wars, and truly classic!

I recommend this game for all true fans of the movies, novels, and everything else that is Star Wars. Buy it now!
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1 of 2 people found the following review helpful:
5.0 out of 5 stars A great Star Wars game!, April 3, 2009
By 
L. Helber (Ohio, United States) - See all my reviews
(REAL NAME)   
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Star Wars Lethal Alliance (Video Game)
I haven't played this game myself but my 9 year old said he loves it and that it's very fun to play.
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0 of 1 people found the following review helpful:
3.0 out of 5 stars It's okay, September 7, 2010
= Fun:3.0 out of 5 stars 
This review is from: Star Wars Lethal Alliance (Video Game)
My husband bought this game for himself. He was entertained.....for a day and a half! He said that parts of it were slow to load and the game ended WAY too quickly.
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1 of 3 people found the following review helpful:
4.0 out of 5 stars Better than reviews stated, November 11, 2007
= Fun:5.0 out of 5 stars 
This review is from: Star Wars Lethal Alliance (Video Game)
I believe this game is good. It is a lot of fun; and has plenty of interesting characters to keep you excited. The controls are simple and the fighting is planned; but the overall experience is fun.
I think they made this game for girls but I found my bf interested too.
Worth trying.
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0 of 2 people found the following review helpful:
5.0 out of 5 stars THE--BESSST, July 2, 2008
= Fun:5.0 out of 5 stars 
This review is from: Star Wars Lethal Alliance (Video Game)
THE IS ONE OF THE BEST STAR-WARS GAME EVEN THOE I HAVE NOT GOTTEN TO PLAY IT MUCH BECAUSE EVERY BODY ELSE IS PLAYING IT IN THE FAMILY, I SHOULD BUY TWO.....YAHOOOOO
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0 of 2 people found the following review helpful:
4.0 out of 5 stars Classic Gameplay, October 27, 2007
By 
= Fun:4.0 out of 5 stars 
This review is from: Star Wars Lethal Alliance (Video Game)
This game is an actual graphical success for starwars. A Twi'lek jedi who goes into bullet time when killing with a lightsaber or dodging enemy fire. Full of small puzzles that keep changing it from fighting to controlling your character under different circumstances. Oh and the main character is just angry. Get her close with a lightsaber and she takes the gloves off. I hope this was helpfull.
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1 of 4 people found the following review helpful:
1.0 out of 5 stars Star Wars Video Gaming Bottom of the Barrel, July 11, 2010
= Fun:1.0 out of 5 stars 
This review is from: Star Wars Lethal Alliance (Video Game)
Rarely in the long history of my playing video games have I come across a turd as colossal as Star Wars Lethal Alliance for the PSP.

Let me preface this review by saying I am a completely over-the-top Star Wars nerd. George Lucas' universe has fueled my creativity and imagination for over 30 years. I own everything from the usual: action figures and games, to the unusual: toothbrushes and folding lawn chairs. When I say I have played countess Star Wars games, I mean it. I have played (and beaten I might add) every Star Wars game available from the NES, Super NES, Gameboy, Xbox, 360 and PSP. There are some I love so much I continue to play time and time again (Dark Forces, Super Star Wars, KOTOR, Battlefront), and even in the lowliest of games I can find some shred of interest and enjoyment...even the gun turret-like play in Jedi Starfighter and the horrible Tatooine levels on the original NES Star Wars game.

Then I played Star Wars Lethal Alliance. In my mind, I wanted to play it just because I had everything else and felt like I needed to give it a go. I even read the reviews beforehand-the very ones that told me how bad it was-and still I chose to ignore and go through with it. Shame on me. The $10 I shelled out for this game could have been better served if I had just taken a ten dollar bill and set it on fire, gathered the ashes and mailed them to the developers at UbiSoft who programmed this disaster.

Oh, where to begin?... I really wanted to like this game. It has levels from the Star Wars universe I really enjoy - Coruscant, Tatooine, Mustafar, Alderaan,... The graphics even for a handheld system-and developed in 2006-are nice. The environments look detailed, authentic and interesting. And if this game had any plus it was the levels that allowed you to grab a hold of a little robot and fly around ala Obi-Wan Kenobi's trip through the Coruscant skyline in Attack of the Clones. Whizzing through geysers of lava across a maze of platforms on Mustafar was definitely a change of pace for a Star Wars video game...again, different and in Star Wars video gaming that should be a plus.

However, environments and robot flying levels aside, this game is garbage. Utterly terrible, and broken. So broken, the developers who designed and programmed everything from the wonky camera control to the awesomely bad fighting mechanics, should have their game development licenses taken away. You heard me, completely revoked! I would go so far as to say that they should never again be afforded the opportunity to play and enjoy video games, instead having to settle for a low-rent world where they subsist as fry cooks and bank tellers and their only outlet to fun is whittling and board games - and not even good board games. Instead of Monopoly and Scrabble they only get Saved by the Bell Mystery Date and the home version of Press Your Luck.

You, reader, are probably asking for examples of the wretchedness of this game.

Instead I have decided to write a short scene of what it must have been like in the Ubisoft creative/development room when the programming team was working on the "rancor" level.

INT. - Ubisoft Conference Room
It is a typical, sunny day at Ubisoft headquarters. A project team has been ardently working on it's latest game - STAR WARS LETHAL ALLIANCE for the PSP. Around a conference table sit the TEAM LEAD, DEVELOPER #1, DEVELOPER #2, and UBISOFT BIG-WIG.

TEAM LEAD: Well team, we are close to finishing our big launch of a great new PSP game based on the Star Wars universe. Because we are nearing completion, I brought a UBISOFT BIG-WIG down from the corporate office to help give us some last second ideas to how we can really make this game pop!

UBISOFT BIG-WIG: Good morning, everyone.

ALL: (collectively) Good morning.

UBISOFT BIG-WIG: You know I speak for everyone in the corporate offices at Ubisoft, as well as all the loyal Star Wars fans globally when I say how darn excited we are abut completing this
great project. (Gives thumbs up).

DEVELOPER #1: We have been working so hard. We come in to work at like 10 a.m. and work til at least two in the afternoon to make this game as tolerable as it can be.

DEVELOPER #2: It's true. Just last week, I put in the programming so that every time you finish a level, the main character pats the droid counterpart on the head and says "Great job."

UBISOFT BIG-WIG: Hmmm,...you're serious about that? On the head?

DEVELOPER #2: Well, the robot doesn't really have a head. It's more like a floating lamp. But if lamps had heads, it'd look like she was patting it.

UBISOFT BIG-WIG: Very well, then. I understand the last thing you have to finish up is a big boss battle between your controllable hero and a rancor!

TEAM LEAD: Yes, we had gone back through the voluminous library of Star Wars games and found comparable battles. We pondered on the epic boss battle in games like Republic Commando. We ruminated on the tight and intuitive controls of blaster-oriented gameplay in the Battlefront series. We considered how much fun it was to defeat a similar rancor in Knights of the Old Republic,..and....and....

UBISOFT BIG-WIG: And what? Speak up, someone?

(LONG BEAT)

DEVELOPER #2: We decided to do just the opposite.

UBISOFT BIG-WIG: Pardon?

TEAM LEAD: It's true. We figured instead of having great weapons-like the multitude to choose from in the Dark Forces series-you instead would be saddled with a never-before-seen thermal detonator launcher.

UBISOFT BIG-WIG: Well that seems cool.

DEVELOPER #1: But what he's not telling you is that you can shoot the rancor 100 times and it won't die.

UBISOFT BIG-WIG: One-hundred times?

DEVELOPER #2: One-hundred,...one-thousand,...one million. It doesn't matter. You have to get the rocks to fall down on it's head.

UBISOFT BIG-WIG: So the rocks kill the rancor and not the extraordinarily powerful thermal detonators?

TEAM LEAD: That's right.

UBISOFT BIG-WIG: Well, if that is the case, how does the player get the rocks to fall on the rancor's head?

(The developer team looks back and forth at one another).

TEAM LEAD: Well, that's a good question.

UBISOFT BIG-WIG: Do any of you, in fact, know how to get the rocks to fall?

DEVELOPER #2 shrugs his shoulders as if to say "I don't know."

(con't)
UBISOFT BIG-WIG: Well, if none of you know how to get the rocks to fall, how will the person playing the game know?

DEVELOPER #1: We just figured that after they had died a few times they'd just give up.

END SCENE


And while the scene above was a fictionalization of what probably happened in an Ubisoft conference room, the exact same scenario could have taken place about other numerous absurdities in Star Wars Lethal Alliance: the boss battle against a guy with three force fields connected to various computer terminals, having six minutes to escape Mustafar before everything blows up but not getting any clues on what to do and where to go, using a lamp-shaped robot to platform up and down and all around levels, fighting never-ending onslaughts of IG-88-style bounty hunter droids, a space battle with literally 50 or 60 TIE fighters. SERIOUSLY - YOU against 60 TIEs and you are supposed to win. I could go on and on,... And I didn't even finish half the game. Who know what other broken stuff lies beyond the rancor level.

The fact of the matter is I'm done with this game. My lone crusade is to keep anyone from possibly purchasing this game and expecting something remotely fun. For goodness sakes, the Star Wars Christmas special is a better "Star Wars experience" than this piece of junk.

This game is a turd. On the scale of "Finding Nemo" for the original Xbox and the "Yaris" game for the 360. If you have any experience with either of those you will know to avoid Star Wars Lethal Alliance at all costs.






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Star Wars Lethal Alliance
Star Wars Lethal Alliance by UBI Soft (Sony PSP)
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