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  • Star Wars X-Wing Miniatures Game Core Set
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Star Wars X-Wing Miniatures Game Core Set

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List Price: $39.99
Price: $31.16 & FREE Shipping on orders over $35. Details
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  • A game of tactical space combat in the Star Wars universe for two players
  • Take control of the most advanced starfighters in the galaxy
  • Contains three detailed, painted miniatures: one X-wing and two TIE fighters
  • Build your squadron selecting from thirteen Ship cards and five Upgrade cards
  • Straightforward quick-play rules will have you battling in mere minutes
83 new from $28.00

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Frequently Bought Together

Star Wars X-Wing Miniatures Game Core Set + Star Wars X-wing: Imperial Aces Expansion Pack + Star Wars X-Wing: TIE Phantom Expansion Pack
Price for all three: $66.78

Buy the selected items together


WARNING:
CHOKING HAZARD -- Small parts. Not for children under 3 yrs.

Product Details

  • Product Dimensions: 10 x 10 x 2 inches ; 1.5 pounds
  • Shipping Weight: 2 pounds (View shipping rates and policies)
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • Origin: Imported (China)
  • ASIN: 1616613769
  • Item model number: SWX01
  • Manufacturer recommended age: 13 - 15 years
  • Amazon Best Sellers Rank: #850 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 4.6 out of 5 stars  See all reviews (169 customer reviews)
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Product Description

From the Manufacturer

Control the most advanced starfighters and outstanding pilots in the galaxy. In the X-Wing Miniatures Game, you take the role of squad leader and command a group of merciless Imperial or daring Rebel pilots in furious ship-to-ship space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space battles from small engagements of only a couple of crafts, to large conflicts where multiple squadrons clash. Select and equip your ships, pick your crew, plan your attack, and complete your mission.

Product Description

X-Wing is a tactical ship-to-ship combat game in which players take control of powerful Rebel X-wings and nimble Imperial TIE fighters, facing them against each other in fast-paced space combat. Featuring stunningly detailed and painted miniatures, X-Wing recreates exciting Star Wars space combat throughout its several included scenarios. Select your crew, plan your maneuvers, and complete your mission!

The X-Wing starter set includes everything you need to begin your battles, such as scenarios, cards, and fully assembled and painted ships. What's more, X-Wing's quick-to-learn ruleset establishes the foundation for a system that can be expanded with your favorite ships and characters from the Star Wars universe.

Customer Questions & Answers

Customer Reviews

Go buy it, you'll like this one alot.
orttho
The game itself is a lot of fun, has both an easy to play simple rule set, as well as a more advanced one.
OtherGuy
My 11 year old son absolutely loves this game!
Christine Wiese

Most Helpful Customer Reviews

86 of 92 people found the following review helpful By Timothy Weeks on October 1, 2012
Here's a tactical dogfighting game for Star Wars fans. It puts you in deep space, and gives you the opportunity to... blow each other up. You start out with an X-Wing and two Tie Fighters, move dials, move templates, ship and pilot cards, dice, a weapon range ruler, some obstacle markers, some tokens, and that's about it.

First, one thing that sets this game apart is that there's no board. You play on whatever tabletop you have available. That can give you a very wide area to play in. It can mean some long-distance chases. It also means that you can introduce your own obstacles, if you want. (The set includes a number of asteroid obstacles, but it could be fun to add your own objects for planet size interference, etc.)

Game play occurs in 5 phases:

1. Planning. Players dial in a move in the ship's movement dial and lay it face down by the ship. Every ship has a different movement dial, which gives it different maneuvering characteristics. Each has its own strengths and weaknesses.

2. Activation phase. The ships are moved according to the movement dial following a set order. A template -- basically, a curved or straight rectangle -- is available for each maneuver. This indicates where the ship ends up at the end of its phase. (This is where pilots try to outwit each other. Guessing and second guessing -- like paper-rock-scissors on steroids.)

3. Combat phase. Pilots that have others in their sights may fire on them. There are firing arc markers on the ship bases and a weapon range ruler to determine the possibility and accuracy for a shot. Players firing roll firing dice. Players being shot at role defense dice. This is where ships take damage and blow up.

4. End phase.
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34 of 37 people found the following review helpful By Michael S. Smith on October 8, 2012
Verified Purchase
I have two core sets, and three expansions purchased thus far, and I'm simply loving this game. My kids and I (11 and 12) find ourselves playing several times a week. It is not overtly complicated, and has two sets of rules you can play with. A very simple set to help younglings or new players ease into its combat, then a more advanced set of rules that allow for even more dynamic battles and fun. This game has a lot of potential, and with the Millennium Falcon, Slave 1, A-Wings and Tie Interceptors already coming out this holiday, this thing is going to be a blast. I can't imagine what its going to be like when an Imperial Star Destroyer finally hits the market. Surely those things are in the works.

One of the major negatives is the price. Here, at Amazon, it sits at a good price point, elsewhere, its 10 to 15 dollars more expensive. Buying this game on-line is the way to go. I would recommend picking up the core set (probably an additional one too) and pick up at least one each of the expansions. Fantasy Flight games does a wonderful job explaining the rules, packaging their sets, and giving you plenty bang for your buck. These guys are the Porsche of board games. You can't go wrong with this. It is simply addicting.
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18 of 21 people found the following review helpful By orttho on October 22, 2012
Verified Purchase
If you love star wars and table top gaming, you'll love this game. Great quality, easy to learn rules and beautiful ship models. The game needs to be played on a 3 x 3 surface, preferably cloth so models don't slide around. Sadly, no game mat is included or available. I went to wal mart and bought a 3 x 3 piece of black cloth for $3.50. Couldn't find night sky star field fabric in my area :-( hopefully you can. Its an awesome game set in an awesome universe. Go buy it, you'll like this one alot. Check out fantasy flight games site to check it out. I believe you can read over the rule book. Enjoy :-D
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10 of 12 people found the following review helpful By Unclemeat on November 15, 2012
This is a great game! I highly recommend it for Star Wars and dog fighting game fans. The components are well made and pre-painted. The game consists of individual fighters commanded by generic pilots from Imperial and rebel squadrons as well as named experienced pilots like Luke, Wedge, and Imperials like Darth Vader and Dark Curse. Note, some pilots come in the expansion packs. All the pilots are rated a value and you typically play a points game (like 50 or 100 pts per side). The Imperials are less expensive than the rebels which is why the starter kit comes with two Tie fighters and only one X-Wing. You can buy two starter kits to double your numbers or buy the expansions (which I did) to add ships and some new named pilots. To even out points you can add some special cards that improve pilot skill or add astromech droids that fix damage or improve ship handling. Players can jump right in as Luke, but I recommend playing as a rookie pilot first.

There are some weakneses:
1) There is no campaign, it would have been nice to see a system to graduate players from low ranks to higher ones with some linked scenarios. As it is I can be a rookie in game one and Wedge in the next.
2) The fighters are mounted on a plastic stand with a seperate plastic pole linking the miniature and the base. This is the part most likely to break and I would like to have seen FFG the publisher include two extra stands to cover breakage.
3) FFG suggests using a 3x3 playing surface. I wish they had simply printed a stary map, do not use felt, your stands will snag. Go to a fabric store and get the kind of cloth used in tablecloths, black of course, and then use your artistic talents to add stars and nebula.

Gameplay is based on maneuvering onto a tail position and rolling hits.
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