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TOP 1000 REVIEWERon November 11, 2012
This is another very nice addition to a fun game. As noted in my other reviews for this line, you can play a few simple and worthwhile games with the core set, but if you want to get the most variety out of the game you'll need a few expansions (maybe more if you really like the game). I highly recommend this Y-Wing expansion for reasons outlined below.

The Y-Wing expansion adds a ship and four pilots that are NOT included in the core set. Pilots include "Dutch" Vander (unique), Horton Salm (unique), Gold Squadron Pilot (generic), Gray Squadron Pilot (generic).

"Dutch" Vander is a level 6 pilot with a very nice special ability, "After acquiring a target lock, choose another friendly ship at Range 1-2. The choose ship may immediately acquire a target lock."

Horton Salm is a a level 8 pilot with one a particularly great offensive ability, "When attacking at Range 2-3, you may reroll any of your blank results."

It also includes several upgrade cards (most of which are unique to this expansion), including two astromech droids (R5 Astromech, and R5-D8), plus Proton Torpedoes and Ion Cannon Turret.

The Ion Cannon is a fun upgrade and the main reason to add a Y-Wing to your squad, but unfortunately the Y-Wing isn't really worth taking unless you also pay extra points for this upgrade (often usually worth it, though, especially since this adds a lot of variety to the game).

The expansion also includes all tokens, dials, etc. that you need to use this ship in a game.

All the ships look amazing, and while some are more fragile than others none of mine have broken after a dozen or so games. I am not rough with the ships, but I am not overly careful with them either (except perhaps when storing them).
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on December 21, 2012
Until the Wave 2 expansion comes out, you need at least one of these for some variety. Right now, I don't think I'd ever use more than that in a 100pt game since they are offensively weak(for the pts) and slow as dirt. They use up a lot of points and aren't that great. However, they can shoot 2 missiles, and with Wave 2 I believe some new missile types are coming out, so these guys might be able to take down a couple ships with the better misiles. Also, the Y-wing pilots have some good abilities. Once Wave 2 comes out these guys might actually get more play time from me, as loading them up with missiles might be a good strategy.
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on September 24, 2014
When you first look at the Y-Wing's cards, your first reaction might be "Meh!". You set it aside and continue playing X-Wings until one day when you decide to mix things up a little bit and bring these out of mothballs. Today was that sort of day. And after today, the Y-Wing is going back into the rotation.

On its own, and without any upgrades, the Y-Wing is deceptively vulnerable. You get 2 attack die and only 1 defense. Yeah, that's not so great. But the hull strength is 5 and it has 3 shields. That's 8 hits, people. Still not convinced? Try adding the Ion Cannon Turret to your Y-Wings. Sure, that's an extra 5 points you're adding to this dog of a ship, but now you have an 8 strength ship with a 360 degree firing arc (at 1-2 range) with the Ion turret. You get to roll a third attack die and if you hit with the Ion turret, the target is disabled. Take that, TIE Interceptor!

Don't be fooled; these are powerful ships when you're in close range and you have the right upgrades assigned.
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on June 1, 2014
The X-Wing Miniatures Games has stormed the tabletop gaming world and for good reason, it's a great game.

The Y-Wing Expansion pack isn't my favorite, in fact few people fly them competitively. It's not a bad ship, it just hasn't seen the upgrade love that some of the other ships have enjoyed. None of the named pilots can equip Elite Pilot Talent upgrades without the use of an Astromech upgrade from the Rebel Transport Expansion. It is certainly not without it's uses, as an ion turret platform it excels, and it can be used as a hardy torpedo platform because it can carry two (Although the B-wing and Tie Bomber can as well).
The named pilot abilities are decent, and the Astromech upgrades are useful but usually there are better options.

I feel like this ship is for advanced players, it needs to be flown well and the upgrades matter quite a bit. At the moment this ship is decent but not great but with future releases it might become more viable for competitive play.
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TOP 1000 REVIEWERon November 4, 2013
The Y-Wing Expansion Pack is an expansion for the X-Wing Miniature Game, which happens to include a great model. The sculpt and paint of this miniature are really good. This is one that I wanted to buy just to collect, and thanks to Amazon, I was finally able to do it.

This miniature is about 2" long x 1.25" wide. Of course, it is at scale with other miniatures in the X-Wing Miniature Game such as the X-Wing and Tie Fighters.

In addition to the Y-Wing, this expansion includes a stand and a base for the miniature, two ship tokens for the base, one maneuver dial and a rulesheet. And plenty of other tokens as those included for the X-Wing Miniature Game.

However, the cards included in the expansion take the spotlight after the miniature. This expansion includes:

4 ships/pilots: Horton Alm (8), "Dutch" Vander (6), Gray Squadron Pilot (4) and a Gold Squadron Pilot (2);
2 astromech cards: 1 R2 astromech and 1 R5-D8;
2 missile cards: 2 Proton Torpedoes;
1 turret card: Ion Cannon Turret
1 reference card: Ion Token.

Y-Wing has lower attack and agility than an X-Wing, by one in both accounts. It maneuvers like an X-Wing, but takes stress on hard turns at speed 3 and straight at speed 4. and turns at speed 1 are white maneuvers, instead. However, this space tank has superior hulls (5) and better shields (3) than the X-Wing.

Overall, this is good model for Star Wars collectors, but a fighter hard to master for X-Wing players.
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on March 25, 2014
In terms of gameplay and maneuverability, the Y Wing is certainly one of the slower ships, but not the slowest, still being able to pull off more than the HWK-290 can. In terms of durability, this rivals the B Wing, with 5 HP and 3 shields, meaning he's not going down in a fireball that easy. He may come with only one option for his turret, with the Ion Cannon turret, but it makes its value known, crippling ships while not in your firing arc, and making your other ships have more possibilities for attack waves. The R2 Astromech makes up for his lack of maneuverability and stressful moves, making all 1 and 2 maneuvers green maneuvers.

All in all, this thing is a tank that is best kept outside of your enemies' arcs, while being able to completely harass them.
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on May 29, 2013
A great addition to the base game. Like everything else in this line, all the components are high quality. This is easily one of the better lines of miniatures.

This fighter has the ability to paralyze other ships. For that it is useful. However its a bit slow and hard to manuever and isn't going to be anything other than support. Plan accordingly!
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on January 9, 2016
The level of detail alone on this model would make it a really nice model for the price, period. Not only is it a very detailed model but it also can kick but in an epic miniatures board game. The model is perfectly to scale (YES!) and beautifully weathered to make it look like a veteran fighter. In the X-Wing Miniatures game it is an interesting fighter with heavy shields, lots of potential for upgrades, but an unfortunately slow and hard turn movement dial. I found in matches that it tended to get left behind by other fighters and the enemy could easily out maneuver it, however if a tie fighter did stray into its path the Y-wing could land some hard hits. Overall you may not want an army of Y-Wings but it is a beautiful model and will definitely add a different and interesting new level to an X-Wing miniatures game.
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on May 17, 2016
A great workhorse expansion for your X-Wing fleet. Pilots have good features and some good weapon / astromech cards. It's an easy way to bring a craft with a turret into your squad to take advantage of a 360 degree firing arc. Hey, it's a Y-Wing... it's classic Star Wars.... the modeling and detail are beautiful (just like all the other X-Wing minis)... what's stopping you. Pick one up!
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on May 7, 2014
Hard to kill unit at least the times I have played with it so far. however lacks fire power but is more of a survive ability unit that toys with the empire. I haven't played much with it so maybe I do not know all the ends and outs of this one yet.
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