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StarFlyers Alien Space Chase - PC/Mac

by The Learning Company
Windows, Mac
Everyone
4.8 out of 5 stars  See all reviews (9 customer reviews)

Price: $12.95
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  • Yikes! Pets are loose at school..help theStarFlyer! Product Information Zoom off with the StarFlyers to distant planets and see this problem transforminto an extraordinary space-hunt for Alien Ambassadors —who look a bit likepets. Use quick-thinking and logical-reasoning skills to uncover clues andcollect galaxy seeds. Celebrate by trading galaxy seeds for astro-prizes—amusingani

Frequently Bought Together

StarFlyers Alien Space Chase - PC/Mac + StarFlyers Royal Jewel Rescue - PC/Mac + Zoombinis Logical Journey - PC/Mac
Price for all three: $25.78

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0000691K5
  • Item Weight: 4 ounces
  • Media: CD-ROM
  • Release Date: July 2, 2002
  • Average Customer Review: 4.8 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Best Sellers Rank: #30,131 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Amazon.com

Take off with the StarFlyers on a brain-building alien quest where clever thinking saves the day. It's intergalactic election time, and villainous Vexar is up to his evil stunts. Join the StarFlyers on a colorful quest to find the missing alien ambassadors and foil Vexar's scheme. Along the way kids encounter out-of-this-world challenges, like racing down the universe's largest slide and navigating the twists and turns of Planet Pipeworks. From a rendezvous with the Fun Police to a brush with the bouncing Hairballs, kids never know what to expect on a StarFlyers adventure.

Eight challenging games stretch your child's smarts. Twelve printable activities extend the fun and learning beyond the computer. Three levels of difficulty offer ongoing challenge and lasting appeal, while kid-friendly "help movies" guide kids out of a jam fast. StarFlyers: Alien Space Chase also builds essential skills in logic and reasoning, problem solving, hypothesis testing, spatial relationships, sequencing, and more. Loads of kid-friendly charm make this intergalactic adventure your child's ticket to a universe of learning.

Product Description

Yikes! Pets are loose at school...help theStarFlyer!Product InformationZoom off with the StarFlyers to distant plas and see this problem transforminto an extraordinary space-hunt for Alien Ambassadors —who look a bit likepets. Use quick-thinking and logical-reasoning skills to uncover clues andcollect galaxy seeds. Celebrate by trading galaxy seeds for astro-prizes—amusinganimations and printable activities. The Alien Ambassadors are depending on youin this smart fun-packed adventure.Children build critical thinking skills in a pla hopping adventure! In the Real WorldWellingdon School students expect a great Show-Your-Pet Day . . . untilVictor Wexler strikes and all the pets get loose.The Fantasy WorldAlien Ambassadors are missing! StarFlyers to the rescue! Solve puzzles torescue them - and save the intergalactic election.Fly the SnoozeCruiserCollect tools and valuable galaxy seeds. Stow them in the dashboard andtrade your galaxy seeds for prizes at the Astro-Prize Center!Skills Learned Critical thinking and problem solving Hypothesis formulation and testing Spatial reasoning Memory and sequencing CreativityProduct Features 8 brain-tickling games 12 printable activities 3 levels of challenge Kid-friendly help movies Smart arcade-style fun to enjoy again and again! Feel the Adventure with an Immersion TouchSense – enabled mouse.† (mouse not includedWindows Requirements Windows® 95/98 Me 2000 XP Pentium® 166 MHz or faster 32 MB RAM 100 MB free hard disk space* 16-bit color monitor 800x600 DirectX-patible video card 2 MB Windows-patible sound card & speakers 8X CD-ROM drive Optional: Immersion® TouchSense™ mouse† *An additional 7 MB of disk space may be required to install Adobe® Acrobat Reader®. †Tactile feedback mouse and Windows® 98/Me/2000/XP required to use Immersion® TouchSense™ featureMacintosh Requirements Mac OS 8.6–OS X Power PC

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Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews
10 of 10 people found the following review helpful
5.0 out of 5 stars Entertaining and challenging. January 1, 2004
By AD
My 4year old loved this game right away and so far she has only completed level one.(kept her interested for hours) Lots of variety. Style of the game is similar to "Freddi Fish and the stollen conch shell."
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13 of 14 people found the following review helpful
5.0 out of 5 stars A Real Treat November 27, 2002
The back story is always grounded in a real disastrous event in Katherine Diane Cadell's life. Quicker than you can say, "Oh, no!" her imagination creates a related adventure with the Star Flyers and her as Katie Cadet - leader of the pack. And the pack includes AJ who has special powers for each mission, Io, a fire breathing dog and Klanker, a very strong robot.
The actions are basically arcade style - but a very clever and imaginative arcade. The settings are sure to please children - Planet Chocolopagus where you herd marshmallows through chocolate tunnels; Planet Bowlarama where besides jumping and climbing , the player has to make use of the different powers of the team to get past hazards and Planet Ice Cube where planning and mapping skills are needed to navigate mazes. Activities are varied so the pace of the game keeps the interest high without it being tiring.
Getting from one planet to another requires navigating the spaceship through the Popcorn Galaxy avoiding space food junk and finding caramel power ups. The levels are Tough, Tougher and Toughest, and is just another example of the care and sensitivity that the designers used in putting together this game. As in all of The Learning Company's games there is self leveling and it is set to on but can be turned off. Self leveling keeps track of the players progress and adjusts it according to the performance, so that if you ace a game, the next one will be tougher.
The current format in games now-a-days is to put the manual on the disk. Do yourself or you kids a favor and read it. The how's and why's and what is good stuff and what is stuff to be avoided and what is to point of it all - is not always obvious - so read the manual. The upper age range for this game is eight, but it is unusual and clever enough to please older kids besides being delicious.
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3 of 3 people found the following review helpful
5.0 out of 5 stars Wonderful Game for Many Ages November 9, 2006
I found this game while looking for learning games for my children & bought it just to see if it would be a good fit for my family. Turns out to be a wonderful buy. I have 3 children that are able to use the computer 3, 5 & 7 years and they all enjoy this game. My 7 & 5 year olds can play alone while my 3 year old needs help but still enjoys all the colors sounds and being able to collect space rocks (???) to buy goodies from thier little space store. Even though they've completed the game over and over, they still enjoy playing. Great fun for all, we are purchasing the other game from this same line.
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7 of 9 people found the following review helpful
5.0 out of 5 stars A Real Treat November 27, 2002
The back story is always grounded in a real disastrous event in Katherine Diane Cadell's life. Quicker than you can say, "Oh, no!" her imagination creates a related adventure with the Star Flyers and her as Katie Cadet - leader of the pack. And the pack includes AJ who has special powers for each mission, Io, a fire breathing dog and Klanker, a very strong robot.
The actions are basically arcade style - but a very clever and imaginative arcade. The settings are sure to please children - Planet Chocolopagus where you herd marshmallows through chocolate tunnels; Planet Bowlarama where besides jumping and climbing , the player has to make use of the different powers of the team to get past hazards and Planet Ice Cube where planning and mapping skills are needed to navigate mazes. Activities are varied so the pace of the game keeps the interest high without it being tiring.
Getting from one planet to another requires navigating the spaceship through the Popcorn Galaxy avoiding space food junk and finding caramel power ups. The levels are Tough, Tougher and Toughest, and is just another example of the care and sensitivity that the designers used in putting together this game. As in all of The Learning Company's games there is self leveling and it is set to on but can be turned off. Self leveling keeps track of the players progress and adjusts it according to the performance, so that if you ace a game, the next one will be tougher.
The current format in games now-a-days is to put the manual on the disk. Do yourself or you kids a favor and read it. The how's and why's and what is good stuff and what is stuff to be avoided and what is to point of it all - is not always obvious - so read the manual. The upper age range for this game is eight, but it is unusual and clever enough to please older kids besides being delicious.
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6 of 8 people found the following review helpful
4.0 out of 5 stars Solid education and fun but lacking Pizazz March 16, 2003
My four-year-old daughter likes this program but it is not one of her favorites. I'm at a loss as to how I should criticize it because it seems to be missing a polished edge quality that is hard to explain. It's as if it is trying to be cool but... The activities are educational, the graphics are captivating, and usually "space" is an exciting backdrop for an adventure. I think, however, that it's missing some punch which would allow me to give it five stars. It is certainly worth playing if your child needs many choices of computer games like my girl does.
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