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The Starcraft Archive: An Anthology
 
 
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The Starcraft Archive: An Anthology [Paperback]

Jeff Grubb (Author), Gabriel Mesta (Author), Tracy Hickman (Author), Micky Neilson (Author)
4.2 out of 5 stars  See all reviews (9 customer reviews)

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Book Description

Starcraft November 13, 2007
In the distant future, a loose confederacy of terran exiles is locked in battle sixty thousand light-years from Earth, caught in the crossfire between two powerful alien races: the enigmatic protoss and the ruthless zerg swarm. Conflicts rage across the Koprulu sector as each of the three species fights for its existence among the stars.

LIBERTY'S CRUSADE: Behind the attacks of the zerg and the protoss lies the story of a lifetime, and investigative reporter Mike Liberty is determined to uncover it. But every new piece of information only deepens the mystery. Thrown into the middle of a war that may determine the fate of humanity in the Koprulu sector, Liberty reports on the escalating conflict and wonders whom he can afford to trust.

SHADOW OF THE XEL'NAGA: Bhekar Ro is a bleak, backwater world on the fringe of the Terran Dominion, and every day is a struggle to survive for the planet's human colonists. Yet when a violent storm unearths an unfathomable alien structure, Bhekar Ro becomes the greatest prize in the Koprulu sector. Zerg, protoss, and terran forces turn the planet into a bloody battlefield in their haste to claim the lost secrets of the most powerful species the universe has ever known.

SPEED OF DARKNESS: All Ardo Melnikov ever dreamed of was living in peace on the verdant colony of Bountiful. That dream was shattered when the zerg attacked the colony and annihilated his loved ones. Now a marine charged with defending the worlds of the Terran Confederacy, he must come to terms with the painful memories of his past...and the unsettling truths that may dominate his future.

UPRISING: She is the Queen of Blades. Her name has become legend throughout the galaxy, and that legend is death for all who dare oppose the swarm. Nevertheless, Sarah Kerrigan was once human, and an extraordinary human at that. Forced to become one of the Terran Confederacy's merciless psionic assassins, she carried out her orders without question until a twist of fate propelled her toward a destiny no one could have foreseen. This is the tale of Kerrigan's shadowy origins -- and the war that was fought for her very soul.


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Editorial Reviews

About the Author

Gabriel Mesta is better known as his alter ego of Kevin J. Anderson. He has over 16 million books in print in 29 languages. Readers are most familiar with his Star Wars and X-Files novels; the Young Jedi Knights series with his wife, Rebecca Moesta; the prequels to Dune with Brian Herbert; and his original SF epic, "The Saga of Seven Suns" -- Hidden Empire, A Forest of Stars, and Horizon Storms (in which "Gabriel Mesta" briefly appears as a fictional character). His previous "fantastic historical" novel, Captain Nemo (written under the not-so-clever pen name of K. J. Anderson), has been optioned for a feature film or a TV miniseries. For more information on his numerous projects, see his website, www.wordfire.com.

Excerpt. © Reprinted by permission. All rights reserved.

CHAPTER 1

THE PRESS GANG

Before the war, things were different. Hell, back then, we were just making our daily living, doing our jobs, drawing our paychecks, and stabbing our fellow men and women in the back. We had no idea how bad things would get. We were fat and happy like maggots on a dead animal. There was enough sporadic violence -- rebellions and revolutions and balky colonial governments -- to keep the military going, but not enough to really threaten the lifestyles we had grown accustomed to. We were, in retrospect, fat and sassy.

And if a real war broke out, well, it was the military's worry. The marines' worry. Not ours.

-- THE LIBERTY MANIFESTO

The city sprawled beneath Mike's feet like an overturned bucket of jade cockroaches. From the dizzying height of Handy Anderson's office, he could almost see the horizon between the taller buildings. The city reached that far, forming a jagged, spiked tear along the edge of the world.

The city of Tarsonis, on the planet Tarsonis. The most important city on the most important planet of the Confederacy of Man. The city so great they named it twice. The city so large its suburbs had greater populations than some planets. A shining beacon of civilization, keeper of the memories of an Earth now lost to history, myth, and earlier generations.

A sleeping dragon. And Michael Liberty could not resist twisting its tail.

"Come back from the edge there, Mickey," said Anderson. The editor-in-chief was firmly ensconced at his desk, a desk as far away from the panoramic view as possible.

Michael Liberty liked to think there was a note of concern in his boss's voice.

"Don't worry," said Mike. "I'm not thinking of jumping." He suppressed a smile.

Mike and the rest of the newsroom knew that the editor-in-chief was acrophobic but could not bear to surrender his stratospheric office view. So on the rare occasions when Liberty was summoned into his boss's office, he always stood near the window. Most of the time he and the other drudges and news hacks worked way down on the fourth floor or in the broadcast booths in the building's basement.

"Jumping I'm not worried about," said Anderson. "Jumping I can handle. Jumping would solve a lot of my problems and give me a lead for tomorrow's edition. I'm more worried about some sniper taking you out from another building."

Liberty turned toward his boss. "Bloodstains that hard to get out of the carpet?"

"Part of it," said Anderson, smiling. "It's also a bitch to replace the glass."

Liberty look one last look at the traffic crawling far below and returned to the overstuffed chairs facing the desk. Anderson tried to be nonchalant, but Mike noted that the editor let out a long, slow breath as Mike moved away from the window.

Michael Liberty settled himself into one of Anderson's chairs. The chairs were designed to look like normal furniture, but they were stuffed so that they sank an extra inch or two when someone sat down. This made the balding editor-in- chief with his comically oversized eyebrows look more imposing. Mike knew the trick, was not impressed, and set his feet up on the desk.

"So what's the beef?" the reporter asked.

"Have a cigar, Mickey?" Anderson motioned with an open palm toward a teak humidor.

Mike hated being called Mickey. He touched his empty shirt pocket, where he normally stashed a pack of cigarettes. "I'm on the wagon. Trying to cut down."

"They're from beyond the Jaandaran embargo," said Anderson temptingly. "Rolled on the thighs of cinnamon-shaded maidens."

Mike held up both hands and smiled broadly. Everyone knew that Anderson was too cheap to get anything beyond the standard el ropos manufactured in some bootleg basement. But the smile was intended to reassure.

"What's the beef?" Mike repeated.

"You've really done it this time," said Anderson, sighing. "Your series on the construction kickbacks on the new Municipal Hall."

"Good stuff. The series should rattle a few cages."

"They've already been rattled," replied Anderson, his chin sinking down to touch his chest. This was known as the bearer-of-bad-news position. It was something that Anderson had learned at some management course but that made him look like a mating ledge-pigeon.

Crap, thought Mike. He's going to spike the series.

As if reading his thoughts, Anderson said, "Don't worry, we're going to run the rest of the series. It's solid reporting, well-documented, and best of all, it's true. But you have to know you've made a few people very uncomfortable."

Mike mentally ran through the series. It had been one of his better ones, a classic involving a petty offender who was caught in the wrong place (a public park) at the wrong time (way after midnight) with the wrong thing (mildly radioactive construction waste from the Municipal Hall project). Said offender was more than willing to pass on the name of the man who sent him on this late-night escapade. That individual was in turn willing to tell Mike about some other interesting matters involving the new hall, and so forth, until Mike had, instead of a single story, a whole series about a huge network of graft and corruption that the Universe Network News audience ate up with their collective spoons.

Mike mentally ran through the ward heelers, low-level thugs, and members of the Tarsonis City Council that he had skewered in print, discarding each in turn as a suspect. Any of those august individuals might want to take a shot at him, but such a threat wasn't enough to make Handy Anderson nervous.

The editor-in-chief saw Mike's blank expression and added, "You've made a few powerful, venerable people very uncomfortable."

Mike's left eyebrow rose. Anderson was talking about one of the ruling Families, the power behind the Confederacy for most of its existence, since those early days when the first colony ships (hell, prison ships) landed and/or crashed on various planets in the sector. Somewhere in his reporting, he had nailed somebody with pull, or perhaps somebody close enough to one of the Families to make the old venerables nervous.

Mike resolved to go back over his notes and see what kind of linkages he could make. Perhaps a distaff cousin to one of the Old Families, or a black sheep, or maybe even a direct kickback. God knew that the Old Families ran things from behind the scenes since the year naught. If he could nail one of them...

Mike wondered if he was visibly salivating at the prospect.

In the meantime Handy Anderson had risen from his seat and strolled around the side of his desk, perching on the corner nearest Mike. (Another move directly out of the management lectures, Mike realized. Hell, Anderson had assigned him to cover those lectures once.) "Mike, I want you to know you're on dangerous ground here."

Oh God, he called me Mike, thought Liberty. Next he'll be looking plaintively out the window as if lost in thought, wrestling with a momentous decision.

He said, "I'm used to dangerous ground, boss."

"I know, I know. I just worry about those around you. Your sources. Your friends. Your co-workers..."

"Not to mention my superiors."

"...all of whom would be heartbroken if something horrible happened to you."

"Particularly if they were standing nearby when it happened," added the reporter.

Anderson shrugged and stared plaintively out the full-length window. Mike realized that whatever Anderson was afraid of, it was worse than his fear of heights. And this was a man who, if office rumor was correct (and it was), kept a locked room in the subbasement that contained dirt on most of the celebrities and important citizens of the city.

The pause dragged beyond a moment into a minute. Finally Mike broke. He gave a polite cough and said, "So you have an idea how to handle this 'dangerous ground'?"

Handy Anderson nodded slowly. "I want to print the series. It's good work."

"But you don't want me anywhere in the immediate vicinity when the next part of that story hits the street."

"I'm thinking of your own safety, Mickey, it's..."

"Dangerous ground," finished Mike. "I heard. Here be dragons. Perhaps it would be time for an extended vacation? Maybe a cabin in the mountains?"

"I was thinking more of a special assignment."

Of course, thought Mike. That way I won't have the chance to figure out whose tail I've inadvertently twisted. And give those involved time to cover their tracks.

"Another part of the Universe News Network empire?" Mike said with a broad smile, at the same time wondering what godforsaken colony world he would be doing agricultural reports from.

"More of a roving reporter," teased Anderson.

"How roving?" Mike's smile suddenly became flinty and brittle. "Will I need shots for off-planet?"

"Better than getting shot for being on-planet. Sorry, bad joke. The answer is yes, I'm thinking definitely off-planet."

"Come on, spill. Which hellhole do you want to hide me in?"

"I was thinking of the Confederate Marines. As a military reporter, of course."

"What!"

"It would be a temporary posting, of course," continued the editor.

"Are you out of your mind?"

"Sort of 'our fighting men in space,' battling against the various forces of rebellion that threaten our great Confederacy. There are rumors that Arcturus Mengsk is rallying more support in the Fringe Worlds. Could turn really hot at any moment."

"The marines?" sputtered Mike. "The Confederate Marines are the biggest collection of criminals in the known universe, outside of the Tarsonis City Council."

"Mike, please. Everyone has some criminal blood in them. Hell, all the planets of the Confederacy were settled by exiled convicts."

"Yeah, but most people like to think we grew out of that. The marines still make that one of their basic recruiting requirements. Hell, do you know how many of them have been brain-panned?"

"Neurally Resociali...


Product Details

  • Paperback: 736 pages
  • Publisher: Gallery Books; Original edition (November 13, 2007)
  • Language: English
  • ISBN-10: 1416549293
  • ISBN-13: 978-1416549291
  • Product Dimensions: 9 x 6 x 1.2 inches
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (9 customer reviews)
  • Amazon Best Sellers Rank: #59,128 in Books (See Top 100 in Books)

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Customer Reviews

9 Reviews
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Average Customer Review
4.2 out of 5 stars (9 customer reviews)
 
 
 
 
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6 of 6 people found the following review helpful:
4.0 out of 5 stars A nice Starcraft Anthology., February 20, 2008
By 
Zer (Colombia) - See all my reviews
Amazon Verified Purchase(What's this?)
This review is from: The Starcraft Archive: An Anthology (Paperback)
This is a very good collection of Stacraft related stories--and has a pretty cool cover picture (though something tells me you aren't going to buy it just for that, eh).

It has all the good ones: Liberty's Crusade, Speed of Darkness (for me, and seemingly many, the best of the SC1 series) and, of course, Uprising; which I'm glad someone finally put it on paper, not only because it tells us about the beginnings of Sarah Kerrigan and the Sons of Korhal, which makes it wicked awesome, but also because it felt weird to read it as an ebook, at least for me.

However, as mentioned in the other review, it also has, ugh:-- Shadow of the Xel'Naga. Believe public opinion: it is bad. Anyways, you can just skip it, plus it doesn't have anything new; well, yes it does, but that's why spoilers exist, so you don't have to read the whole book and quite possibly cause youself serious injury--so yah, just skip it. They could've just added 'Queen of Blades' instead.


Now, back to topic: if you want a nice collection of some SC1 books instead of buying these three separately (I always found it more practical to have this one big book than all of those, anyways), plus the ebook, here it is.
It also has a cool intro by Blizzard's president, Mike Morhaime.
So, enjoy!

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9 of 11 people found the following review helpful:
3.0 out of 5 stars includes "Uprising" = good, includes "Shadows of the Xel'Naga" = bad, December 14, 2007
By 
Nerwen (Savannah, GA United States) - See all my reviews
This review is from: The Starcraft Archive: An Anthology (Paperback)
The main reason I can see for buying this anthology would be to acquire a copy of "Uprising" by Mickey Neilson. The other three stories are out as individual paperbacks, while "Uprising" was previously released only as an ebook. The following paragraph was my review for "Uprising" at the time it was still available:

I really enjoyed reading the story. This book is an excellent prequel to "Liberty's Crusade" (also an excellent Starcraft book), beginning with the destruction of Korhal from Mengsk's perspective, to his rescue of Kerrigan and how she came to be working with him. The characters were developed wonderfully and given fleshed-out backgrounds from the few hints given in the game. (20 Mar 2002)

Sadly, I lost my copy of the ebook because it was locked to the computer it was downloaded on, with no means whatsoever to move it anywhere else nor make copies. I'd been looking forward to getting a paper copy of "Uprising" ever since. Unfortunately, my refusal to have any part in monetarily supporting "Shadow of the Xel'Naga" greatly outweighs my desire to have a paper copy of "Uprising", so I will continue to wait on the hope it will be published again later on in another format, without being saddled by that monument to unspeakably bad writing.

And I will also continue to hold out hope that someone commissions a rewrite of the "Shadow of the Xel'Naga" story premise by an actual competent writer, so we can pretend that the Gabriel Mesta version never existed.

"Liberty's Crusade" by Jeff Grubb is very good. It follows the plotline of the first set of Terran missions from the game, and includes all the same relevant dialogue bits that you hear as you play - but from a different vantage point: through the eyes of civilian reporter Michael Liberty. It's an intriguing new perspective on a familiar story.

Tracy Hickman's "Speed of Darkness" is awesome. The story is set in the Starcraft universe, but is a brand new story. Instead of having an epic scope like all of the other storylines, it focuses in on one small group of Terrans as they try to defend against the Zerg in one bunker. The characters, all of them new, are very compelling and given a lot of depth.
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2 of 2 people found the following review helpful:
4.0 out of 5 stars 2 very good, 1 ok, 1 very very very very bad., March 11, 2009
This review is from: The Starcraft Archive: An Anthology (Paperback)
Just a "quick" review with my personal opinions, there are plenty others already if you look into the books one by one:

First and last books are really good. The first one starts slow, and I thought I wouldn't like it. I was wrong, it turned out to be the best of the compilation in my opinion. The main story in itself is not entirely new since it follows events on the original Terran campaign, but it's very well written and has much attention to details about the SC universe. You'll see yourself soon sympathyzing with the main character, and overjoying about the known characters acting like you would expect them to act. You can really hear their original game voices talking the lines :P
It's major problem is that it ends, much too soon.

The second book is just the contrary. WORST BOOK EVER, with all sincerity (and I can't live without a book to read in the everyday bus). In all aspects, it's gross: bad story overall, bad main characters, bad new characters, SC characters don't act like they should at all, no matching knowledge of anything SC, etc etc (read my review at the book link). Really, just skip this one. If you think of reading it because it may add something new and worthy to the universe (like I did after the first few chapters and kept doing until the end), even a tiny bit, know that you're wrong; it doesn't. It's hours of your life that'll never come back!

The third book is OK, so-so; it's not very engaging but it's true enough to SC. Has a few military acronyms thrown in that may lead you to Google, which I didn't like (small notes would solve the problem...). Worth reading if you're not too much picky.

The fourth and final book is also very good, almost as much as the first. It tells the story of how Kerrigan ended up at the hands of Mengsk, which in itself is the most promising plot. It also starts a bit slow, but after the middle it gets real good, and keeps up that way until the end. This book has a connection with the first, since it's a prequel to it. It's at the end for a reason though, and I also recommend reading it after the first and third books (don't read the second!).

All in all, it's not a very solid compilation, but I recommend it for the first and last books (which I would give 5 stars). I took one star off for the third book (which I would give 3 stars). I didn't take into account the second book (which I would give minus infinity), because I would have to give one star to the entire compilation if I did!

To Blizzard: you can say that you have only released mind-blowing games, but you really can't say that about your other products. How was a book like Shadow of the Xel'Naga approved?? It's utter crap and the authors clearly don't have a clue about SC! How about demanding of these other products the same love and high quality you give to your games?
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Inside This Book (learn more)
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
second squad, first squad, vespene geysers, firebat suit, field crawler, vespene gas, neural resocialization, spore tunnel, psionic storm, gauss rifle, psi emitters, sonic thunder, last turret, canister rifle, siege mode, combat suit, neural inhibitor, shock cannon, cloaking field, command island, tactical channel, combat armor, press tags, mining stations, com channel
Key Phrases - Capitalized Phrases (CAPs): (learn more)
General Duke, Alpha Squadron, Arcturus Mengsk, Dark Templar, Free Haven, Mar Sara, Lieutenant Scott, Sarah Kerrigan, Mayor Nikolai, Michael Liberty, Old Blue, Sons of Korhal, Lieutenant Swallow, Antiga Prime, Lieutenant Breanne, Judicator Amdor, Executor Koronis, General Mengsk, Doctor Flanx, Colonel Duke, Command Center, Major Rumm, Chau Sara, Handy Anderson, Queen of Blades
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