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Startup: A Silicon Valley Adventure
 
 
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Startup: A Silicon Valley Adventure [Paperback]

Jerry Kaplan (Author)
4.5 out of 5 stars  See all reviews (52 customer reviews)

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Book Description

October 1, 1996
In 1987, Jerry Kaplan embarked on every aspiring entrepreneur's dream--he formed his own company. Startup is Kaplan's riveting and insightful story about what it takes to create and maintain a company in he computer industry--and how to handle its remains when the world is not ready to accept what it proposes. This is both an inspiring personal account and a thrilling adventure story of what goes on behind the world of the computer screen.

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Customers buy this book with Founders at Work: Stories of Startups' Early Days (Recipes: a Problem-Solution Ap) $15.46

Startup: A Silicon Valley Adventure + Founders at Work: Stories of Startups' Early Days (Recipes: a Problem-Solution Ap)


Editorial Reviews

Amazon.com Review

The founder of the visionary, yet doomed, GO Corporation kept notes throughout his years at the helm, thinking that one day he would produce a book. It shows. This is a vivid and lively rise-and-fall account of a company born to create a pen-based computer. It begins on a corporate jet with the author and fellow industry visionary Mitchell Kapor, founder of Lotus, sharing a vision of pen computing. From there, Startup quickly leaps to the day-to-day challenges of hiring staff, constantly reassessing and readjusting goals, and coping with the stress of endless rounds of venture capital funding. That Kaplan, in his first attempt at running a company, battles with the top forces at Microsoft, IBM, and other industry giants to bring the idea to market, only makes the story more compelling. His company's ultimate failure says more about a cutthroat industry than about the quality of Kaplan's product. This is a real David and Goliath tale. If you've ever wondered why things go right or wrong, how competition can kill you, or how financing really works within a small startup, read this book!

From Publishers Weekly

Entrepreneur Kaplan describes the tribulations he faced while forming his own company in the computer industry.
Copyright 1996 Reed Business Information, Inc.

Product Details

  • Paperback: 336 pages
  • Publisher: Penguin (Non-Classics) (October 1, 1996)
  • Language: English
  • ISBN-10: 0140257314
  • ISBN-13: 978-0140257311
  • Product Dimensions: 7.8 x 5.1 x 0.7 inches
  • Shipping Weight: 10.4 ounces (View shipping rates and policies)
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (52 customer reviews)
  • Amazon Best Sellers Rank: #525,254 in Books (See Top 100 in Books)

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52 Reviews
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20 of 24 people found the following review helpful:
4.0 out of 5 stars Excellent diary of a computer visionary & his failed startup, December 9, 2000
This review is from: Startup: A Silicon Valley Adventure (Paperback)
I bought this because I read an interview with Mark Andreesen (co-inventor of the browser) in which he shared kind words for Kaplan's memoirs. Having seen the Netscape debacle from its inception to its consumption by AOL, I take Mark as a reliable source on startups and corporate deals.

Startup: A Silicon Valley Adventure has much to recommend. Andreesen points out (and I paraphrase) that no one will tell you the real secrets of how their business succeeded; these have to be learned from observing failures and reading between the lines. Jerry Kaplan's GO Corporation was a failure -- a collosal one. At the end of GO's life, its staff were not surprised to see it go... away. The watercooler scuttlebut focused on how unusual it was that GO survived as long as it did -- considering it had no products, no market (and no marketing), constant financial troubles and, to complete the drama: Bill Gates in the role of surreptitious competitor.

Jerry Kaplan describes in diary-like detail how he and fellow industry visionary Mitch Kapor (founder of Lotus) conceived the idea of portable, pen-based computers in a spontaneous moment of shared epiphany during a private jet flight. Here was an idea seemingly out of nowhere: no one had thought of pen computers up to this point. None existed, and none were being developed -- a market vacuum of seemingly unimaginable proportions. The sad irony of Jerry's tale is that when GO was finally absorbed by AT&T and immediately beheaded, only the proportions of this unimaginable market remained. The market itself and the products to drive it never materialized.

Kaplan gives a harrowing behind-the-scenes account of how startup venture capital is *really* enjoined -- and its not what you think. In another moment of divine inspiration, he conceives of and perfoms a one-man show for the bored and now-napping investors who have agreed to giving Kaplan his 15 minutes of fame -- or at least a shot at it. Things are almost too good to be true when the meeting turns out to be a slam-dunk. With a few exchanged words and surprised handshakes all-around, GO Corporation is created and Jerry, Mitch, and their investors start down the Yellow Brick Road.

As in the fabled story of Oz, bad apples appear quickly and threaten to poison the troupe. Some of GO's early supporters are seeking to improve their minds. Some are looking for a community with a heart. And our Jewish Dorothy sings too much and is easily distracted while searching for a way to get home.

GO seemed doomed from the... well, from the get-go. Although I admire Jerry's vision, ambition, and personal commitment (Jerry turns out to be a pretty likeable guy), his company's business plan was a disaster waiting to happen -- at least in retrospect. Always afraid of running out of money, the group scrambled to make deals with anyone and everyone who would talk to them. They committed to hardware platforms they had never seen. Relied on software developers who had no interest in developing their applications. Pursued only one major customer and then never developed anything for them. And meanwhile took big-bucks from some household names on Wall Street -- $75 million of them, to be exact. These were not "rounds of financing," mind you. They were more like desperate attempts to sign with anyone who would assure them of making the next payroll.

Startup makes the VC commandos look like Las Vegas high rollers. The logical outcomes of a startup's business plan and the reality of its day-to-day operations are not considered when VC's "throw the dice." Oh, I know they go to great lengths to prepare press releases in which they ennumerate the "logical" reasons for creating a company -- but Kaplan shows that, behind the scenes, this information plays no part. Investors are not even marginally informed on the daily realities of the businesses in which they invest -- which explains a lot of the funding that continues to happen for silly ideas. And Jerry & Mitch's idea was not silly.

While GO played cat & mouse with every investor, software, and hardware company they could think of -- they spent an enormous effort on ignoring their "customers." Since they never had any customers, perhaps this seemed like a reasonable approach at the time. From the perspective of today's CEO, it seems impossible that a $75 million company would even attempt to get off the ground without a serious marketing and CRM program. GO's concerns focused more on getting boxes and circles to come out pretty on the screen (is there a business application for this feature?) and on fixing their stupefyingly awful handwriting recognition software. A small concession here is the fact that one has anything better than a stupefyingly awful handwriting recognition program -- even today. This odd collusion of a misfocused attention span and an obsession for technical "goodies" almost resulted in GO's pen computer displaying the enormous image of a very embarrasing term during an important "spontaneous" customer demo of the handwriting recognition capabilities. (Lesson: Never let a customer try something you have not tried yourself.)

Another glaring error that one can see from this tome is GO's almost cult-like insistence that a non-standard platform was the way to go. They alone could turn the tide! We've been hearing that since Altair first put a machine with keyswitches on the cover of BYTE magazine. And who has succeeded in creating a platform out of nowhere? Clearly Microsoft, with invaluable "assistance" from Xerox PARC and Steve Jobs and incredible naivete on the part of IBM. Yes, Virginia, you can create a platform out of nothing -- if you can zap yourself back to the early 80's and talk IBM into giving you DOS for free.

In reality, the three biggest components of Microsoft's operating system (a simplified mouse-based GUI, shared interface libraries for applications, and Ethernet networking) were all invented at PARC, not at Microsoft. If you haven't already guessed it, the pen computer wasn't invented by Microsoft, either. A 1988 email from Bill Gates shows that, at that time, he was already planning a standardized machine with a higher-resolution screen -- to be produced en masse by "the Japanese." I don't have to tell you this email was circulated interntally the day after Bill saw a demo of GO's prototype. They could have joined the ranks of the enemy right then (being "acquired" by Microsoft today and quitely going out of business isn't even headline news anymore), but GO's insistence on riding out "The Perfect Storm" lead to a grisly end for the end for the company that set off with such bright hopes. Groupthink, in this case, did not pay.

In the end, the GO experiment never benefitted anyone but millionaires Redmond -- at least insofar as the advance of pen computing was concerned. Nearly everyone GO touched attempted to steal something from them, although none was any more successful than GO in turning them into real products. In other words, despite Bill's "fast track" development, unlimited checkbook, and propensity to "borrow" heavily from others' work, the ubiquitous pen computer imagined by two buddies over a tray of airline food has still not arrived as the real millenium approaches. Today's best laptops far exceed the target price of GO's imagined device (a price that even Gates agreed with) but still don't have any reasonable inputs other than a keyboard. No one has even come up with a good mobile mouse yet; we're still stuck with primitive tiny trackballs and little eraserhead things -- or worse, miniature touchpads. Who thought of those? Long before any of this drivel was up for grabs at finer stores everywhere, two visionaries tried to build a computer that was actually better than the ones we have today. My hat's off to them for their efforts -- and for having the guts to divulge the catastrophic business decisions that ultimately led to Microsoft's Comdex announcement of the Tablet PC, albeit without the people who "made it so."

Startup is peppered with a Warhol-esque array of dignitaries from the early days of personal computing, which means it sometimes reads like Valley of the Dolls. Save those chapters for bedtime. You might also find that keeping up with all the names and relationships can be difficult in later chapters if names like Manzi, Gasseé, and Cannavino don't conjure up a whole host of memories for you (these are then CEO's of Lotus, Apple, and IBM).

A valuable business book for any serious entrepreneur or new CEO, regardless of industry, and written in an engaging personal style, Jerry Kaplan's Startup: A Silicon Valley Adventure is a page-turner that could change your company forever -- if, as Andreesen suggess, you read between the lines. Highly Recommended.

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9 of 10 people found the following review helpful:
4.0 out of 5 stars An Insider's Look at the Startup Struggle, January 1, 2003
By 
Allan Heydon (San Francisco, CA USA) - See all my reviews
(REAL NAME)   
This review is from: Startup: A Silicon Valley Adventure (Paperback)
Startup tells the story of the rise and fall of GO Corporation, a maker of pen-based computer hardware and software. GO was founded in 1987 based on the idea that lightweight portable computers that used a pen instead of a keyboard would be quite useful devices, and that entirely new operating system software would be required to run them.

From the outset, the company faced a major problem: their main product was a pen-friendly operating system, but the device for which their software was targetted did not exist! Back then, the so-called portable computers were affectionately referred to as "luggables", and they all came with a keyboard. So to demonstrate the benefits of their software, GO was forced to spend its early precious resources developing its own pen computers. It was 3.5 years before the hardware group was spun out into a separate company called EO and bought by AT&T.

Kaplan's book is an interesting no-holds-barred account of the hectic start-up life and the cut-throat business world. To succeed, GO required a variety of partnerships, from hardware vendors to ISVs. In the course of wooing companies to help them, they rubbed shoulders with such big technology companies as IBM, Apple, HP, Microsoft, and AT&T. Negotiating with and placating the IBM bureaucracy turned into a major ordeal, and Microsoft's unethical theft of GO's intellectual property allowed Microsoft to become a competitive threat long before they otherwise should have been.

GO's other serious problem was that, in its 7+ years of existence, it never realized any significant product revenue. As a result, Kaplan was constantly scrounging for new investment money and was forced to make large concessions to get it. In the book's epilogue, he sums up the situation rather succintly and forthrightly: "In looking back over the entire GO-EO experience, it is tempting to blame the failure on management errors, aggressive actions by competitors, and indifference on the part of large corporate partners. While all these played important roles, the project might have withstood them if we had succeeded in building a useful product at a reasonable price that met a clear market need. ... The real question is not why the project died, but rather why it survived as long as it did with no meaningful sales."

The book may make even more interesting reading today (mid-2001) than when it was first published (1994). The intervening years have seen the dot-com boom and bust of the late 1990's, and the development of Palm handhelds, the first truly affordable and useful pen computers. GO may have burned through $75 million in its 7 year existence, but that is nothing compared to the hundreds of millions of dollars wasted on short-lived dot-coms with ridiculous business models. And the overwhelming success of the Palm devices is a testament to the power of the idea that gave birth to GO. It was a valiant and commendable attempt, but in the final analysis, GO just had too many forces working against it, not least of which may have been that it was a bit ahead of its time....

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8 of 9 people found the following review helpful:
5.0 out of 5 stars Chronology of a Failure, August 25, 2002
By 
J. Straub (Cleveland Heights, OH United States) - See all my reviews
(REAL NAME)   
This review is from: Startup: A Silicon Valley Adventure (Paperback)
In Startup, Go's Jerry Kaplan (better known for his later success with onsale.com) recounts how he and his team built the company from an idea, and how due to internal politics and competition the walls came tumbling down.

Kaplan takes us through the twists and turns of forming a company, describing, in detail, how he secured venture capital and found Go's first few key people. He comments extensively on the changing competitive landscape throughout Go's history. The EO spin-off, IBM and AT&T deals and all other major events in Go's life are detailed. The book is a quick read, written like a first person novel, not a stuffy business book.

The book's biggest flaw, however, is that it is written entirely from Kaplan's perspective. Throughout, he blames situation, competitors and others for the various problems that Go encountered; Kaplan though, fails to review his own actions and how they may have contributed to Go's demise -- unfortunately this could have been the most beneficial analysis: allowing us to learn from what Kaplan perceived as his mistakes.

Over all, Startup is well written, and a "must read" for anyone working for or contemplating starting a tech company.

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Inside This Book (learn more)
First Sentence:
"IS THIS THING war surplus?" Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
plastic mockup, startup game, pen computing, pen computer, electronic ink, electronic pen, personal communicators
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State Farm, New York, John Doerr, San Francisco, Pen Windows, Bill Campbell, Bill Gates, Kleiner Perkins, David Liddle, Mitchell Kapor, Las Vegas, Norm Vincent, Jim Cannavino, New Jersey, Lloyd Frink, Silicon Valley, Sue King, Vinod Khosla, Bob Kavner, Mike Homer, Active Book, Bernie Lacroute, John Sculley, Kevin Doren, Palm Beach
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