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Steel Battalion: Heavy Armor

by Capcom
Xbox 360 Mature
3.3 out of 5 stars  See all reviews (26 customer reviews)

List Price: $59.99
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  • War, inside and out Steel Battalion Heavy Armor provides a combination of first person shooter (FPS) controller gameplay with immersive gameplay elements that only Kinect can provide
  • Take to the battlefield: Instil fear in the enemy as the pilot of a Vertical Tank (VT), but feel fear of death as you and your crew become the focus of the enemy's attacks
  • Brothers in arms: Utilize Kinect to engage with fellow VT crew members as you share the emotional highs and lows of the battlefield
  • Unique universe: Steel Battalion Heavy Armor is set in a world where the balance of power has been dramatically changed following a technology meltdown and once mighty nations are now reliant on human skill and courage to regain justice and freedom
  • Innovation: As with the original Steel Battalion, Steel Battalion Heavy Armor, once more demonstrates Capcom's commitment to take advantage of current technologies and push development boundaries to deliver unique and compelling gaming experiences
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Steel Battalion: Heavy Armor + Kinect Star Wars
Price for both: $26.11

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B003O6E9T0
  • Product Dimensions: 7.5 x 5.3 x 0.6 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: June 19, 2012
  • Average Customer Review: 3.3 out of 5 stars  See all reviews (26 customer reviews)
  • Amazon Best Sellers Rank: #3,927 in Video Games (See Top 100 in Video Games)

Product Description

Amazon.com

Taking full advantage of the Kinect Sensor for Xbox 360*, Steel Battalion: Heavy Armor is an Xbox 360 exclusive First-Person Action game like no other. Using the Kinect Sensor players engage in mech style gameplay that promises to deliver a uniquely immersive experience and an evolution in warfare gaming. Features include a futuristic, yet low-tech military campaign dominated by hulking vertical tanks (VT), tank customization, the necessity of getting to know and protecting AI squadmates, and online multiplayer support via Xbox LIVE.

Steel Battalion: Heavy Armor game logo
Ground forces chucking grenades at an advancing vertical tank in Steel Battalion: Heavy Armor
Take control of a vertical tank (VT) in a world of futuristic low-tech fighting.
View larger
Using the Kinect Sensor to operate tank cockpit controls in Steel Battalion: Heavy Armor
An innovative use of the Kinect sensor for Xbox 360 in First-Person Action play.
View larger

Story

Set in 2082, Steel Battalion: Heavy Armor depicts a world devoid of semiconductors, where war is waged with rudimentary weapons as new superpowers struggle for dominance. In a twist of fate, the U.S. army has been forced to begin major landing operations on what was once its own soil. In this low-tech era, there is one weapon class that will determine the course of the war – the Vertical Tank (VT). Playing as pilot Lt. Powers, players control one such VT as he embarks on a mission that will see the action shift from North America to battlefields and war-torn streets across the globe.

Unprecedented Control

Steel Battalion: Heavy Armor delivers an unprecedented level of control and interaction. VT movement, aiming and firing of the main guns are undertaken using the Xbox 360 controller. A wide variety of other combat-crucial actions are done through Kinect for Xbox 360 with upper body gestures - from starting the engine, to operating the scope or manning the turret-mounted machine gun. Kinect for Xbox 360 also provides a means of interacting with your fellow crew members. These range from ensuring a panicked crew member stays focused, to a high five for successfully completing a mission.

Online Co-op Play

Steel Battalion: Heavy Armor introduces a brand new four player online co-op mode via Xbox LIVE. Work together with your friends on a variety of maps to destroy a set amount of enemies and unlock new items to customize your VT with. In addition to this, you can unlock Xbox achievements by playing Score Attack mode where you and your friends will be rated based on performance.

Key Game Features

  • Warfare Evolved - Steel Battalion: Heavy Armor provides a combination of First-Person Shooter (FPS) controller gameplay, with immersive gameplay elements that only Kinect can provide
  • Take to the battlefield - Instill fear in the enemy as the pilot of a Vertical Tank (VT), but feel fear of death as you and your crew become the focus of the enemy's attacks
  • Brothers in Arms - Utilize the Kinect Sensor* to engage with fellow VT crew members as you share the emotional highs and lows of the battlefield
  • Unique universe - Steel Battalion: Heavy Armor is set in a world where the balance of power has been dramatically changed following a technology meltdown and once mighty nations are now reliant on human skill and courage to regain justice and freedom
  • Innovation - As with the original Steel Battalion, Steel Battalion: Heavy Armor, once more demonstrates Capcom's commitment to take advantage of current technologies and push development boundaries to deliver unique and compelling gaming experiences
  • Online Co-Op Multiplayer - Team up with up to four players on many different battlefields and work together to destroy the enemy and get the best score possible

Additional Screenshots

A vertical tank taking rocket fire from cover in Steel Battalion: Heavy Armor
Xbox 360 exclusive FPS play.
View larger
A multiplayer screen from Steel Battalion: Heavy Armor
Online co-op multiplayer.
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A main menu screen from Steel Battalion: Heavy Armor
Get to know our squad.
View larger
A squad mate preparing to fire a vertical tank's primary weapon in Steel Battalion: Heavy Armor
Customize your vertical tank.
View larger

* Kinect Sensor for Xbox 360 is required for play.

Product Description

Taking full advantage of Kinect for Xbox 360, Steel Battalion Heavy Armor is an Xbox 360 exclusive first person action game set to deliver a uniquely immersive experience and an evolution in warfare gaming. Set in 2082, Steel Battalion Heavy Armor depicts a world devoid of semiconductors, where war is waged with rudimentary weapons as new superpowers struggle for dominance. In a twist of fate, the U.S. army has been forced to begin major landing operations on what was once its own soil. In this low-tech era, there is one weapon class that will determine the course of the war – the Vertical Tank (VT). Playing as pilot Lt. Powers players control one such VT as he embarks on a mission that will see the action shift from North America to battlefields and war-torn streets across the globe. Steel Battalion Heavy Armor delivers an unprecedented level of control and interaction. VT movement, aiming and firing of the main guns are undertaken using the Xbox 360 controller A wide variety of other combat-crucial actions are done through Kinect for Xbox 360 with upper body gestures - from starting the engine to operating the scope or manning the turret-mounted machine gun. Kinect for Xbox 360 also provides a means of interacting with your fellow crew members, from ensuring a panicked crew member stays focused, to a high five for successfully completing a mission.

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Customer Reviews

Most Helpful Customer Reviews
33 of 37 people found the following review helpful
4.0 out of 5 stars Much better than the critics rated June 24, 2012
Fun: 5.0 out of 5 stars   
I have played through about half of the game and will update if anything changes, however I can say that Steel Battalion Heavy Armor did not deserve the panning the critics gave it.

I consider myself a core gamer, however I have no hate for Kinect, Move, Wii, or Wii-U Tablet. I believe they can compliment core games. Steel Battalion is a core game for Kinect. It is definitely not a casual friendly game. The truth is, it's not a friendly game at all. It has a good amount of challenge (although it is not as challenging as its predecessors on the Xbox). You will feel the adrenaline rush of being in a cramped tank/mech and it is easy to get lost in the moment and begin to start "flailing." This is where you will find frustration. YOU CANNOT FLAIL.

Just to paraphrase a Kotaku review of the game, they claimed that it took 10 hours to get through the first two missions in the game. Now either I am in the wrong profession or I was just able to have Kinect properly calibrated and play "within control" because I was able to complete those missions within one hour. This is a difficult game and at times it is extremely frustrating. I ended up having to completely replay a mission because of some cheap AI sneaking behind your mech in a scripted event and launching an RPG. This had shattered my viewport and my periscope so I was more or less "screwed."

That's the thing with this game, if you make mistakes, you will likely have to replay with the knowledge you had before. It's funny that the critics loved Dark Souls and Demon Souls as I understand that From Software made those games as well. However they completely hate the same idea here because it is a Kinect game. I do think this is absurdly cheap myself so I have knocked one overall star from it on this premise (I like challenge, not cheap attacks).

However now let's get to the good stuff about this game specifically. First off, as I mentioned it is very intense. In fact it is so intense, that you will see your tank mates get shards into them, die when a hole is blown through the side, have grenades tossed in the tank, you name it. You will feel sorry for the people that die (you can save all of them apparently from what I've read) so each time you play it is a dynamic feeling and challenge to restart the campaign trying to keep the people you are familiar with alive. This definitely ups the intensity of the overall game.

The controls are a point of contention. Let me say that even for me they do not work 100% of the time. However they work a good 95% of the time and I think I'm even getting better than that as I play. You cannot flail. You must stick your arm out to select things but you don't begin by reaching out fully. You simply pick up your arm and when it is highlighted, then you reach out. Even the ammo switching buttons (which are the only thing I can't do all of the time) are easier to hit than the critic reviews would have you believe. The periscope and the shield that covers your viewport have never been a problem for me. To use your periscope you simply raise your hand straight up like you are asking a question. To use the shield for the viewport you simply, raise your hand a bit and point near the handle until it becomes highlighted and then reach forward. From there you either pull it up or down based on what you need to do. It's not that difficult. All of the tank controls work similarly, like I said the only one that I have found any frustration on is the ammo switching buttons but I think I've finally mastered them too.

You also play with the 360 controller pad which is interesting. You use the dual joysticks to move like you would in any first person shooter, and you use the trigger buttons for your autocannon and mortar rounds. To be honest, I think the mix of the Kinect and 360 controller was ingenious and really works. You generally will sit in a chair for most of the game, but you can stand up which will open the hatch. From there you can put your left hand near your eyes and it will allow you to use binoculars, however this isn't a good idea if there is gunfire as a stray bullet will take you out. The Kinect controls really immerse you in the game and you really do feel the rush of combat.

All in all I love the game, I could do without some of the excessive language (the game is marketed towards real adults because of the extreme difficulty, so I'm not impressed by hearing the F Word a 100 times). I recommend picking it up if you are on the fence, try the demo. It is indicative of how the game is, however the missions have a lot of variety and various levels of challenge. You will feel hopeless from time to time, but that's how I imagine war is. The story makes it seem as if it is an uphill challenge and you will feel it. You will be frustrated with the game, and not the controls within an hour of playing. I guarantee it. Grab a chair, sit about 6-10 feet away (as described in the instructions) and prepare for war!!!

Update 7/1/2012

Well I finished the main campaign and am desperately trying to fully upgrade my Vertical Tank but cannot seem to do so because of two frustrating missions. Just as an FYI, you can only upgrade your tank if you get a C Rank or better on Co-Op Missions. However you can get three upgrades for an A, two upgrades for a B, and one upgrade for a C. There are a total of 21 upgrades and 7 co-op missions (although the rumor is there will be more in DLC). Problem is, they are extremely frustrating by yourself since the AI is virtually useless outside of blowing up in the first three minutes. You have to find others to play with, which can be a chore. I have played about 10 co-op missions but unfortunately none of them have been the missions I need. Nobody seems to join my games, however that's not my big problem. The issue is, there often are not any games to join period. It seems the poor reviews have scared people off.

In finishing the game, I can say that the difficulty is a mixed bag. Some missions are extremely difficult while others are complete walks in the park. I think that has to do with it trying to be realistic. I imagine some missions in real life would be harder than others. The difficulty curve is almost non-videogame like. Also the tutorial and explanation of things is awful. You can bring people back for instance by replaying the missions they died in after it is over, and you also can upgrade your three tanks (I was only upgrading one). There isn't a great tutorial on that, but maybe I missed in in the instructions.

Control wise I have had no problem sitting about 4 feet away. I also cut off sunlight in the side of the camera which was causing interference. Since that has happened, the controls have been spot on for me. To hit the ammo type buttons, I simply go to viewport and swat straight down with my left for AP and straight down with my right for HEAT. If I want to use special ammo, I simply extend my right arm and push forward in viewport mode and it swaps there. I found that in a GameFaqs Forum.

Anyway I'm not changing the review, but I can say that the game is frustrating at times as I've said earlier. However once you get the controls down it's worth playing . If anybody wants to suffer through Co-Op sometime my SN on Live is DarthVargi.

Thanks for reading.

Video of me playing. It's tough to see the TV but you can see it works...[...]
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6 of 6 people found the following review helpful
1.0 out of 5 stars Unusable January 3, 2013
By Quasar
Fun: 1.0 out of 5 stars   
This game had an interesting concept and I was excited to try it out. The tutorial is one of the worst I've ever tried to endure and it the awful Kinect controls made the game unplayable. The standard Xbox controller is used for all of the interesting stuff (moving and shooting) while the Kinect controls serve as annoying add-ons that don't seem to enhance the playing experience (pulling a lever to run faster, or hitting the console to change weapons) and the actions aren't accurately recognized.
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18 of 25 people found the following review helpful
4.0 out of 5 stars Steel Battalion: Heavy Armor Review June 19, 2012
By Austin
Fun: 4.0 out of 5 stars   
I just picked this up today and I am having a really good time with it. The game is hard, as in a lot of challenge, not controls. I personally haven't had really any issues with the controls. Just make sure you have your kinect properly set up and sit in proper range for it to read what you are doing. I have only on occasion accidentally grabbed the wrong control in the tank, but for the most part it has been pretty spot on for me. I recommend going through the tutorial a few times to get everything down, that's what I did, before going into a combat mission. The reviews have been rough for it, and I can understand. I think that the biggest problem people are having is getting a feel for where you need to put your hands to grab the right things. My advice would be to rent it first to see what you think, but I personally really like it. Once you get a feel for where you need to reach your hands for each individual control, it isn't a problem. As far as people saying that they can't lean forward, or go right back in their seat if they do hasn't been an issue for me. Don't lean your body forward, you just put your hands forward (even with controller in hand) and you will move forward. Put your hands forward again to sit back. I would say that if you are interested, it is a really fun game, but you will need a little patience at first to get a feel for the kinect controls.
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Most Recent Customer Reviews
2.0 out of 5 stars Honest Review
I'm and average gamer. I play mostly sports and first person shooters. For $10 I took a shot on Steel Battalion game. A few of my friends bought it, too, so we can play co-op. Read more
Published 16 days ago by Joshua
5.0 out of 5 stars Great game
Product was great, shipping a little late but worth it! My husband was absolutely thrilled with his new game. Definitely a great use of the Kinect platform
Published 2 months ago by lola adams
5.0 out of 5 stars Great Item
Great game. it incorporates the xbox controller and the kinect into a full gaming experience.

great graphics and great game play. Read more
Published 2 months ago by Charles w Tidwell
4.0 out of 5 stars Good game!
Not a bad game but has a few glitches. I noticed sometimes during game play seems like the kinect has trouble finding me which usually results in a loss for me. Other than that.. Read more
Published 2 months ago by Crafty Tehya
5.0 out of 5 stars I like it
I am a fan of armor combat and this game is what I have been waiting for. The game itself is 10/10 but the kinects control is 6/10. Read more
Published 2 months ago by tarek
1.0 out of 5 stars Kinect controls don't work
I wanted to like this game - got a deal on it. However, it's completely unplayable. Kinect won't recognize commands - you feel like you're being forced to learn a bad dance but... Read more
Published 4 months ago by Charles N Choukalos
5.0 out of 5 stars great game
this is a fantastic game, like it's predecessor you can't just pick it up and play. You really have to learn the game to pilot your VT and get through the campaign with your crew... Read more
Published 5 months ago by robb
5.0 out of 5 stars Very Good Game
I absolutely love this game. More Kinect games need to be like this. Graphics are great. It is very realstic, and I don't mean hard realistic. Read more
Published 6 months ago by pen name
4.0 out of 5 stars The first true hardcore kinect title.
When I first heard the announcement of this game, I was ecstatic. Being such a fan of the original Steel Battalion, I was anxious to see how they would utilize the functions of the... Read more
Published 9 months ago by Matt T.
2.0 out of 5 stars Problematic controls, too complicated for Kinect, not a true...
Please note first that I am basing this review off the game demo, not the actual game so it may not represent the actual finished game with complete accuracy. Read more
Published 10 months ago by Oaklander
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Topic From this Discussion
3/10 from IGN and Destructoid
Try the demo. In reality, the selling point (and main obstacle of the game) is the same as the last Steel Battalion: whether or not you can enjoy the control scheme. This one has the benefit of not only having a controller (the kinect) that can be used for other things (it's actually a piece of... Read more
Jun 19, 2012 by Player 1 |  See all 2 posts
Played the Demo, I like but...
It is a Mature-rated game with graphic violence and you cancelled your preorder because they curse in the game...and that wouldn't be good for kids?! Would you have played this around children with just the graphic violence if they didn't say a single bad word?! I am sensing a skewed vision on... Read more
Jun 14, 2012 by M. Myers |  See all 5 posts
Toys r Us $44.99
still cheaper for me. Thanks.
Jun 1, 2012 by Wolfnut88 |  See all 4 posts
So no buzz on this game?
looks like its going to be sweet to me, hopefully they get some advertising going on soon
May 14, 2012 by Joshua R. Clodfelter |  See all 5 posts
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