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This award-winning card game, designed by Steve Jackson, captures the essence of the dungeon experience with none of that stupid roleplaying stuff. You and your friends compete to kill monsters and grab magic items. And what magic items. Don the Horny Helmet and the Boots of Butt-Kicking. Wield the Staff of Napalm or maybe the Chainsaw of Bloody Dismemberment. Start by slaughtering the Potted Plant and the Drooling Slime, and work your way up to the Plutonium Dragon. 3 to 8 players. 60 minutes. Munchkin is a stand-alone card game designed by Steve Jackson that "simulates" (well, sorta') a fantasy-themed RPG (oh, ok, DnD) in a simple, card-based game that's chock full o' silliness.
In Munchkin you are dealt a hand of cards. Each player starts off as first level, you play items and draw cards, and when you see a monster you fight it, and what monsters, The Potted Pland, the Drooling Slime, the Plutonium Dragon, the stoned Ogre, you get the idea.
You are helped by items such as Don the Horny Helmet, Boots of Butt-Kicking, the singing and dancing sword, but beware, the people you play with might help the monsters to help themselves to your treasure. They may help you instead, for a price that is.
It is very simple, if the strength of your weapons and level combined are higher than the monsters level (enhanced by your foes) you win and get treasure cards and go up a level or you can buy a level for 1000 gold by selling items.
The game is fast paced and very tounge - in - cheek. The maker says it "captures the essence of the dungeon experience...with none of that stupid roleplaying stuff."
Simple, fast paced and full of fun, buy this one...
Munchkin lets you openly, blatently mess up your opponents in the most in-your-face manner I've ever seen. This is a no holds barred, every man for himself celebration of rules mongering and loopholes.
The game mocks D&D and celebrates its simplest form at the same time. What D&D geek doesn't remember sitting around a table, or in the basement, crawling through a dungeon - just bashing down the doors and fighting everything that moves? Munchkin works in exactly the same way. Each round, you bash down the door, fight whatever is inside, and move on to the next room.
All the while, players can help or hinder their party, as whomever reaches 10th level first wins. You might not want to stab everyone in the back, though, because you just might need to use them to finish first.
Munchkin is a lot of fun for old-school gamers and new fans of the genre alike. Light in rules and fast in play, Munchkin is great as an attraction at small parties or large gatherings. Probably played best with more than 4 people.