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Platform: PC
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Still Life

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ESRB Rating:  Mature
3.8 out of 5 stars  See all reviews (55 customer reviews)

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Platform: PC

Customers buy this item with Post Mortem by Dreamcatcher Interactive

Still Life + Post Mortem
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Platform: PC

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Product Features

Platform: PC
  • Play as two characters - Private Eye, Gus McPherson and FBI Agent, Victoria McPherson
  • Compelling storyline set in modern Chicago and late 1920s Prague
  • Challenging puzzles integrated into every part of the storyline
  • Life-like, crime scene investigations of gruesome serial homicides
  • Full-screen inventory with an examine feature, zoom function and combine button, allowing wider use of inventory items

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B0007QCNR0
  • Product Dimensions: 1.2 x 5.2 x 7.5 inches ; 6.4 ounces
  • Media: CD-ROM
  • Release Date: April 14, 2005
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (55 customer reviews)
  • Amazon.com Sales Rank: #9,861 in Video Games (See Bestsellers in Video Games)

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Product Description

Platform: PC

Product Description

In Still Life, you're on the hunt for a serial killer. Face five dead bodies, a mountain of circumstantial evidence and an angry boss breathing down your neck. This killer has a strange link to your character's past, and you'll have to dig deep and unravel the truth before the murderer strikes again. Beautifully detailed environments and stunning cinematics

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Customer Reviews

Platform: PC
55 Reviews
5 star:
 (19)
4 star:
 (21)
3 star:
 (6)
2 star:
 (4)
1 star:
 (5)
 
 
 
 
 
Average Customer Review
3.8 out of 5 stars (55 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

 
72 of 74 people found the following review helpful:
4.0 out of 5 stars Pretty Darn Good, June 7, 2005
By wysewomon "wysewomon" (Paonia, CO United States) - See all my reviews
Fun:4.0 out of 5 stars 
Victoria MacPherson is a young FBI agent with a reputation for ignoring procedure. She's investigating a series of brutal murders in Chicago when, home for the holidays, she has a peek into her Grandfather Gus's trunk. Grandpa was a PI in the 20's and it seems that one of his last cases bears an eerie similarity to the one Victoria is investigating now. Can Gus's old case files help Vic figure out what's going on?

I really, really liked Still Life, but there are some things you should know going into it. First off, it's not really a whodunnit, solve the crime and catch the killer kind of story. It has a mystery theme, but it's more about how a series of crimes has reached through time to haunt the family MacPherson than it is about Law and Order. And that is really, really well done. The parallels between the Gus case and the Victoria case are not so obvious as to be ludicrous but still meaningful. And the story is both moving and frightening, with lots of "Oh No!" moments.

Second of all, Still Life is a little atypical in its set-up. There are certain adventure game conventions that are just ignored and whether you find this annoying or kind of a relief will depend on you. The conversation trees are a case in point. Many games go out of the way to give the impression that conversing with other characters is interactive by allowing you to choose from a long list of discussion topics, even knowing that most gamers will exhaust every single topic before exiting the conversation. In Still Life, the pretense that you have some choice in this matter is dispensed with. You just keep clicking until you're done. You're not given any choice of topic or any way of choosing what order the conversation happens in. I thought this was fine. Some people really didn't like it.

Still LIfe is fairly linear. There are aspects of it that are more like an interactive movie than a gamey-game. Many of the tasks you'll accomplish don't really have much of an affect on the outcome; they merely allow you to proceed to the next part of the story. There was only one place where I had no idea what to do next; most of the time your character stated her (or his; you play as both Gus and Victoria) intention up front. The in-game menus offers both a conversation log and character journals for more information, as well. Puzzles are inventory-based mechanical and your inventory offered a "view" option for each item, wherein you could manipulate it in 3-D to collect more clues (I like this kind of thing a lot). There were only 3 puzzles of particular frustration. One where you had to randomly guess which ingredients in a recipe were which would have been greatly improved by SOME kind of clue or identifiable system. Another involved picking a lock that didn't actually seem to function in the way it was described. The third, in which you must guide a robot through a room full of deadly lasers, actually was the easiest of the three for me in that I actually had a clue what to do and accomplished it with some practice. I mention it here because many have considered it Still Life's low point. Other than this latter (where timing is important), there are no timed puzzles and you can't die.

One frustrating thing is that you have to follow a pretty strict system for using the inventory. When you encounter a hotspot, even if you have the item you need with you you can't really use it until you have clicked on the hotspot without it. Sometimes you can't collect the item you need until you've clicked on the hotspot and been informed that you need it. However, it was quite clear where everything was and easy to locate things in advance, so when you knew you needed them you could go right there instead of searching randomly.

Still Life is gorgeous to look at--the prerendered backgrounds are some of the best I've seen. Character movement was still a little stiff and stilted, however. Many scenes are gruesome and gory; we're talking serial murders here. I thought the voice acting was pretty good. Some people have complained about ethnic stereotypes. I grew up in the inner city, so I didn't notice anything strange. There is some salty language.

The ending is a cliffhanger. Still Life was planned as the second in a trilogy of games (The first, Post Mortem is still available and worth playing, although you don't need to play it to understand and enjoy this one). However, the third game may take a while to appear, if it ever does, because of Ubisoft's buy-out of Microids. So if you want your game to be all wrapped up neatly at the end, you may be disappointed.

I played Still Life in about 20 hours and wished it was longer. It reminded me a lot of both The Longest Journey and Syberia, though with a kind of X-Files twist. This is surely one of the best new games I've played recently.
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55 of 56 people found the following review helpful:
4.0 out of 5 stars Interesting, Creepy, and Artistic, April 27, 2005
By Katherine B. Altermatt "pixie468" (Jensen Beach, FL United States) - See all my reviews
(REAL NAME)   
Fun:4.0 out of 5 stars 
Still Life has met my expectations, but not exceeded them. It's very reminiscent of the Syberia games in terms of the great cinematics (which I believe were even better in this game), story development, and puzzle style. It also had some really great voice talents, writing, and music. I was genuinely frightened during a few parts of the game, biting my nails in anticipation.
I have not played "Post Mortem", which is somewhat of a prequel to this game. That ended up being perfectly fine, because you actually get to play as the character from that game, who is the grandfather of our modern day character, Victoria. Victoria McPherson is an intelligent and motivated character that I liked listening to and controlling very much.
There were only two times when I became overly frustrated with this game, but they were trivial anyway...Victoria some times gets stuck walking in place behind objects, but you can just re-click to your destination and its all good. Also, every time you enter the elevator you have to watch a very annoying 3 second elevator scene. Be prepared for a few minutes of wasted time!
I highly recommend purchasing this game if you are a fan of the third-person adventure game and also if you enjoy horror stories and involved storylines. Still Life is definitely a "mature" game, so consider that if you are wary of the product rating. Oh, and it worked perfect on Windows XP!
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21 of 22 people found the following review helpful:
3.0 out of 5 stars The good, the bad, and the pretty, June 3, 2005
By John A. Sigmon (Maryland, USA) - See all my reviews
(REAL NAME)   
Fun:3.0 out of 5 stars 
"Still Life" has some good elements, some bad elements, and some very pretty artwork!

The Good:

The game has a great story, a must for any mystery/adventure game, and some good dialogue. You will find yourself intrigued by the story, as other reviewers have noted, impressed by the scenic designs (more below), and interested in the characters.

The game was not buggy. I had no trouble with anything I tried to do, and no patches needed to be downloaded or anything.

For me, those things go a long way. But...

The Bad:

The acting was terrible, especially for the African-American characters. They obviously had white Canadians doing all the voices. There was no attempt at an accent for the Czech characters. The American characters sound like Canadians. And the African-American characters sound like some white guys trying to sound like Chris Rock.

As another reviewer mentioned, lots of time is wasted due to the absolute linearity of the events. For example: suppose you are in a room, and you happen to notice a bulge in the wall. You want to investigate the wall, but you realize you'll need to a tool to cut into it. So you remeber a toolbox in another building and think, "I'll bet I need something out of that toolbox."

So you have to do all the walking to get out of the building and into your car. Then click on the map, arrive at the other building, walk inside, walk to where the toolbox is. That takes about three minutes and is very monotonous. You click on the toolbox, only to hear the character say, "I don't need anything in there."

So you backtrack all the way to the building with the bulge in the wall. When you get there, you click on the bulge in the wall. The character says, "I'll need a tool to get at that."

Guess what? Now you have to repeat everything you just did, only this time, it will let you take a tool from the toolbox. This is silly and a waste of time.

I was also horribly disappointed at the ending! I don't want to spoil it, but it was just a big let down.

The pretty:

The art was the best thing about this game. Sets and character models, to the scenery and props, to the oil paintings which are a main part of the story, these guys did an awesome job on the art. First class!
----------------------

The style of the game is much like "Sanitarium," "The Black Mirror," etc., but the execution was much better. If you liked those games, you will find "Still Life" interesting enough. All in all, it was not a bad game, but it did let me down from what I expected.
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Most Recent Customer Reviews

4.0 out of 5 stars Great game
If you like these types of games then Still Life gives you a great story with some pretty fun gameplay. Read more
Published 2 months ago by Nick Martin

3.0 out of 5 stars Pretty Good
Other reviewers have pretty well covered all I would have to say, except one point, which appears in this game and in many games today. All the main protagonists are female. Read more
Published 5 months ago by Classics Buff

5.0 out of 5 stars Greatest game I have ever played!
This game was wonderful and I can't wait for the sequel. I loved every part of it and can't wait to play it again!
Published 6 months ago by K. Eisnor

2.0 out of 5 stars Warning, ran ouf of money, ending just sketches and storyboards!!!
Just a warning that they ran out of money in producing this, so didn't really finish, just took sketches and storyboards and pasted them together for the ending. Read more
Published 7 months ago by Thomas E. Ascher

1.0 out of 5 stars I think bored teenagers made this
This is the first review I have written but this was so poorly written that I wanted to review it. The mentality of the script if that of a rebellious teen who just discovered... Read more
Published 13 months ago by Gillis Benedict

5.0 out of 5 stars Incredible Game!
This game was more then I expected & very good. The story keeps your interest from the start to finish, there is no guessing where to go or who to talk to next, it is captivating... Read more
Published 15 months ago by Adventurer

4.0 out of 5 stars Great Story
My dad gave me this game after he had played it. It's very challenging, and I loved the story line right from the start. Read more
Published 23 months ago by Deirdre W.

5.0 out of 5 stars Awesome
This one is awesome. I recommend it.
It makes more sense to have played Post Mortem before this, but I doubt that it would make a difference if you haven't. Read more
Published 23 months ago by artbint

4.0 out of 5 stars Fantastic adventure game, too bad about the ending...
I really, really enjoyed this game. If you like adventure games and detective games, you should enjoy the gameplay here. Read more
Published on June 1, 2007 by Kim

1.0 out of 5 stars What a piece of garbage!!
Even at 6 bucks at Odd Lot was a rip off! Incredibly stupid and vulgar dialog with no point other than to be gross, cryptic clues so far from reality that only an online... Read more
Published on April 21, 2007 by AFUNEGUY

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