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6 of 7 people found the following review helpful:
5.0 out of 5 stars Chapter 13 worth $1,000,000 in warcraft gold
Osipa's approach to toon rigging (and rigging in general) is unique, new, innovative and very simple to grasp and implement. I don't want to give away the genius of Chapter 13, because I THINK you need to buy this book!

You want to know how they "might have" rigged Elastigirl in The Incredibles? It's so simple you'll kick yourself in the shin for not...
Published on May 10, 2007 by G. Martinez

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1 of 1 people found the following review helpful:
2.0 out of 5 stars Kindle users beware!!
There is a companion CD to this book that the Kindle version won't include!
You won't get full value of the book if you choose the Kindle version!
The Kindle version is also the 2003 version of the book. It is not current!
Published 19 months ago by jpau00


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6 of 7 people found the following review helpful:
5.0 out of 5 stars Chapter 13 worth $1,000,000 in warcraft gold, May 10, 2007
By 
G. Martinez "dangerahead" (San Francisco, CA United States) - See all my reviews
(REAL NAME)   
This review is from: Stop Staring: Facial Modeling and Animation Done Right (Paperback)
Osipa's approach to toon rigging (and rigging in general) is unique, new, innovative and very simple to grasp and implement. I don't want to give away the genius of Chapter 13, because I THINK you need to buy this book!

You want to know how they "might have" rigged Elastigirl in The Incredibles? It's so simple you'll kick yourself in the shin for not thinking of it yourself.

This whole book is filled with rigging know-how by a lover of cartoons. His primary goal is making excellent facial animation. Something this industry sorely lacks! And this is the book that documents his experiences and skills. Learn from it. Be a better rigger.

If you want to be a Rigger or Character TD for toons or even photo-real characters, these techniques will be omni-present in studios (big and small) in the next year. Get this book and read it cover to cover so I don't have to kick you in the shin.


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2 of 2 people found the following review helpful:
5.0 out of 5 stars Buy 2., April 26, 2008
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This review is from: Stop Staring: Facial Modeling and Animation Done Right (Paperback)
I am a 3d professional artist for a long time, I have to say I have read hundreds of books, watched hours of training videos, read pages of internet tutorials anything related to 3d animation. No other training material comes even close to things I have learned reading this book. It is a treasure that you have to keep somewhere close to your desk as a reference, whether you are modeling a character head, building blend shapes or rigging . I have used the techniques successfully in many projects. I thank Jason Osipa for writing this book and for teaching me how to build superior 3D characters. This is my second SS book, I also have the first edition. This 2nd edition is a lot different then the first.
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4 of 5 people found the following review helpful:
5.0 out of 5 stars Also excellent for Blender users, July 7, 2007
This review is from: Stop Staring: Facial Modeling and Animation Done Right (Paperback)
This is a great book and I highly recommend it for anybody interested in character animation. Although the author uses Maya and a few examples describe Maya-specific functionality, most of the material in here is very broadly applicable, making this an indispensable book for Blender animators as well.

Readers of my book Introducing Character Animation with Blender should definitely check this one out.
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1 of 1 people found the following review helpful:
2.0 out of 5 stars Kindle users beware!!, June 22, 2010
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This review is from: Stop Staring: Facial Modeling and Animation Done Right (Paperback)
There is a companion CD to this book that the Kindle version won't include!
You won't get full value of the book if you choose the Kindle version!
The Kindle version is also the 2003 version of the book. It is not current!
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1 of 1 people found the following review helpful:
4.0 out of 5 stars Great Book!, February 19, 2009
This review is from: Stop Staring: Facial Modeling and Animation Done Right (Paperback)
I have to say that this was just a fantastic book and I was able to reference it quite a bit when working on a film and getting my first facial animation task. I think if I had any complaint its that it feels like there should be MORE; its just a great start and wish there was at least one more follow up volume.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars Stop Staring -- Good Buy!!, January 6, 2008
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This review is from: Stop Staring: Facial Modeling and Animation Done Right (Paperback)
Stop Staring: Facial Modeling and Animation Done RightThis book is a very good resource for computer animators.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars An indispensable resource, December 7, 2007
This review is from: Stop Staring: Facial Modeling and Animation Done Right (Paperback)
Have you ever worked with a facial rig that was based on a set of sliders in the viewport? Many of the most popular free rigs use that method these days. Well guess what -- it's sometimes called "the Osipa method," and it was popularized by the first edition of this book.

As a novice character rigger, this book opened my eyes to an entirely new way of looking at facial modeling, rigging, and animation. I can not recommend it highly enough. These days when I create a character, I always have two books within quick reach: The Art of Rigging (by CG Toolkit, only available from their website) and Stop Staring.
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1 of 1 people found the following review helpful:
5.0 out of 5 stars The most believable and attractive facial animation, October 31, 2007
By 
W_tulip (San Francisco, CA) - See all my reviews
This review is from: Stop Staring: Facial Modeling and Animation Done Right (Paperback)
I am a professional 3D character artist and I own a previos version of this book.
I am using Jason Osipa's method of facial set-up for all my characters, for animated film and games. Not only it is the system that's easy to use and understand, but it produces very attractive and believable facial expressions. I would recommend this book to anyone who ever touches digital characters, but especially to 3D modelers and riggers.
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5.0 out of 5 stars Very Helpful Information, April 23, 2009
This review is from: Stop Staring: Facial Modeling and Animation Done Right (Paperback)
This book gives you a new way of working around lipsync. If you have been syncing for sometime and its the part of animation you have trouble with, or if it takes a large portion of your time this book is something you should consider. I previously was going about animation of lipsync in a way, that wasn't particularly wrong, but was much slower, and less efficent, and all and all produced poorer results. I highly recommend this book.
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5.0 out of 5 stars An Excellent Reference, April 16, 2009
By 
Heruy R. Ejigu (California (The Golden State)) - See all my reviews
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This review is from: Stop Staring: Facial Modeling and Animation Done Right (Paperback)
I didn't know such a detailed book exist. Jason covered in detail every part of the elements that make facial expressions. Now my characters can express feelings. I stongly recommend this book to beginners, intermediate or advanced users.
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Stop Staring: Facial Modeling and Animation Done Right
Stop Staring: Facial Modeling and Animation Done Right by Jason Osipa (Paperback - May 7, 2007)
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