- First-Person Role-Playing Game With A Non-Linear Plot.
- 3 Heroes Who Act Independently Of Each Other.
- 3 Unique Campaigns With Multiple Endings.
- The Town Constantly Changes And Reacts To Your Behavior.
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From the Manufacturer
Pathologic is a unique example of a dramatic game, which directly affects the player's state of mind.
...In the depths of the Ancient Steppe appeared a weird town. Once a small drover settlement scattered around the monstrous Abattoir, it unexpectedly developed into a mysterious, isolated establishment with an odd social structure. This odd society has managed to survive for several generations. It could have continued to aspire, were it not for a sudden outbreak of some enigmatic, lethal and inescapable disease, which begins to mercilessly slaughter the denizens inhabiting the area. Even science has proven helpless in finding a cure, or at least providing some explanation.
...Three outsiders arrive in the contaminated town. The first was a highly-educated Bachelor with a ruthless manner of investigation, assigned by the provincial authorities. The second one is a far-sighted Ripper with a reputation of an ingenious surgeon, in search of his father's terrible heritage. The last character is an eccentric girl, possessing mystic healing abilities, that could become the town's heavenly salvation were it not for the constant fear in her dejected eyes and fresh memory of the horrors of her recent past... Each of them must survive in this hell and play a vital role in the fate of the doomed town...
One of them could be you. The show is about to begin.
The atmosphere of the game reproduces the tense feeling of constant danger, maddening awareness of the enemy's invincibility. You'll witness dreadful images of city agony, incessant death of the infected world and dramatic tragedies of the doomed people
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Top Customer Reviews
The atmosphere is creepy and bizarre,and the story is the most original I've ever seen.
There are moral choices,but not like the ones you'd find in Bioshock or any game by Bioware(Guys who made KOTOR and Mass Effect),no these moral choices WILL disturb you.Unlike those games mentioned,there's no "Little Sister" which you can either kill or save,and there's no random pedestrian who you can Force Choke for merely insulting you.No,these are REAL moral choices.
For instance,the second character you can choose,the Haruspex Burakh,has the ability to rip organs out from corpses.If your offended or creeped out by that,then good,your supposed to be.This game was designed to disturb you,and question morality as you attempt to survive the living nightmare that is happening in the city.
As for the gameplay,it feels like an open-world FPS/RPG/Adventure.The "FPS" part is from the fact that there are guns and two knife weapons,however you don't just "get" them aside from the usually pathetic weapon you start with,you have to work for them.Ammo is either expensive,or scarce,and I mean REALLY scarce to the point where you try to make sure each shot is a headshot.
The only thing close to "RPG statistics" however,is your hunger,immunity,health,stamina,and infection rate.
That's right,you have to feed you character,make sure they don't collapse from exhaustion/a lack of sleep,and make sure that if you get infected,the infection doesn't fully run it's course.At one point,I was seriously considering selling the revolver I found earlier so I could buy food.No other game has done that.
You do happen to a LOT of running around and talking to people.Read more ›
When people ask me to describe Pathologic, I'm always at a loss. There's just so much the game has going for it. Pathologic is a dark, disturbing, intelligent, and layered game. Pathologic starts as the tale of a healer desperately trying to survive a plague and save a town, but slowly becomes much more. The narrative is convoluted, complex, and metaphorical in ways that other modern video games are too afraid to be. You struggle against lying allies, criminals, supernatural forces, and even the town itself in order to save the people you value. Everyone has a motive behind what they do. Everyone is lying to you. All you can do is your best, and frequently that isn't enough.
The plague gains a body count in the thousands, and as time marches on you are force to make hard choices. Pathologic is a game that asks, What would you do to survive? Would you lie? Steal? Kill? Would you kill someone you love? Would kill a child?
I would recommend this game to anyone who loves a great story. However I would not recommended it to the faint of heart, those looking for another Call of Duty style action game, or those with limited time (the game is intended to be played through 3 times. It took me 30 hours to play through once. On my second play through I broke down and started cheating to move faster.)
Most Recent Customer Reviews
I cannot get it to work. I downloaded it. Every time I try to play it it give me an error message saying the game has to run without sound. Read morePublished 21 months ago by Sam C
this game is amazing (albiet fairly difficult) anyone and everyone that loves plot heavy games should play it to the endPublished on May 30, 2013 by Hailey
Pathologic is a very unique experience although I cannot say that it is an enjoyable one, at least not in the traditional sense of the word. Read morePublished on March 30, 2013 by Matt Klein
I really dont know if this game was any good or not , there was no sound at all and i could not get off the top floor.Was very disappointed in the game.Published on July 18, 2012 by mama smurf
Graphics are terrible.
Dialog makes no sense. You ask the NPC a questions and the answer they give seems random and nonsensical. Read more
This game, when it first came out might have been AWESOME. It has atmosphere, it's so weird and I love that so much; on the other hand, the graphics are so outdated! Read morePublished on July 17, 2011 by Ludlum
This game is a disaster, if you can even get it to run in the first place. The art and animation are completely below any sort of practical minimum level of quality for a modern... Read morePublished on May 24, 2011 by Ed Lima