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Street Fighter Anniversary Collection

Platform : PlayStation2
Rated: Teen
4.4 out of 5 stars 129 customer reviews
Metascore: 78 / 100

Price: $14.80 & FREE Shipping on orders over $49. Details
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  • Media Type: DVD-ROM
  • Number of Players: Offline 1-2 Players
  • Analog Controller, Vibration Memory Card - 214 KB
27 new from $7.99 37 used from $7.95 3 collectible from $14.69

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Total price: $31.72
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Product Description

Platform: PlayStation2

Street Fighter Anniversary Collection is an all-encompassing fighting, bringing home the classic 2D side-scrolling action you went nuts for in the arcades. This collection has multiple characters and character variations found throughout the series.

Product Details

Platform: PlayStation2
  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: B0002B90OE
  • Product Dimensions: 7.5 x 5.5 x 0.8 inches ; 7 ounces
  • Media: Video Game
  • Release Date: September 8, 2006
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (129 customer reviews)
  • Amazon Best Sellers Rank: #2,602 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Top Customer Reviews

Platform for Display: PlayStation2
Anyone that remembers the Street Fighter II series in any way will most definitely want to get this game. A true homage and celebration of what was and is a classic of fighting games.

Street Fighter Anniversary Collection, takes all of the previous Street Fighter II games (Street Fighter II: The Wolrd Warriors, Super Street Fighter II: The new Challengers, Hyper Street Fighter II, Street Fighter II: Championship Edition and Street Fighter II Turbo) and gives you the option of match up with any of the versions of the fighters against another version of said fighters. For example you can have the regular Street Fighter II Ken who's uppercuts didn't cause a firetrail vs. the Hyper Street Fighter II Ken who can do massive combos and fire upper cuts. It's a great little gimic to see how well an older version of a character can do against the later games characters. Not to mention it's a great way to get all the games in one action packed filled Street Fighter disk.

If that wasn't enough, this also includes Street Fighter 3: Third Strike. Which was the third edition of the long awaited sequal to the Street Fighter II series. It has a great grade system that grades each battle you have at the end, parry system and a cool soundtrack. Not to mention characters old and new with some fine graphics. After you get done fooling with old school in SF II, you will be ready to jump into the next level with this game. Never before released on any system besides the now default Dreamcast, so this game alone makes it more then worth it and the fact that you are getting SF II Anniversary edition even more so.

The only drawbacks I could find so far is that the game, even SF III, is a bit dated by some of today's standards.
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Platform for Display: PlayStation2
Over the past eight years, Capcom's fighting games have gone from making significant changes (Street Fighter 3, X-Men vs. Street Fighter) to moderate changes (Marvel vs. Capcom 2, Capcom vs. SNK 2) to now barely any changes at all. Yes, with Street Fighter Anniversary Collection, Capcom has found a way to release a new Street Fighter game with practically no effort whatsoever. And we'd be upset if the package wasn't so much fun.

Street Fighter Anniversary Collection is basically two games on one disc: Street Fighter 3: Third Strike and Hyper Street Fighter 2: The Anniversary Edition. The trick is that while "Hyper Street Fighter 2" sounds like a game you've played before, the version in this package lets you choose any character from any Street Fighter 2 game up to Super Turbo. It answers the dream match up questions of who would win in a fight between Guile from the original Street Fighter 2 and Blanka from Super Street Fighter 2. It can be a lot of fun exploring different match-ups and sorting out which versions of each character you prefer. You'll spend hours reminding yourself of what the differences are. An obvious issue with throwing all these characters together is whether they will be balanced -- is it fair to put Akuma from Super Turbo up against Ryu from the original SF2? The game certainly is not perfect in this respect; you can be competitive with the characters from the older games if you know what you're doing, but we wouldn't recommend the game for tournament play. For those not hardcore enough to care about details such as character balance, it may also be disappointing to see that most of the different versions of the characters are very similar.
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Platform for Display: PlayStation2
First of all let me say that I am an avid classic sf fan. I own an Street Fighter 2: World Warrior arcade system, all original parts. I have every incarnation of the classics from snes to genesis to the ps1 street fighter collection. The best version aside from the arcade is the ps1 collection for these. The characters and cpu play exactle like the arcade in ps1. Not so for here. Here is all of the issues found after hours of playing. All versions- everyone- not so easy to do the jump in attack and throw combos, players are pushed farther back when blocking. All versions- especially classic guile- the percentage of damage is not even close to that of each respective arcade game. Classic guile- no glitches whatsoever, no strong throw magic sonic boom follow up- nothing. Classic guile- sonic booms with jab tend to come out at various speeds, so you cant set the opponent up with a jab sonic boom and cheap throw while they are blocking. Classic Chun Li- she is not nearly as powerful or easy to throw with. Champion Bison- His bicycle kick now pushes the opponent farther back while they are blocking making the follow up throw nearly impossible, damage is too little as well, while playing with him as well, sometimes charachters will get magically pushed a little bit apart as well. All versions of ryu and ken- now dragon punches are a milisecond or so delayed... very annoying compared to ps1 version. The cpu plays terribly cheap... not even close to the Super Street Fighter 2 Turbo engine as some say... the game is actually ridiculous and you will be pissed, I must warn you. A jump in roundhouse and sweep by ryu can leave you with only 40 percent of life!!! They really butchered these classics and my freinds and I stick with the ps1 version for these original classics...Read more ›
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