Introduction. Finding Balance. How to and Ways to Study. Relationships with Peers, Faculty, and Advisors. Principles of Design. Misc. Utilities. Anatomy & Figure Drawing. Creative Problem Solving. Sources of Inspiration. Art Tools. Setting up your Studio. The Digital Chapter. Ownership of Intellectual Property. Major Periods & Movements in Western Art History. Conclusion.
About the Author
Jeffrey Otto is Academic Director of the Media Arts and Animation department at the Art Institute of Philadelphia. In addition to 12 years of experience as a professor of computer graphics and illustration, Jeff has more than 20 years of experience as a designer/illustrator and fine artist working in both traditional and new media.