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12 Reviews
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3 star:
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2 star:
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1 of 1 people found the following review helpful:
4.0 out of 5 stars A great place to start
All I knew was that I wanted to be a animator. This book helped me understand the basics (where what was and what it did) it doesn't go into incredible detail but does teach you how to acheive an effect. I would not recommend this book to someone who knows what lofting, mesh warps, nurbs, uvw mapping, or kinetics are. If what I just wrote to you is like greek buy...
Published on August 21, 1999

versus
3.0 out of 5 stars Average at best
I didn't know much about 3D Studio Max, but I did know a lot about graphics. I found the first tutorial pretty helpful, but from there I thought it was kind of boring.
Published on January 20, 1999


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1 of 1 people found the following review helpful:
4.0 out of 5 stars A great place to start, August 21, 1999
By A Customer
This review is from: 3D Studio Max Fundamentals (Paperback)
All I knew was that I wanted to be a animator. This book helped me understand the basics (where what was and what it did) it doesn't go into incredible detail but does teach you how to acheive an effect. I would not recommend this book to someone who knows what lofting, mesh warps, nurbs, uvw mapping, or kinetics are. If what I just wrote to you is like greek buy this book if you can say sure thats easy avoid this one.
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1 of 1 people found the following review helpful:
4.0 out of 5 stars Key word "Fundamentals", September 1, 1998
By A Customer
This review is from: 3D Studio Max Fundamentals (Paperback)
This book is exactely what it says. This was my first book for max and I can say it teaches the fundamentals. So if you are an experianced user this is probably not for you. However, I have only been working with max for three months and this book shot me up into a new level of capabilities. GREAT FIRST BOOK
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2.0 out of 5 stars Very easy tutorials, November 29, 2003
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Outdated book. It was a 4 stars book back in 1996's.
That's only a fundamentals book, as the title says, and it does it well.
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3.0 out of 5 stars Average at best, January 20, 1999
By A Customer
This review is from: 3D Studio Max Fundamentals (Paperback)
I didn't know much about 3D Studio Max, but I did know a lot about graphics. I found the first tutorial pretty helpful, but from there I thought it was kind of boring.
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1.0 out of 5 stars Zzzzzzz!, June 16, 1998
By A Customer
This review is from: 3D Studio Max Fundamentals (Paperback)
Don't waste your money on this book...Just go out and buy "Inside 3D Studio MAX"...... For a few dollars more you get a book that is better written, more indepth and doesn't send you to sleep. I've also found several mistakes in the text.
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1.0 out of 5 stars This book falls short of dealing with Max, April 22, 1998
By A Customer
This review is from: 3D Studio Max Fundamentals (Paperback)
One of the most important and unused partS of 3D Studio Max is the Loft Deformation tool. If you can master this, you can build just about anything. This book has one lousy page covering this most important topic. After I went through this book, I sold it to a used bookstore...It's of no value to me.
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4.0 out of 5 stars This book is exactly what it says it is. Fundamentals., January 12, 1998
By A Customer
This review is from: 3D Studio Max Fundamentals (Paperback)
3D Studio MAX Fundamentals does what it sets out to do. Teach the fundamentals of 3D Studio MAX. It guides you through the basic concepts in a clear manner. I rarely got lost in any of the "from scratch" turorials. However, I had problems getting anything out of the tutorials that required loading from the CD. Mine didn't work correctly. (To give the publisher credit I called and requested a new CD and they sent me a whole new book!) I couldn't get that one to work either. I tried on several different machines and they all had trouble reading off the CD. I did find the going a bit dry at times, however. I think there could be some basic tutorials that could be at least a little interesting to do. To be fair, I couldn't do them all, because of the CD problem, which is really what took off points in my book. The whole CD in book thing is a turn off for me. I like tutorials that let you do everything. Overall, it re-inforced my basic knowledge of 3D Studio MAX and left me hungry for more.
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5.0 out of 5 stars A great read!, December 7, 1997
By A Customer
This review is from: 3D Studio Max Fundamentals (Paperback)
Very informative and gets you to the basics. Offers step-by-step tutorials, very easy to understand most topics. If I can use Max after reading this, anyone can! The only gripe I have is that I found it a bit difficult to get to grips with the animation topics.
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5.0 out of 5 stars Best book in understanding 3D MAX, November 1, 1997
This review is from: 3D Studio Max Fundamentals (Paperback)
This book is what you need when you start in Computer Animation!It is easy to understand and it have all the information necesary to do a profesional Animation. I do Computer Animation for 3 years and till now never found a book that explains all the terms in a way that everybody understands! It is a must have!!
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5.0 out of 5 stars great for beginners, September 27, 1997
By A Customer
This review is from: 3D Studio Max Fundamentals (Paperback)
Great book to start learning 3D Studio Max! After you have gone though this book, try Inside 3D Studio Max.
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3D Studio Max Fundamentals
3D Studio Max Fundamentals by Michael Todd Peterson (Paperback - 1996)
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