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3D Studio VIZ Tutorials [Paperback]

Daniel Douglas (Author)
4.7 out of 5 stars  See all reviews (3 customer reviews)


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Book Description

November 22, 2000 0766828697 978-0766828698 1
Six substantive, "start-to-finish" tutorial projects -- each of which culminates in a professional quality image -- make 3D Studio VIZ Tutorials the perfect choice for the reader who wants to learn 3D Studio VIZ by using it! Each self-contained tutorial in 3D Studio VIZ Tutorials assists the reader in developing the skills needed to build a model, add textures and backgrounds, and add lighting to produce a rendering. All models have been carefully chosen to introduce concepts in logical order that results in renderings that will both satisfy and inspire. As a result, new users gain confidence by repeating basic, essential skills while 3D Studio VIZ users of advanced ability reap the satisfaction of experiencing each tutorial as a discrete, whole lesson. Prior knowledge of other CAD applications is not required.

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About the Author

Daniel Johnson is a freelance computer animator specializing in architectural and engineerin visualization. He currently teaches architectural modeling and rendering in the Boston area.

Product Details

  • Paperback: 416 pages
  • Publisher: Delmar Cengage Learning; 1 edition (November 22, 2000)
  • Language: English
  • ISBN-10: 0766828697
  • ISBN-13: 978-0766828698
  • Product Dimensions: 9.1 x 7.4 x 0.8 inches
  • Shipping Weight: 1.6 pounds
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (3 customer reviews)
  • Amazon Best Sellers Rank: #1,620,383 in Books (See Top 100 in Books)

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Average Customer Review
4.7 out of 5 stars (3 customer reviews)
 
 
 
 
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4 of 4 people found the following review helpful:
4.0 out of 5 stars great for starters!, August 30, 2001
By 
This review is from: 3D Studio VIZ Tutorials (Paperback)
I bought this book with a background in 3D Max which made it very easy to understand. Although, I think with no experience, this book is an excellant teaching tool for 3D VIZ beginners. It takes you step by step through the process and explains the reasons behind the actions. It's best feature is that all commands are in large bold type while all explanations are in regular font type. You can cruise through picking out the steps of the process if you want to create your model with out reading all of the explanations first. Then you can go back and see the reasons why.
There are a wide range of models that span many disciplines as well. I would recommend this book for anyone who wants to learn the basics of 3D VIZ.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars EXCELLENT BOOK, January 25, 2004
By A Customer
This review is from: 3D Studio VIZ Tutorials (Paperback)
I tried several other books on the subject before trying this one. It is by far the best I've encountered so far. The tutorial approach is an excllent way to grasp all the fundamentals of VIZ as opposed to other books that only go through a boring explanation of the commands and their functions. This book will teach you how to light a scene effectively, what makes a rendering interesting, making believable materials as well as great modeling techniques. Even though some areas of the interface have changed comparing Autodesk VIZ 4 to 3d Studio VIZ, the differences are minor and this book remains an excellent way of mastering the program.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars 3D Studio VIZ Tutorials, February 23, 2002
By A Customer
This review is from: 3D Studio VIZ Tutorials (Paperback)
Excellent, easy to follow, lots of additional tips and information. Very good sample projects allowing to gain knowledge on software use fairly fast. One needs to pay attention to EVERYTHING that's printed, otherwise will miss something very useful.
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Inside This Book (learn more)
First Sentence:
This first chapter is intended to get you comfortable with the environ of VIZ, and give you an understanding of the overall process of building a scene. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
barnyard base, render teapot, view navigation tools, render the camera view, premade materials, loft object, fake hole, specular level, second rendering pass, diffuse color map, railing objects, omni light, procedural map, sample sphere, geometry category, topo lines, save the scene, mesh editing, spline editing, parametric objects, material editor, grain chute, quick render, ray traced shadows, last rendering
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Zoom Extents, Transform Type-In, Render Last, Modifier Stack, Edit Mesh, Bevel Profile, Lens Effects, Sample Range, Mtl Library, Asset Browser, Transform Gizmo, Render Design, Selection Level, Mesh Select, Generate Mapping Coords, Environ Mapping, General Parameters Type, Glow Element, Render Region, Sub-Object Vertex, Get Material, Show Map, Far Attenuation, Generate Material, Mix Amount
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