11 of 11 people found the following review helpful:
5.0 out of 5 stars
Overlooked Gem, June 21, 2005
= Fun:5.0 out of 5 stars
This review is from: The Suffering (CD-ROM)
One of the better games nobody has played ... great gameplay; good story; multiple options on how you want to play it(nice - evil) ... nice assortment of creatures with differing tactics ... the weapons vs creatures is balanced ... ammo/health etc pickups spread throughout each segment = pays to explore everywhere ... some tricky battles where you don't do the obvious ... nice mix of gameplay + story .... compared to some of the poor current games, you should give this one a try = no bugs; no anti-piracy bs
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7 of 7 people found the following review helpful:
5.0 out of 5 stars
Oh, my, GOD!, August 14, 2005
= Fun:5.0 out of 5 stars
This review is from: The Suffering (CD-ROM)
I have never been creeped out so much by a game. I used to think Nocturne was a frightfest. Nothing compares to this for the outright savage feeling of being predator/prey in a violent macabre movie. The voice acting is downright chilling. The graphics, while not on the colorful side (except for blood), are supreme. The character control is very good. I can only play this in short stints. It can be very intense. This delivers in every way the promises it offers up. If you can stomach extreme gore you will find this game fascinating and great fun.
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3 of 3 people found the following review helpful:
4.0 out of 5 stars
Prison is hell, October 9, 2007
= Fun:4.0 out of 5 stars
This review is from: The Suffering (CD-ROM)
In this game, you take on the role of "Torque", a convicted man sent to die in the fictional prison of Carnate Isle where, as anticipated, a whole lot of bad business has gone down in the past and the souls are restless.
The prison is hit by what at first seems to be an earthquake, except for the sounds of your fellow inmates being eviscerated, one by one. From here on out, it is all about survival.
The game's strenghs lie first in the carefully crafted levels, throughout which you can find many optional events that reveal the isle's long and storied history of evil. Picking up a phone call, blundering down a deserted path in the woods, or breaking down a cracked wall invariably leads to some small insight into the game's surprisingly well-built back story.
The visual artistry that sustains the atmosphere is a bit hit-and-miss. Screenshots do not do the ambiant effects in this game justice. Blooming ethereal lights, clever filter effects, and superior soundwork all combine to create a convincing home for the supernatural.
The gameplay is standard shooter fare, with a smattering of simple puzzles thrown in to color the experience. In many ways, the game is very much like UNDYING, save that the pacing is more consistent and ammunition fot the game's many firearms is quite easily found.
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