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The Sundering (Warcraft: War of the Ancients Trilogy, Book 3)
 
 
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The Sundering (Warcraft: War of the Ancients Trilogy, Book 3) [Mass Market Paperback]

Richard A. Knaak (Author)
4.1 out of 5 stars  See all reviews (19 customer reviews)

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Book Description

Warcraft: War of the Ancients July 26, 2005
The hour of wrath draws near...

The valiant night elves have been shattered by the loss of their beloved general. The black dragon, Neltharion, has claimed the Demon Soul and scattered the mighty dragonflights to the winds. Above all, the demonlord, Archimonde, has led the Burning Legion to the very brink of victory over Kalimdor. As the land and its denizens reel from this unstoppable evil, a terror beyond all reckoning draws ever nearer from the Well of Eternity's depths...

WARCRAFT

In the final, apocalyptic chapter of this epic trilogy, the dragon-mage Krasus and the young druid Malfurion must risk everything to save Azeroth from utter destruction. Banding together the dwarves, tauren and furbolg races, the heroes hope to spark an alliance to stand against the might of the Burning Legion. For if the Demon Soul should fall into the Legion's hands, all hope for the world will be lost. This then, is the hour...where past and future collide!

THE SUNDERING

An original trilogy of magic, warfare, and heroism based on the bestselling, award-winning electronic game series from Blizzard Entertainment.


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Editorial Reviews

About the Author

Richard A. Knaak is the New York Times bestselling author of some three dozen novels, including the The Sin War trilogy for Diablo and the Legend of Huma for Dragonlance. He has penned the War of the Ancients trilogy, Day of the Dragon and its upcoming followup, Night of the Dragon. His other works include his own Dragonrealm series, the Minotaur Wars for Dragonlance, the Aquilonia trilogy of the Age of Conan, and the Sunwell Trilogy -- the first Warcraft manga. In addition, his novels and short stories have been published worldwide in such diverse places as China, Iceland, the Czech Republic, and Brazil. 

Excerpt. © Reprinted by permission. All rights reserved.

Chapter One

They could smell the stench in the distance and it was difficult to say which was strongest, the acrid smoke rising from the burning landscape or the incessant, almost sweet odor of the slowly-decaying dead lying sprawled by the hundreds across it.

The night elves had managed to stem the latest assault by the Burning Legion, but had lost more ground again. Lord Desdel Stareye proclaimed it a retrenching maneuver enabling the host to better gauge the Legion's weaknesses, but among Malfurion Stormrage and his friends, the truth was known. Stareye was an aristocrat with no true concept of strategy and he surrounded himself with the like.

With the assassination of Lord Ravencrest, there had been no one willing to stand up to the slim, influential noble. Other than Ravencrest, few night elves truly had experience in warfare and with the dead commander the last of his line, his House could present no one to take his place. Stareye clearly had ambitions, but his ineptitude would see those ambitions crushed along with his people if something did not happen.

But Malfurion's thoughts were not simply concerned with the precarious future of the host. Another, overriding matter ever caused him to look in the direction of distant Zin-Azshari, once the glittering capital of the night elves' realm. Even as the dim hint of light to the east presaged the cloud-enshrouded day, he went over and over again his failures.

Went over and over again the loss of the two that mattered most to him -- fair Tyrande and his twin brother, Illidan.

Night elves aged very slowly, but the young Malfurion looked much older than his few decades. He still stood as tall as any of his people -- roughly seven feet -- and had their slim build and dark purple complexions. However, his slanted, silver eyes -- eyes without pupils -- had a maturity and bitterness cast in them that most night elves lacked even under such diversity. Malfurion's features were also more lupine than most, matching only his brother's.

More startling was his mane of hair, shoulder-length and of a unique, dark green -- not the midnight blue even his twin had. People were always eyeing the hair just as they had once always eyed the plain garments to which his tastes turned. As a student of the druidic arts, Malfurion did not wear the garish, flamboyant robes and outfits considered normal clothing by his race. Instead, he preferred a simple, cloth tunic, plain leather jerkin and pants, and knee-high boots, also of leather. The extravagant garb worn by his people had been a telling sign of their jaded lives, their innate arrogance -- something against his nature. Of course, now, though, most night elves save Lord Stareye and his ilk wandered as ragged refugees in muddied, blood-soaked clothes. More to the point, instead of looking down their noses at the peculiar young scholar, they now eyed the green-haired druid with desperate hope, aware that most of them lived because of his actions.

But what were those actions leading him toward? Not success, so far. Worse, and certainly more disconcerting, Malfurion had discovered that his delving into the natural powers of the living world had begun a physical change.

He rubbed his upper head, where one of the two tiny nubs lay hidden under his hair. They had sprouted but a few days ago, yet had already doubled in size. The two tiny horns chilled Malfurion, for they reminded him much too much of the beginning of a satyr's. That, in turn, reminded him too much of Xavius, the queen's counselor who had come back from the dead and, before Malfurion had finally dealt with him, sent Tyrande into the clutches of the Burning Legion's masters.

"You've got to stop thinking about her," someone coming up behind him urged.

Malfurion glanced without surprise at his companion, although most others in the host would have stared even harder at the newcomer than they did the druid. There was no creature in all Kalimdor like Rhonin.

The hooded figure draped in dark blue robes, under which could be seen similarly-colored shirt and pants, stood more than a head shorter than Malfurion even despite boots. But it was neither his height nor his garments that raised eyes and comments. Rather, it was the fiery, shoulder-length hair spilling out from the hood, the rounder, very pale features -- especially the nose that bent slightly to one side -- that so unsettled other night elves. The eyes were even more startling, for they were a bright emerald green with utterly black pupils.

Despite his comparative shortness, Rhonin was built stronger than Malfurion. He looked very capable of handling himself in combat -- which he had -- an unusual ability for one who had proven himself quite versed in the magical arts. Rhonin called himself a "human," a race of which no one had heard. Yet, if the crimson-tressed traveler was an example, Malfurion wished that the host had a thousand more just like him. Whereas his own people's sorcery, so dependent upon the Well of Eternity, now often failed, Rhonin wielded his own power as if the offspring of a demigod.

"How can I stop? How do I dare?" Malfurion demanded, suddenly growing angry at one he knew did not deserve such malice. "Tyrande has been their prisoner for too long and I've failed over and over again to even see within the palace's walls!"

In the past, Malfurion had used the training he had received from his mentor -- the demigod, Cenarius -- to walk a realm called the Emerald Dream. The Emerald Dream was a place where the world looked as it would have had there been neither civilization or even animal life. Through it, one's dream form could quickly reach locations all across the world. It had enabled him to pass through the magical barriers surrounding Queen Azshara's citadel and spy upon her Highborne and the commanders of the Burning Legion. He had used it to disrupt the plans of Xavius, the queen's counselor, and, after a harrowing imprisonment, temporarily destroy the portal and the tower containing it.

Now, however, the great demon, Archimonde, had strengthened those barriers, cutting off even the Emerald Dream. Malfurion had continued to try to pierce the barriers, but he might as well have been physically battering himself against a real wall.

It did not help that, in addition to awareness that Tyrande was within, the druid also suspected that Illidan might be.

"Elune will watch over her," Rhonin replied steadfastly. "She seems very much a favorite of the Mother Moon."

Malfurion could not argue with that reasoning. But a short time ago, Tyrande had been a young novice in the service of the lunar goddess. Yet, the coming of the Legion seemed to have precipitated in her a transformation as great as in him, if not more so. Her powers had grown strong and, to her immense surprise, when the high priestess had been mortally wounded in battle, she had chosen Tyrande as her successor over many much more experienced and high-ranking sisters. Regrettably, that newfound status had ultimately led to her kidnapping by a transformed Xavius and his satyrs. Xavius had finally paid the price for his actions, but that had not saved Tyrande.

"Can even Elune stand up to the darkness of Sargeras?"

Rhonin's thick brow arched. "Talk like that won't help any, Malfurion," He glanced behind himself. "...and I'd especially appreciate it if you'd not speak so around our new friends."

For a moment, the druid forgot his misery as the shadowed forms rose up from the direction the wizard had come. Immediately it was clear that they were of more than one race, for some dwarfed the night elf in both height and girth while others came up short even to Rhonin. Yet all who strode up to where the pair stood moved with determination and a sense of strength that Malfurion had to admit his own people had just begun to find.

A musky scent wafted past his nose and he immediately tensed. A furred figure clad in loincloth and wielding a massive spear paused to gaze down at the night elf. The giant's breath came in heavy snorts which caused the ring through his nose to jingle slightly. His muzzle was more than a foot long and at the skull met two deeply-entrenched, black eyes that burned with determination. Above the harsh, wrinkled brow, a pair of treacherous-looking horns thrust ahead of the muzzle.

A tauren...

"This is -- " Rhonin began.

"Know that Huln Highmountain stands before you, night elf," rumbled the shaggy, bull-headed creature. "Huln of the eagle spear!" He raised the weapon, displaying the sharp, curved end forged to resemble the raptor's beak. From the lower end of the metal head to the bottom tip of the shaft, a tightly-bound skin had been wrapped, upon it markings in the language of Huln's people. Malfurion knew just enough about the tauren to understand that here was marked the history of the weapon, from its forging through the epic feats of its owners. "Huln, who speaks for all the tribes gathered."

The bull nodded his head brusquely, accenting his words with his gestures. His coat had more than two dozen braids in it, most of them dangling from under his jaw. Each was recognition of a kill in battle.

The squat but muscular figure below the tauren's right arm snorted. Vaguely, he looked like some kin of Rhonin's, at least in features. However, there any resemblance ended. His build made it seem as if some powerful force -- perhaps either the tauren or the ursine brute behind him -- had taken a war hammer and pounded the heavily-bearded figure flat.

More astounding, he was made of stone, not flesh.

His rough-hewn skin appeared to be a gray granite, his squinting eyes glittering diamonds. The beard was actually an intricate series of mineral growths that even made it look as if the figure was graying with age.

The dwarf -- for that was as Malfurion knew his kind -- reached into one of his many belt pouches and removed a clay pipe and tinder box. As he lit the pipe, the fire briefly outlined the grizzled face, especially the huge, round nose. Whether or not the "gray" in the beard marked advanced age, he showed no infirmi...


Product Details

  • Mass Market Paperback: 384 pages
  • Publisher: Pocket Star (July 26, 2005)
  • Language: English
  • ISBN-10: 0743471210
  • ISBN-13: 978-0743471213
  • Product Dimensions: 6.6 x 4.2 x 1.1 inches
  • Shipping Weight: 6.4 ounces (View shipping rates and policies)
  • Average Customer Review: 4.1 out of 5 stars  See all reviews (19 customer reviews)
  • Amazon Best Sellers Rank: #148,430 in Books (See Top 100 in Books)

More About the Author

Richard A. Knaak is the New York Times bestselling author of some three dozen novels, including the The Sin War trilogy for Diablo and the Legend of Huma for Dragonlance. He has penned the War of the Ancients trilogy, Day of the Dragon and its upcoming followup, Night of the Dragon. His other works include his own Dragonrealm series, the Minotaur Wars for Dragonlance, the Aquilonia trilogy of the Age of Conan, and the Sunwell Trilogy -- the first Warcraft manga. In addition, his novels and short stories have been published worldwide in such diverse places as China, Iceland, the Czech Republic, and Brazil.

 

Customer Reviews

19 Reviews
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Warcraft, War of the Ancients 3: The Sundering, November 18, 2009
This review is from: The Sundering (Warcraft: War of the Ancients Trilogy, Book 3) (Mass Market Paperback)
Warcraft, War of the Ancients 3: The Sundering, by Richard A. Knaak

"The Sundering" is the final installment in the War of the Ancients trilogy, a series set in the universe of World of Warcraft. The night elves and other races of Azeroth are perched on the edge of losing their lives and their world to the Burning Legion...

Knaak created a truly epic story in this trilogy, taking the story and universe of Blizzard's award winning game series and creating memorable characters, an intriguing plot, and fantastic battles. He had to play in a world where many readers will already know most of the storyline, but didn't let that stop him from delivering a very enjoyable series. "The Sundering" has to wrap up all the loose ends of the previous two books, and it does that in a very nice manner. I read most of this book in 2 sittings, as I was eager to know how everything would finish up. And normally I'm not a real fan of too many battle scenes, but the final battle in "The Sundering" is very enjoyable; Knaak has a knack for writing good battles. I would say it isn't a fight that should be missed.

As I've said about the other books in the trilogy, "The Sundering" is full of lore that will make any Warcraft fan happy. I loved knowing what happened to Illidan...how he went evil. How Malfurion became the first of the druids. Why Mount Hyjal is an important part of the landscape. Little things will likely click into place in your mind as you read the book; I know I have some new questions and theories about why things are the way they are in the Warcraft universe.

The War of the Ancients is a trilogy I'm apt to read when I'm a little sick of playing World of Warcraft, and it almost always generates interest in playing again.

5/5.
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8 of 11 people found the following review helpful:
1.0 out of 5 stars Doesn't do the lore justice, October 13, 2010
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This review is from: The Sundering (Warcraft: War of the Ancients Trilogy, Book 3) (Mass Market Paperback)
Based on the other reviews, I am in the minority on this but I found this whole trilogy a massive disappointment. I can only assume that others liked these books because they were so entranced by the lore, that they overlooked the many deficiencies. I've read a lot of fantasy novels, some good, some bad, and this was among the very worst. The only reason I slogged through this tedious, poorly written trilogy was to get at the lore, most of which is merely hinted at in the game.

Knaack is either a poor writer, or simply wrote this as a work-for-hire and gave it only the minimum attention required to get his pay check. The quest text and cutscenes in World of Warcraft are better scripted and edited than this novel. His syntax is frequently atrocious. One jarring example came early in the first book, when he describes a dragon aspect as "humongous". This word is pure 1960s slang, on a par with "ginormous", and is a poor choice to describe the majesty and scale of the Titans' hand picked guardians of Azeroth.

His characterization is paper thin. Only Broxigar stood out as having any depth, a warrior suffering survior's guilt and feelings that he is not worthy of the accolades bestowed on him by Warchief Thrall and others. Shandris Feathermoon was intriguing but never really got enough time on the page to develop. Azshara, queen of the night elves, is vapid, self absorbed and easily duped. Malfurion and Tyrande, while likable enough, are mostly characterized by the fact that their intentions are always good, and they always do the right thing. They are heroes, yes, but they're never really conflicted or complex enough to be very interesting. Sargeras, as a rogue Titan, could have been interesting, but his history, motivations and character were barely touched on; the WoWWiki article does a better job of conveying the character, a dutiful champion of the Titans, who after millennia despairs of his task and slips into madness. In the book, he is a one dimensional anarchist intent merely upon destroying all life.

His plotting is mediocre and meandering, consisting of the heroes running between various points in Kalimdor, never quite accomplishing what they set out to do, and returning in time to prevent the succession of battles from turning into complete defeat. In this he gets a partial dispensation in that he is constrained not to step too far from the boundaries of known WoW lore. This fault taken by itself would not damn the whole. But taken with his other deficiencies, however, this was simply the final nail in the coffin.

Some may argue my expectations for a novel based on video characters is too high, but I'd counter that the depth of the narrative and characterization of WoW is a huge part of its success. A novel offers so many options for extending the depth and breadth of what is often only hinted at in the game, that it ought to do a better job than the video game. Knaack had three novels to work with, but failed to improve in any way upon what came before.


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1 of 1 people found the following review helpful:
2.0 out of 5 stars Poor Kindle translation, September 10, 2011
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This review is for the Kindle version only.

The formatting of the Kindle version is atrocious. None of the paragraphs are indented and the only breaks are between chapters. When the scene shifts during a chapter, and with at least three plot threads this happens a lot, there are no breaks - not even a simple blank line.

I returned this book and Amazon said they were going to pass on the feedback to the publisher. Hopefully this will be fixed soon, but just be aware when considering buying this for your Kindle.
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Inside This Book (learn more)
First Sentence:
They could smell the stench in the distance and it was difficult to say which was strongest, the acrid smoke rising from the burning landscape or the incessant, almost sweet odor of the slowly-decaying dead lying sprawled by the hundreds across it. Read the first page
Key Phrases - Statistically Improbable Phrases (SIPs): (learn more)
fel guard, other night elf, night sabers, night elves, dragon mage, black leviathan, monstrous warriors, demon lord, mortal plane, forest lord, black dragon, cowled figure, dragon roared, winged demon, red male, other dragons
Key Phrases - Capitalized Phrases (CAPs): (learn more)
Demon Soul, Burning Legion, Captain Varo'then, Mother Moon, Earth Warder, Well of Eternity, Jarod Shadowsong, Old Gods, Emerald Dream, Lord Stareye, Moon Guard, Lord Sargeras, Lady Vashj, Light of Lights, Illidan Stormrage, Lord Mannoroth, Master Rhonin, Mount Hyjal, Queen Azshara, Tyrande Whisperwind, Dath'Remar Sunstrider, Mistress Tyrande, Master Krasus, Captain Shadowsong, Lord Neltharion
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