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by Nintendo
Everyone
4.5 out of 5 stars  See all reviews (12 customer reviews)

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Ships from and sold by The Fat Bloke.
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Super Ghouls 'N Ghosts + Super Mario World + Donkey Kong Country
Price For All Three: $944.95

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    Ships from and sold by The Fat Bloke.
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Product Features

Platform: Nintendo Super NES
  • You're Arthur, the top swordsman in the land; you must rescue Princess Guinevere; hack and slash your way through all kinds of ghoulish beasts; watch out for the hex; level after level of challenging swordplay
  • Players: 1
  • Controller: Gamepad

Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000035Y0J
  • Media: Video Game
  • Average Customer Review: 4.5 out of 5 stars  See all reviews (12 customer reviews)
  • Amazon Best Sellers Rank: #10,255 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes


Product Description

Platform: Nintendo Super NES

As Arthur, the greatest swordsman in all the land, you are well respected and held in high regard by all who know you. When a nefarious creature kidnaps Princess Guinevere, you take it as a personal challenge and vow to save the fair princess exacting revenge on her captors. In SUPER GHOULS öN GOBLINS, you'll face an army of vicious creatures and vile beasts as you battle through level after level of sword-swinging action. Along the way you may become hexed and end up as a baby, a duck, or even a skeleton but you'll always have a weapon, so even then you'll be able to slash your way through your foes. If you can rescue Princess Guinevere from the Phantom Zone, you'll solidify your reputation as a hero and be adored by an entire kingdom!

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Customer Reviews

12 Reviews
5 star:
 (7)
4 star:
 (4)
3 star:
 (1)
2 star:    (0)
1 star:    (0)
 
 
 
 
 
Average Customer Review
4.5 out of 5 stars (12 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

4 of 4 people found the following review helpful:
4.0 out of 5 stars A seriously tough classic, November 15, 2001
This review is from: Super Ghouls 'N Ghosts (Video Game)
Take a visit to the classic arcade games, as you are a knight, on a side scrolling, zombie / monster killing quest to save your princess from Lucifer himself. Along the way to Lucifer through eight action packed worlds you pick up different weapons, like the knives, crossbow, torch and various others, to battle zombies, monsters, birds, magicians, wolves, skeletons, ghosts, ghouls and tons of traps. This would be a five star game, if it were not for its huge difficulty! Hundreds of enemies coming at you, no save points (when you die you start at the beginning of the level), and two hits your dead, that spells a short lived play time for younger players. Good graphics, side scrolling platform game.
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3 of 3 people found the following review helpful:
4.0 out of 5 stars Painfully good, October 20, 2008
= Fun:4.0 out of 5 stars 
This review is from: Super Ghouls 'N Ghosts (Video Game)
This game is painful, brutal, unforgiving, punishing, torturous, unrelenting and I wouldn't have it any other way.

I grew up playing games in an era where games were ridiculously difficult either because the programming wasn't that great and the software was just buggy or because game programmers of the '80s were insane. Either way, instances of mass quantities of enemies flooding the screen, one-hit deaths for the player, no ability to save your progress and very limited continues that, at best, start you from the beginning of the level you were in when you lost all of your lives were commonplace.

This was the climate of gaming during the days of the NES. The climate shifted somewhat in the 16-bit generation of the Super NES and Genesis; games seemed to get "easier" [compare: Metroid (NES) vs. Super Metroid (SNES)]. Thankfully, there were a few hold-outs and Super Ghouls and Ghosts was most definitely one of these titles.

In a word, this game is HARD. The six relatively short stages you are provided with can quite literally take you months or even years to complete. And just when you think it's over, it's not. After "completing" the game you're treated to having to re-do the whole thing again to obtain a particular item. This 2nd Quest mechanic has been a tradition in the Ghosts and Goblins series of games and, while it may be repetitive to have to replay everything to truly finish the game, it does double your play time with it.

Graphically, this game has held up quite well. Similar to how Super Metroid, Super Mario World, and Yoshi's Island have held up. There is some slow-down, but the game is "ancient" and from a 16-bit platform so it should be expected. The sprites are large and detailed and there is a nice variety of different enemies and bosses in the game.

The music, while not Castlevania caliber, fits very well and sounds quite nice. You never think to yourself, "Why did they put this track here?"; everything makes sense.

The controls are familiar to anyone that's played Ghosts and Goblins or Ghouls and Ghosts. They aren't exactly the best and feel a bit "stiff", but they won't prevent you from completing the game.

Gameplay: This title is a 2D action/platformer. You move left and right and, sometimes, up and down killing enemies by throwing your weapon (no hack and slash) at them and collecting power-up. Enemies appear en masse and if your character (Arthur) is hit by an enemy he loses his armor. If Arthur is hit a second time, he's dead. You can collect a variety of weapons to use by killing enemies or from treasure chests that appear: Javelins, Daggers, etc. Unfortunately, when you pick up a new weapon, it replaces the one you are currently using. There is also Magic Armor that can be found. This armor still only grants Arthur two hits before death, but, when equipped, the armor will allow Arthur to unleash a special magic attack based upon the current weapon he is using; each magic attack is completely unique to it's respective weapon. Arthur also has a double-jump that definitely comes in handy. Continues are limited (you get 3 to start), but you have the potential to increase your continues if you collect the money bag items that appear. This will allow you to "purchase" additional continues after you have collected enough of them.

The story is very basic: Arthur must save the princess from the demons and destroy the head demon. That's it. It's worked for all other games in this series, so good enough. If you want a lot of depth to the narrative, you'll have to look elsewhere.

This game or it's predecessors aren't for everyone. Some will find the difficulty way too punishing, but for anyone who enjoys games like Ikaruga, the R-Type and Gradius series, Contra and the original 8-bit Mega Man games, this is totally worth the purchase price.







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2 of 2 people found the following review helpful:
4.0 out of 5 stars the challenge of a lifetime, July 12, 2006
By 
= Fun:4.0 out of 5 stars 
This review is from: Super Ghouls 'N Ghosts (Video Game)
It seems everyone who grew up with the Super NES will have memories of Super Ghouls and Ghosts, and particularly, the extreme difficulty. My memory of the game is somewhat blurry, and short. In fact I only ever played the game once. To no one's surprise, I lost in a few seconds. BUT, it didn't seem like the hardest game ever made or anything. According to people I've talked to, I had to play the game for about an hour and THEN I'd realize the game was impossibly hard.

It's fascinating how the difficulty hasn't stopped the game from becoming a classic. When I talk to people about the Super NES Super Ghouls and Ghosts ALWAYS comes up. You just don't forget a game like this.
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