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Super Mario Bros. 2

by Nintendo
Nintendo NES
4.4 out of 5 stars  See all reviews (89 customer reviews)


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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B00004SVV8
  • Product Dimensions: 5.1 x 4.7 x 0.4 inches ; 0.3 ounces
  • Media: Video Game
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (89 customer reviews)
  • Amazon Best Sellers Rank: #1,793 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

GREAT GAME. SUPER MARIO BROTHERS PART 2 FOR NES NINTENDO. ALL-TIME CLASSIC. A MUST FOR ANY TRUE HARDCORE GAMER, COLLECTOR OR GAME PLAYER. LOTS OF FUN. HERE IS SOME MINOR INFO ON THE GAME. Players choose from four characters each time they start or restart a level: Mario, Luigi, Toad and Princess Peach. Each has a special ability: Luigi can jump very high, the Princess can remain temporarily suspended in the air as if she were levitating, Toad can pick up things quickly and is very agile, and Mario is well-balanced in all areas. This is the only original Super Mario game where Princess Peach is not the damsel-in-distress along with being the first playable female character in a Mario game. In future Mario games in which multiple characters were playable, with the exception of Mario Golf, Mario would always be the most balanced character. A unique ability in this game is the "power squat"; by holding Down on the control pad for a few seconds, players could build power for higher jumps. One of the game's most defining aspect is the ability to pluck vegetables from the ground to throw at enemies; these vegetables reappear in Super Smash Bros. Melee as one of Peach's special attacks.

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Customer Reviews

Most Helpful Customer Reviews
14 of 15 people found the following review helpful
5.0 out of 5 stars my favorite Mario on the NES May 2, 2003
Format:Video Game
While many consider this the black sheep of the Super Mario Bros series on the NES, this game is actually my favorite on the bunch. The world is nothing like the world of the other Mario games, and the enemies and bosses and goal is different. This is a quest to defeat Boss Wart (instead of Bowser) and you have the options of playing as one of four characters (with the ability to switch every level): Mario, Luigi, Princess Peach, Toad. Each of these characters have different play characteristics. Toad can pick up any object with no difficulty but is the worst jumper. Princess is the opposite (no strength, but can float). Luigi has the best jump (no float), but that becomes its own problem. Mario is perfectly average. These strengths and weaknesses come into play in choosing who to use for each level and some are clearly better than others on any given level. Even though I found this game to be the easiest of the bunch, for me it was also the most fun. This is still a side-scrolling game, but some levels scroll up and down on the screen (keeping the side-scrolling viewpoint, though) depending on if you are climbing or dropping down. There are shortcuts in many levels and different ways to warp, get extra lives (including an odd cheat for extra lives), or to shorten the game. In the end, there are a couple of difficult levels, but this may be the easiest of the three on the NES. Even so, this is my favorite of all of the Super Mario games on the NES.
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34 of 41 people found the following review helpful
5.0 out of 5 stars The Sweet Incense of Childhood! October 4, 2007
Format:Video Game
Fun: 5.0 out of 5 stars   
[UPDATE: Exciting news for those who love this game! "Super Mario Bros. 2" has been vindicated at LONG LAST! Nintendo has officially revealed that "Super Mario Bros. 2" began life as a prototype sequel to the original "Super Mario Bros.", even before "The Lost Levels", and was the intended second game in the series from the start. Apparently Nintendo were having issues with the prototype (as they were trying to implement co-op game play, a series mechanic that would not see fruition until "New Super Mario Bros. Wii" from 2009, and developed "The Lost Levels" and published that on the Famicom Disk System in the mean time. Fuiji Television approached Nintendo to develop a product for their 1987 Dream Event, so Nintendo took the existing Mario 2 sequel and released it in conjunction with Fuiji's promo event.

(Also be sure to check out the Nintendo Power two part guide given away for free back in the late 1980s for NP subscribers Super Mario Brothers 2 Inside Out [Nintendo Power])

However, the important part is that not only was "Super Mario Bros. 2" a Mario game right from the start, Miyamoto and his team began developing the game BEFORE "The Lost Levels" as the intended sequel to "Super Mario Bros."! So for all you out there who say "Super Mario 2" isn't even a real Mario game, you have been proven wrong. Not only that, Miyamoto himsmelf said in E3 2012 that, along with "Super Mario Bros.", "Super Mario Bros. 2" is his favorite game in the entire Mario series. Can't get much higher praise than that! Mike London 10-1-2012]

When "Super Mario Brothers 2" was released in the US in 1988, the game became an instant hit with gamers.
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17 of 20 people found the following review helpful
5.0 out of 5 stars Best Mario to be had on the NES May 29, 2003
Format:Video Game
Super Mario Bros 2 has been ridiculed and criticized since its release for being so "different" and "un-Mario". I never understood that, is the game not fantastic? So what if it's different, when did different become bad?
The actual Super Mario Bros 2 that was released in Japan was a straight sequel to Super Mario Bros. Basically the same game but with different levels, Mario and Luigi having different traits, and it was much harder (in America this game is commonly known as the "lost levels" found on Super Mario All Stars on the SNES). Nintendo of America wisely decided this wouldn't fly in America, it was just too similiar to the original. So instead they took another Japanese game, Doki Doki Panic, threw Mario and the gang into it and called it Super Mario Bros 2.
Thank you Nintendo, because Doki Doki Panic/SMB2 is a great game! One of the best platformers ever. The game revolves entirely around the idea you can pick things up, either pulling vegetables out of the ground, enemies, or various other objects. This is all put to good use throughout the game providing interesting obstacles and tasks to complete. Things like having to throw the eggs back at the bird that just launched at you, having to lift creatures off their flying carpets so you can go for a ride, lift keys protected by magic masks, etc etc. Not to mention one of the best final boss encounters on the NES. It's all really cool.
So get over how "different" this game is and just play it! All pretty amazing considering this was all the work of Fuji TV (developer of DDP). Weird, eh?
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2 of 2 people found the following review helpful
3.0 out of 5 stars Mario October 11, 2012
Format:Video Game
Fun: 4.0 out of 5 stars   
(Sigh) the good old days. Mindlessly playing some side scrolling action packed Mario. Whether its jumping, running, stopping, and throwing Mario has come to.... Wait a minute... THROWING?

Yes. Throwing. Mario 2 revolutionized the way Mario was played.Of course most new games utilize the smashing in of heads but this game told us, "We can change up any game we want. WE NINTENDO!" and that's just what they did. Although this game sucked,it could have been worse. Like Mario is Missing (shiver).It was a new turn in Mario but man was it frustrating, You have the choice of 4 characters. Mario, Luigi, Toad, and Peach. They all have their own ability. Mario is the plain old plumber, Luigi jumps high and Peach can hover. and Toad is....Toad. The Graphics are amazing and cool for 8-bit times. The ability to pick up and throw things have been added. Like pow-blocks , enemy's and useless turnips. This game is a good one for the collection and so is the GBA remake, so if you see one and/or get it off this site play it up.
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