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In true Miyamoto fashion, the game starts with simple running and jumping and gradually gets more complex. Soon, you're swimming, flying, tossing fireballs, and riding one of several Yoshis--cute little dinosaurs--that appear throughout the game. The overall level design has yet to be exceeded in a 2-D platformer, with each colorful level packed with enough secrets to keep players busy for weeks. A lot of precision jumping is required, but the controls are so tight that directing Mario (or even Luigi, who wasn't playable in the original) becomes as natural as breathing within a few minutes of playing.
As if packing the entire original game onto the tiny cartridge wasn't enough, Nintendo also put two multiplayer versions of the original Mario Brothers in there, which are playable solo or with up to three other people using Game Link cables to connect all your Game Boy Advance systems. Both variants are a blast, but the single-player adventure is what kept us coming back for more. If you missed it 10 years ago when Super Mario World appeared on the Super Nintendo, don't make the same mistake twice. --T. Byrl Baker
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Most Helpful Customer Reviews
27 of 28 people found the following review helpful:
5.0 out of 5 stars
New challenges 100s of new details, not as good of graphics,
By Jeff Johnson "Jeff Johnson" (Chicago, IL) - See all my reviews
Amazon Verified Purchase(What's this?)
This review is from: Super Mario World: Super Mario Advance 2 (Video Game)
Nintendo decided to skip Super Mario 3, and go for 96 level Super Mario World, in the second installment of Mario on Gameboy Advance. The game starts with a new intro of Mario, Luigi and Peach out in a hot air balloon, where Mario and Luigi go off flying with their caps, when they return, the Princess has disappeared! For those of you who have played Super Mario World for the Super Nintendo, nothing big has changed, but there are 100s of details which have improved, which most people would never notice, such as the ability to save anywhere (because this is portable), more sound effects like the voices of Mario and Luigi and also hold 999 lives! An amazing new feature is the colored Yoshi's! Once you find a colored Yoshi in the hidden Special World, you can find them everywhere at random. The graphics however are not as bold and bright as Super Mario World, instead they are light and dull. The sound really is not up to par with the original game either. There are new controls as well, such as the jump and run are still the A and B buttons, but now the spin jump is the R button. There are also new intros and finishes to the game. Like Super Mario Advance, there are several new challenges, such as there are now 350 dragon coins in the game, get them all, and see a little scene where Princess Peach turns them into Princess coins. For every 1 million points you earn a star is added to the start screen. Silly little challenges that will keep people working for years to come.
20 of 20 people found the following review helpful:
5.0 out of 5 stars
Welcome back to Dinosaur Land,
By
This review is from: Super Mario World: Super Mario Advance 2 (Video Game)
Has it really been 14 years? The same game that I remembered getting the Christmas it came out, it bundled with the Super Nintendo, it being the game I was unable to put down? The same game I played at 6 or 7, coming back to me now at 20?Yes. And still every bit as enjoyable - though easier to clear this time around. The shining masterpiece of Mario gameplay, the pinnacle of platform gaming: Super Mario World. Why didn't I buy you sooner? I missed your fun gameplay, your expansive levels, your multicolored Yoshi pals, your secrets, your everything. Oh, hi. Buy this game. Why? It is everything a platform game should be, and now it can fit in the palm of your hand (or you can stick it in your Gameboy Player and remember the olden golden days). 96 goals to clear, hundreds of Dragon Coins to collect, a huge worldmap.. SMW should be in every game enthusiast's library. The colorful graphics are top-notch, the controls are so tight they're second nature, the music is fun and takes a while to get on your nerves (especially in the @&@#(!## Special World level where you have to float Balloon Mario across the map and no I swear it didn't take me over 30 tries). Updates. Luigi is no longer purple! There's a new intro explaining how Peach gets captured this time. The majority of levels have Dragon Coins, including castles and ghost houses, and the game keeps track of them. Once you collect them all, you'll get a neato surprise. You can now modify the color of Yoshi you get. Once you clear all 96 goals, you can warp to whatever level you wish using the new staus screen that shows you how many Dragon Coins you've collected on each level, all the goals you've gone through, and if you beat the level using Mario or Luigi. Yeah, you can choose to play as Luigi now. He's got his wiggly jump from the GBA Super Mario 2. I haven't used him cos it's akin to sacrilige, so I can't tell you if playing him is any fun or not. But this game is most certainly fun. Please, please buy it if you haven't already. I personally guarantee you will not regret owning this classic piece of console history.
46 of 52 people found the following review helpful:
5.0 out of 5 stars
This game is one of the reasons I'm still a gamer at 32.,
By
Amazon Verified Purchase(What's this?)
This review is from: Super Mario World: Super Mario Advance 2 (Video Game)
When I bought my SNES back in 1991, it was only because I needed to establish credit and I couldn't think of anything else to buy. I'd seen a commercial for a game called F-Zero and was shocked to see how far games had come in the seven or so years since I'd lost all interest in them. That was why I bought the system. I had no intention of really getting back into gaming. But as fate would have it, that SNES system came bundled with a copy of Super Mario World. I remembered Mario from Donkey Kong and the original Mario Brothers arcade game, and I was aware of the Super Mario NES games, though I'd never played them. I think I had the SNES for a few weeks before I was finally bored enough to play SMW. Well, that was the end for me. I became a born-again gamer on the spot and I played SMW religiously for over two years. I'm still gaming more than ever, over 11 years later. This game isn't going to impress anyone on a technical level today, but I think that as far as gameplay is concerned, this can still compete in today's market. It's a timeless classic, the sort of game that will truly never go out of style. I never would have guessed I'd be able to hold this massive masterpiece in the palm of my hand. I'm reserving my copy of the GameBoy Ultima version of Mario 64 right now...
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