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Super Street Fighter IV: 3D Edition - Nintendo 3DS

by Capcom
Nintendo 3DS
Teen
4.4 out of 5 stars  See all reviews (221 customer reviews) 85 / 100

List Price: $29.99
Price: $17.25 & FREE Shipping on orders over $35. Details
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  • Fight your friends around the world or in the same room with the only title to utilize the full capabilities of Nintendo?s online network at launch
  • Play as 35 fighters ranging from classic world warriors like Ryu, Ken, Guile and Chun Li
  • Figurine Mode - the collectible meta-game allows your chosen figurines to automatically battle those of other 3DS players
  • A new over-the-shoulder camera option has been added, offering an exciting new perspective of the action
  • Play a game with a friend using the ever-popular Ryu, even when they don't have a cartridge

Frequently Bought Together

Super Street Fighter IV: 3D Edition - Nintendo 3DS + Super Smash Bros. - Nintendo 3DS + Mario Kart 7
Price for all three: $89.23

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Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B002I0IVC4
  • Product Dimensions: 4.8 x 5.4 x 0.5 inches ; 3.2 ounces
  • Media: Video Game
  • Release Date: March 27, 2011
  • Average Customer Review: 4.4 out of 5 stars  See all reviews (221 customer reviews)
  • Amazon Best Sellers Rank: #1,642 in Video Games (See Top 100 in Video Games)

Product Description

Product Description

The ultimate version of Street Fighter makes its seamless transition to the Nintendo 3DS with Super Street Fighter IV: 3D Edition. The console experience is now in the palm of your hand with rich new features that utilize the capabilities of the Nintendo 3DS to its fullest. Packed with 35 playable characters, bonus stages and cinematic Ultra combos, Super Street Fighter IV: 3D Edition expands the action by allowing you to fight your friends around the world using Wi-Fi. New to the franchise are the figurine mode, which utilizes the Street Pass feature to add a collectible meta-game, and the 3D over-the-shoulder camera option that takes fighting to new depths. For those new to the franchise, a simple mode has been added allowing players to pull off challenging moves with a single touch of the screen.

Amazon.com

Super Street Fighter IV: 3D Edition is a multiplayer fighting game that utilizes the advanced capabilities of the Nintendo 3DS to place the same console gaming experience found in Super Street Fighter IV in the hands of handheld gamers. The game utilizes the 3DS wireless functionality to allow for seamless multiplayer action, as well as a crystal clear spectator mode and StreetPass functionality that automatically shares information with other 3DS owners you pass and allows for automatic battles in Figurine Mode. Other features include: 35 playable fighters, two control schemes, an optional over-the-shoulder fighting perspective in 3D Mode and single card multiplayer functionality.

Super Street Fighter IV: 3D Edition game logo

The Console Experience in the Palm of Your Hand

The ultimate version of Street Fighter makes its seamless transition to the Nintendo 3DS with Super Street Fighter IV: 3D Edition. The console experience is now in the palm of your hand with rich new features that utilize the capabilities of the Nintendo 3DS to its fullest. Packed with 35 playable characters, bonus stages and cinematic Ultra combos, Super Street Fighter IV: 3D Edition expands the action by allowing you to fight your friends around the world using Wi-Fi.

Cammy's post bout gloat screen from Super Street Fighter IV: 3D Edition
Fight friends around the world using the Wi-Fi capabilities of the Nintendo 3DS.
View larger.

New to the franchise is the Figurine Mode, which utilizes the Street Pass feature to add a collectible meta-game, and the 3D over-the-shoulder camera option that takes fighting to new depths. And for those new to the franchise, a simple mode has been added allowing players to pull off challenging moves with a single touch of the screen.

Nintendo 3DS

Nintendo 3DS is a groundbreaking hardware release that brings 3D gaming to the handheld market for the first time. The fourth major release in the DS product line, the Nintendo 3DS utilizes 3D Slider functionality and an improved top LCD display to present a glasses-free 3D effect in compatible games, while giving players the option to moderate the effect as they see fit. Taken together with additional features including full analog control in 3D game environments, motion and gyro sensors that transfer the movements of the handheld into the game, 3D camera functionality, an adjustable stylus and full backwards compatibility and you have not only a must-have system, but a revolution in handheld gaming.

Key Game Features

  • Online / Local Wi-Fi Multiplayer – Fight your friends around the world or in the same room with the only title to utilize the full capabilities of Nintendo’s online network at launch.
  • 35 Playable Characters – Play as a huge array of fighters ranging from classic world warriors like Ryu, Ken, Guile and Chun Li to the newly added Hakan and Juri.
  • Figurine Mode – The collectible meta-game features figurines of iconic characters in a brand-new addition to the Street Fighter franchise. When passing by another Nintendo 3DS owner, your chosen figurines will automatically battle via StreetPass. Next time you play the game you can view the results and collect your loot.
  • 3D Mode – A new over-the-shoulder camera option has been added, offering an exciting new perspective of the action.
  • Game Sharing – Play a game with a friend using the ever-popular Ryu, even when they don't have a cartridge.
  • Be A Spectator – With the Spectator Mode, use your own Nintendo 3DS to watch your friends battle it out live.
  • Lite/Pro Control Modes – By utilizing a customizable touch screen interface, two new optional control schemes have been added to allow new players to pull off challenging moves with ease (Lite) and veterans to better access button combinations such as throws and three punches (Pro).

Additional Screenshots

Sagat and Ryu battling in Super Street Fighter IV: 3D Edition
Online and local Wi-Fi.
View larger.
Ryu falling prey to combos from above in Super Street Fighter IV: 3D Edition
Auto battles via StreetPass.
View larger.
Ryu landing a kick in Super Street Fighter IV: 3D Edition
Game sharing & spectator mode.
View larger.
Going for the knockout in Super Street Fighter IV: 3D Edition
2 control modes to choose from.
View larger.

*Use Parental Controls to restrict 3D mode for children 6 and under.


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Customer Reviews

Most Helpful Customer Reviews
55 of 67 people found the following review helpful
4.0 out of 5 stars I feel somewhat statisfied March 27, 2011
Verified Purchase
Fun: 5.0 out of 5 stars   
Graphic: 8.5/10
I picked up 3 games (this guy, monkey ball and ridge racer) with friends and this one definitely has the best graphic. At least it looks pretty close to the console version. Animations are fluid and the colors pop out. Backgrounds are details too but please note that all moving objects, such as lava from volcano, monkeys in jungle and npc on the streets are all non-moving now, due to the capacity cut I think. The background is only a pasted picture, which is not essential to a fighting game but sometimes does feel annoying.

Game play: 9.5/10
Very solid. In fact, as solid as the console version. The frame rates are good for the most of time, and the hitting feeling of punches and kicks are outstanding. You got the full roster of the console game which has 35 characters and the balance are made well. By "balance" I mean every character has his/her own strength and weakness and there's no such a character that way stronger than others. It is a matter of your skill.

Talking about skill, it must be mentioned that the lower screen can be set for 4 moves. If you have trouble memorizing the move combination or using a hard move, you can put it in the lower screen, and simply touch that grid, your character will make that move. This is a controversial setting but given that 3ds is just a small handheld, I do like this setting because I don't have to mess up with the analog pad too much (plus, my little cousin can now use those move too, lol)

Sound: 9/10
Better than I expected. The upgrade of sound from DS to 3DS is obvious, and the game includes almost all sound effects from the console version such as the "yells" when your character do a move (hadooooooooooookeiiiiii things like that).
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58 of 73 people found the following review helpful
5.0 out of 5 stars The best portable fighter released . . . March 27, 2011
Verified Purchase
Fun: 5.0 out of 5 stars   
I find it odd that the very first reviews give this game one star for reasons that are either misinformed, or at the very least, informed by a bias toward another aesthetic. For example, one review suggests that Arc System Works' Guilty Gear franchise is the paragon to which Capcom should aspire. The review goes on to suggest that the added content should have been in the original Street Fighter IV, but what's odd is that the Guilty Gear series is the very definition of "milking" a franchise--and this process continues with the Blazblue series. And the "missing moves" argument is equally questionable. Parries are systematized solely for SF3 series for a reason: The gameplay is designed around them, while SFIV focuses on, well. . . Focus moves. Introducing the entire myriad of all moves in past iterations would be like throwing every ingredient in the kitchen into the stew--it'd make a foul mess.

Another one star review suggests that the game is a direct port of the iphone App. As a long-time Street Fighter enthusiast and owner of both the iPhone app and the 3DS versions, I can say, authoritatively, that 3DS version is far superior in terms of graphics, features, and playability. Although it features static backgrounds, the game redeems itself through genuinely well-modeled polygonal characters that manage to resemble (if not duplicate) those in the console versions of the game. This is a feat in and of itself, given the complexity of the character models (and the robust character selection).

Alternatively, the iPhone app's characters are prerendered sprites and, while pleasing to the eye, pale noticeably in comparison to the 3DS version. The 3DS version also offers a new dynamic, over-the-shoulder mode that, while gimmicky, creates a new gameplay experience.
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11 of 12 people found the following review helpful
5.0 out of 5 stars I'm Happy With This March 29, 2011
Fun: 4.0 out of 5 stars   
I haven't played the previous Street Fighter games but I have enjoyed the Tekken series. So, Street Fighter is a new game for me. After watching some Youtube videos and reading some of the negative reviews here I was a little worried I might be disappointed with this, but I gave it a shot. Well, the Youtube videos certainly don't do any justice to the actual game. It looks way better than what you see on Youtube. The characters really do pop with very rich colors and the 3D looks really nice. I'm enjoying the game very much. It's visually stimulating like most of the games are for the 3DS. I did notice an occasional slow frame rate during some combos, but nothing to cry about. I think this is a good solid fighting game. It's not quite as fluid as the Tekken games but it's not a big deal...the action feels the same. It is visually better than I expected; gameplay is pretty much what I hoped for...but nothing more. It satisfies my fix for a fighting game like I had hoped it would. The 3D characters are marvelously crisp looking and you really do sense depth which really adds to the appeal of the game. I'm happy I bought it. :)
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6 of 6 people found the following review helpful
5.0 out of 5 stars it's SSF4 on the 3DS July 26, 2011
Fun: 5.0 out of 5 stars   
Until the PSP launched, we did not get many good fighting games on portable systems. The systems just couldn't handle the games, they didn't have enough buttons, and so forth. On the PSP, there were many - Street Fighter Alpha 3, Tekken 5, Guilty Gear, Soul Calibur, etc. Add Super Street Fighter IV 3D to the list of great fighters on portable systems. In fact, this might be the best one.

The best thing I can say about this is that it feels like Street Fighter. The controls can get rough, but the moves work. The combos work. The pace of the fights is correct. This *is* Street Fighter IV. Compare it to the Street Fighter IV for the iPhone - that doesn't feel right. The pace is weird. The iPhone game plays like an old portable fighter would, odd and off-putting but with the same characters and moves. The 3DS game is the real deal.

This even has all the same modes. Arcade mode is the same, and includes the car/barrel minigames. The AI seems to be the same as the console) version too. There's local multi, a training mode (with similar setup options as the 360/PS3 version, and a challenge mode with the same challenges as the 360/PS3 game (which could possibly be more challenging due to control). There's even online play, though it is all funneled through the ranking system. There are no replays or spectator modes, which is understandable.

Control in this game takes some getting used to. Both the circle pad and d-pad are competent, but the d-pad is a little more precise. You can set moves to the bottom screen, which helps for ultras and the like. It's not as good as a joystick or controller, obviously. But like I said, I was able to do all of the combos I normally do on the 360/PS3 version.

The graphics are the most noticeable downgrade.
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