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Superman The Man of Steel

by Atari
Platform : Xbox
Rated: Teen
30 customer reviews
Metascore: 44 / 100

List Price: $29.95
Price: $17.59 & FREE Shipping on orders over $35. Details
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Sold by hissarlikway and Fulfilled by Amazon. Gift-wrap available.
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Superman The Man of Steel + Batman: Dark Tomorrow + Batman Begins - Xbox
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Product Description

Product Description

You are Superman: The Man of Steel—faster than a speeding bullet and able to leap tall buildings in a single bound. You need to fight for truth, justice and the American way. Fight against the evil villain Braniac 13. He has unleashed an army of robotic drones to destroy Metropolis and build a giant Braniac 13 monolith. Your mission will take you from the far reaches of space all the way back to Earth to battle against your evil arch nemesis Lex Luther.


In Superman: The Man of Steel, super villain Brainiac 13 has unleashed an unstoppable army of robotic drones that destroy everything in their path. To stop these drones from creating a giant Brainiac 13 monolith, Superman must travel to the far reaches of space and into the depths of the Phantom Zone. Back on Earth, Superman's arch nemesis Lex Luthor has designs of his own, and plans to use Brainiac 13's technology in his bid for world domination. You will battle a legion of Brainiac 13's robot drones with lightning-fast, third-person, arcade-style action, and have full access to all of Superman's powers throughout the game. The roster of legendary super villains includes Lex Luthor, Metallo, Bizarro, Mongul, the Cyborg, and the fiend behind it all, Brainiac 13. There are lush, gigantic, photorealistic environments, from the sweeping cityscape of futuristic Metropolis to the hostile environs of Warworld.

Product Details

  • ASIN: B00006LEMA
  • Product Dimensions: 7.5 x 5.3 x 0.6 inches ; 4.8 ounces
  • Media: Video Game
  • Average Customer Review: 3.2 out of 5 stars  See all reviews (30 customer reviews)
  • Amazon Best Sellers Rank: #12,509 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

15 of 18 people found the following review helpful By Jeff Hodges on November 20, 2002
Earlier this year, amid some personal turmoil, I decided that I would use some of my tax return to invest in a next-generation gaming system. In deciding to go with an Xbox, I had read about several exclusive games that got me really excited about the the system. This game was one of them. It promised a free roaming environment, open-ended gameplay, and the title "best superhero game ever". In the months prior to its release, it got a cover story in the Official Xbox Magazine and quite a bit of press. As it got closer and closer to release date, I heard less and less about it. Its release was unheralded, and at the time of this writing, Amazon does not even have a box graphic. These are signs of unfulfilled promises, folks.....
Man of Steel, as far as I have played it, anyhow, is in no way free-roaming or open-ended in its game play. I think I had more freedom in the 2600 game. All the missions I have played so far have been very time-based and any exploration of the environment whatsoever will pretty much get shut down when your mission fails.
Even without these promised aspects of gameplay, Superman: Man of Steel would be a tolerable action/adventure title if it was not plagued by a poorly designed controller layout. One would think that an important aspect of reproducing Superman's movements would potentially be super-manuverability, but Man of Steel does not capture this at all.
There are three distinct controller modes - hover, fly, and combat. The controls are different in each one. For maximum effect, they all have to be used in conjunction and each one has shortcomings that must be surmounted. The flying mode will not let you turn sharply enough, turn loop-to loop, or fly straight down. The combat mode relies on a "lock-on" system that is unnatural and unreliable.
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5 of 5 people found the following review helpful By Kevin Hall on February 2, 2003
Maybe it's because I've played so many Superman games in the past that were REALLY bad, but I thought this game was a lot of fun. It does take a little time to learn the controls and get used to the gameplay, but after that, it's basically an easy game and you can just enjoy being Superman. (And isn't that the whole point, anyway?)
It's set in a more futuristic Metropolis (thanks to Brainiac 13's upgrades), but the look of the game reminded me a lot of the films- especially the nighttime levels in downtown Metropolis. (Copy the Superman soundtrack to your X-Box, and you really start to feel like you're flying around in the movie!)
I noticed one reviewer felt that the game was too rushed, but I think the pace is pretty well-balanced. The timed objectives are primarily in the first half of the game, and actually help to keep the game from becoming monotonous (since you do fight a lot of robots). There's also a lot of objectives that (oddly) aren't timed, and the second half of the game doesn't time you much at all. So, in many of the levels you do have the freedom to let the bad guys wait while you just fly around.
This game obviously isn't for everyone, but Superman fans should definitely give it a test flight.
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4 of 4 people found the following review helpful By Jonathan on November 8, 2002
Because I've actually played the game, I'll write a competent review...The game consists mostly of timed objectives. Having to hurry everywhere without enjoying the game takes away from the scenery and make the game sometimes overly challenging. The free roam after completing a level is a much needed bonus to fully explore the levels. The graphics are very impressive at times, such as the flowing cape and blurred space behind him when he's flying fast. The controls take a bit of effort to master, but eventually become managable. Unfortunately, Superman isn't invunerable, I'm sure there are ways to make a game that accurately depict Superman's actual abilities. The game would be much more enjoyable if it was slightly slower paced. Who can enjoy a game that after every objective, you've got 30 seconds to complete another objective? If you're a Superman fan, you'll enjoy the game anyway. Just that fact that it's a Superman game for the Xbox inflates the star rating to a 4.
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3 of 3 people found the following review helpful By M. Holland on November 15, 2002
I'm a huge Superman fan. You know the bit read the comics since I was a kid, absolutley love the movies, watch the TV series etc. That's why downing this game is such a let down. This game is only for people who won't believe anything with the "S" can be bad until they try it...like me. First off I wouldn't recommend this for the younger audience namely because of the difficulty. The game pretty much just throws you in the game and gives you quick messages like "Oh yeah! Here's how you do this!". The controls are controller breaking frusterating. You confront ten enemies at once and find yourself getting shot by all while trying to manevuer to get a lock on one. Unlike the PS2's Superman: Shadow of Apokolips flying isn't half as fun. I.E. no cool Christopher Reeve arm movements, no loops, no 180 degree fly-rounds...you fly forward...real fast...sometimes you turn. The character models are terrible...people in-game look like bulky blobs with little expression. And who did the dialogue for this game? I don't remember Superman ever shouting "Holy Krypton!"...if he did I'm sure he was under the influence of something. Honestly unless you love Superman and just have to find out yourself don't buy this game. If you want to play a good Superman game go check out the PS2's Superman: Shadow of Apokolips. Sorry Supes...but this game was a let down.
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