Supreme Commander: Forged Alliance - PC
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- New Playable Faction - The Seraphim will offer a completely new playable faction in multiplayer games and serve as the main threat during the new single-player campaign. The Seraphim are a cunning and devious race with advanced technology and are true masters of quantum technology.
- New weapons, new strategies, new conquests!
- New Units - 110 new land, sea, air, base and experimental units evolve armies to address strategic weaknesses or become the ultimate expressions of factional military doctrine.
- Warfare on an Epic Scale - Fully realized navies, orbital weaponry, advanced counter intelligence technologies, suicide weapons and sneak attacks give commanders unprecedented, deadly new capabilities in what is already the most strategic RTS on the market today.
- New Multiplayer Maps - 12 new multiplayer maps provide new battlegrounds or players to prove their supremacy.
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Top Customer Reviews
Forged Alliance (FA) is the "kinda" expansion to SC. It does, indeed, stand alone as a game, however many of the options are locked out unless you own SC. This could easily be a bit of a disappointment to those picking it up and not knowing the half-truth.
With that out of the way, should you own SC and FA, you are in for a treat. FA fixes many of the issues experienced with SC. Many of these issues come down to balance. The new faction is a nice addition to LAN games, and the extra units helps the distinction between the existing factions. One thing you'll notice, though, it the new faction's units are less numerous than the old faction's bolstered ranks. Perhaps not being a story-mode available faction was the reason, but it's rather silly. It makes the new faction, already functionally generic, even less identifiable to tactics and strategy.
Regardless of one faction's unit count, the other features of the game are an exciting addition, though players of SC may find the new interface a tad bit odd at first. It quickly becomes apparent the new interface is vastly superior.
If you own SC, I can easily recommend picking up FA. If you don't own SC and are an RTS fan, I highly recommend picking up both.
-Cleaned up UI. It's much more streamlined. The construction tab seemed a little too simplified at first, but it grew on me.
-Some major unit balances. Nukes have a slightly smaller blast radius and take WAY longer to build (engineer assistance does very little to aid), other end-game options have been balanced to be more employable (ex: Mavor cannon much shorter build time, nuke-sub only takes 8 minutes, all experimentals build a touch faster, amongst other things), mass fabricators have a much lower output, etc. Overall, I like the new balancing more.
-The game handles 2000 units being on screen better than the original in terms of processing speed.
-New units. A brand new alien side and each original side gets a new experimental along with 9 or 10 new units. These new units are unique to each side (ex: UEF is the only side to get a new Tech3 point defense while the other sides get other unique advantages) so it adds to the new balancing.
-Some new multiplayer maps. These maps are nicely polished and as playable as the originals.
-And of course, a new campaign. The campaign is only a mere six missions long (for each side), but these few missions last quite a while due to their difficulty and extensive objectives. On average, each mission took me about 2-2.5 hours to complete on the normal difficulty. The campaign may not be a work of genius in terms of story, but it definetely is sufficient to set a do-or-die tone on humanity's bleak outlook should you fail your objectives. (Then again, it doesn't require too much of a grand story to build up a massive army and bring the pain to the opposition.Read more ›
EDIT: APPARENTLY THEY REMOVED THIS DOUBLE-BUY STARTING IN APRIL 2012
However, in my personal opinion, SC2 is a better game. I got SC1 hoping the hardware requirements would be lower for large skirmishes, but they really aren't. SC2 is often on sale on Steam for under $4 as well.
I played Starcraft 2 from the day it was released (Waited in line at Best Buy for it and everything), and I was into it pretty hardcore for awhile. I got up to platinum solo as Zerg, and masters 4v4. Yes, it's an extremely polished game, but compared to SupCom Forged Alliance, it's completely underwhelming. As Starcraft 2 pro LiquidTLO said, SC2 is like a real-time tactics game, whereas Supreme Commander is a true real-time strategy game.
I never played Supreme Commander when it came out because 1. I was too absorbed with Warcraft 3 (Unfortunately), and 2. my computer wouldn't be able to handle it anyways. In 2013, with a custom built rig, I can run it smoothly and damn does it look good. Forged Alliance is just on a whole new level of scale. The battles are truly epic and actually require very specific tactical maneuvers. The giant experimental units and weaponry are truly something to behold. The massive explosion yielded by destroying an enemy commander is ineffable satisfying.
Overall, Forged Alliance is much more complex than Starcraft 2, but it is also much more rewarding. I wish Gas Powered Games had more cash and support to continue this series.
Most Recent Customer Reviews
Unable to contact seller, kinda pissed installation hasn't complete.Published 1 month ago by Amazon Customer
Arguably better even than it's successor, Supreme Commander 2, this is a complex Real Time Strategy game that will challenge any gamer, but is playable on many levels and a great... Read morePublished 2 months ago by Dan F. Spencer
it wont let me install. I am currently downloading tit twice now. why wont it install?Published 2 months ago by samreese1999
Great game! I enjoy playing it. The download process was smooth to get it installed.Published 2 months ago by Michael E McGuire II
One of the best old time real time strategy games EVER.Published 3 months ago by Aaron R Billerbeck