Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.
To get the free app, enter your email address or mobile phone number.
Castronova's ground breaking book remains at the top-- even after all these years-- as a must read for anyone interested in virtual worlds and the implications and promise they... Read morePublished 15 months ago by machievelli
This is a very long scientific paper of basic observations about new and unknown world of games. Writer is uncomfortable, a stranger in a strange land. Read morePublished on March 15, 2012 by Stella Stark
I feel like this is a good book but wasn't an enjoyable read like I thought it would be. Having played MMO's for the last 7 years it didn't contain much I didn't already know. Read morePublished on November 7, 2011 by Katrina Hilton
Introduction by the Editor: Once again we publish an anonymous contribution purporting to be written by "Iprofess," who presents himself as a cartoon character living in the... Read morePublished on April 26, 2011 by Berglund Center for Internet Studies
The author offers some interesting perspective, but only if you are unfamiliar with online gaming and social media. This book is very out of date now (published in 2004). Read morePublished on February 11, 2010 by C. Maddalena
Quite a bit has been written about virtual worlds recently, primarily by psychologists, sociologists, and other "people-oriented" researchers who dive in fingers- and feet-first... Read morePublished on January 14, 2010 by Michael J. Tresca
Castronova goes beyond the ideas of Virtual Reality equipment to surrender into practical virtual reality, a much more powerful and doable technology. Read morePublished on November 21, 2009 by Raul Santiago Zapata
There are many aspects of Castronova's analysis, specifically his conculusions on the social implications of virtual worlds, that I am unable to entirely rally behind. Read morePublished on September 14, 2009 by Richard Huskey