Most Helpful Customer Reviews
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18 of 20 people found the following review helpful:
4.0 out of 5 stars
Pretty good overall, January 14, 2004
That Dr. Eggman is at it again with more plots to overthrow the world. Meanwhile, Sonic is wasting away a boring afternoon at the beach and finds a top-secret super robot that can learn its enemy's moves. Is it the perfect weapon to foil Dr. Eggman or a ticking timebomb that will destroy the world? Of course, if you don't want all that plot getting in the way of your good time, you and three friends can choose from eight well-known franchise characters (or select your customized robot from Story mode) and duke it out over link cables in true Smash Bros. style. The characters' unique fighting techniques enhance the enjoyable fast-paced action in Sonic Battle's pseudo-3D arenas. While it's definitely one of the best implementations of the z-axis yet to appear on the GBA, the camera doesn't always rotate when it should. A big part of strategy unintentionally becomes staying out of blind spots. The game's strongest point is its graphics, which look great on the GBA and scale up beautifully when played through the Game Boy Player for the GameCube. Music and sound effects are whimsical and provide appropriate accompaniment to the action. The controls are intuitive and well executed, except for the blocking command. It's annoyingly difficult to time blocks correctly, but as Mel (the cook on Alice) says, "The best defense is a good offense." The biggest problem with Sonic Battle is the poor game design in Story mode. Earning Skill Points, and thereby new abilities for Emerl the Robot, is a grueling ordeal. Most battles reward Emerl with a single Skill Point. All the cool abilities cost upwards of 20 Skill Points, leading to a detrimental imbalance in the effort/reward system. A good game will make players work for their upgrades, but Sonic Battle asks too much. Still, the game can be enjoyed in multiplayer mode with the eight preexisting characters until you put in the long hours to build up Emerl.
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14 of 15 people found the following review helpful:
5.0 out of 5 stars
A good direction for Sonic!, May 15, 2005
Durability:3.0 out of 5 stars Fun:5.0 out of 5 stars Educational:1.0 out of 5 stars
(How long have a played this game, I think the record place said 96 hours or something like that!) I was suprised to hear that Sonic was getting a fighter for the Gameboy Advance, quite different from the "run to the goal" Advance series. Personaly, I like fighting games (not the bloody ones, but you know, the Super Smash Bros. types), and had very high expectations for this game. It satisified them with high action fighting and a challening story mode. In this game you can play as a variety of characters from the Sonic universe: Sonic, Tails, Knuckles, Shadow, Rouge, Amy, Cream, and the unlockabel E-102, and Chaos. You can also play as Emerl. One thing I like about this game is that there seems to be no "Strongest" character (excuding a super experianced Emerl), it all depends on fighing style (Tails and Cream work best for me). The fact you can actuall heal is cool too, as is the fact you can customize your special attacks. In Story Mode, you have to follow the story line and battle set characters, in battle, you earn cards whihc represent different attacks from the characters you fought, and skill points. If you press R to go to the customize screen you can teach Emerl these attackes if you have enough skill points. There are even altra rare ultimate attackes! When you first boot up Sonic Battle, you can only play "Sonic's story" in Story Mode, once you beat it however, you earn Tails "episode", then Rouge's episode, ect. Every character has an episode except E-102 and Chaos. Battle Mode is my fav. Play a battle on any stage, with any characters, with many customizable rules. Challenge mode is where you battle five set rounds to earn the most piont possible. Minigames are also included, though only one is single player. My only complaint is that you can't do the "virtuall training" you encounter in Emerl's episode with anyone but him. The reason I gave duribility (can you even see that rating, it made me do it and educational value [which this game does not have] when I reviewed it - it didn't make me with any other game, weird) 3 stars is that it has a variety of bad gliches, having special attacks and healing stop working is the most often occuring one. Once however, it almost deleted all my data by itself. But, these gliches could be (and probably are) a result of my playing for 96 or so hours. i recommend this game to anyone who owns a Gameboy Advance, whether you're a sonic fan or not!
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5 of 5 people found the following review helpful:
5.0 out of 5 stars
It's Super Smash Bros. Melee for Gameboy!, February 8, 2004
A Kid's Review
This game rocks! Now let my tell you why. This game is very similar to one of my alltime favorite games, Super Smash Bros. Melee. Only its characters from the Sonic the Hedgehog games! Also, when you lose a life, you dont fall off the screen like in SSBM. You just fall on the ground and dissapear. Buy this game! Its awesome!
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