"CONTENTS:
* Over 500 Die-Cut Multi-Color Counters.
* A Colorful 22"x32" Mapboard.
* 1 Basic Rules Folder.
* 1 Battle Manual.
* 2 Game Cards.
* 2 Player Cards.
* 2 Organization Cards.
* 2 Dice.
FEATURES:
? Graduated Scenario Sizes! Enjoy a choice of thirteen scenarios (separate games that can be played with these rules) that vary greatly in size and playing time. First, there are skirmishes involving a few brigades or regiments and a handful of fighter-bombers that can be played on a portion of the mapboard in a few hours. Then, battles involving larger forces such as the United States 1st Armored Division, the West German 12th Panzer Division, the Soviet 6th Guards Tank Division and a rich array of modern aircraft such as the American A-10, F-15, F-16 and F-111, the West German F-4F and Alpha Jet, the Canadian CF-18 and the Soviet MiG-27, MiG-29 and Su-24. Last, but certainly not least, a long and massive conflict that covers the entire map.
? Unique Game System! In TAC AIR, air operations are covered in detail; air-to-air combats, close-air support and interdiction missions with conventional or standoff weapons, "Wild Weasel" and electronic warfare missions, reconnaissance flights and deadly networks of surface-to-air missiles. Ground operations are not slighted either. There are ground combats between armored and mechanized units, helicopter gunships, paratroopers and airmobile forces, deadly artillery barrages and counterbattery fire, command control and supply considerations, electronic "jamming and more. In short, a complete modern combined arms air-land battle!
? Complex Concepts - Playable Mechanics! The four-page Basic Rules allow players to quickly start playing the game and mastering the system. Later, the Advanced and Optional Rules can be added as desired to allow players to choose the levels of complexity and detail that THEY enjoy."