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From the creators of the celebrated FINAL FANTASY TACTICS comes one of the most highly anticipated sequels to the "Tactics" franchise. Hiroshi Minagawa (Director), Akihiko Yoshida (Character Design), Yasumi Matsuno (Game Design), Hitoshi Sakimoto and Masaharu Iwata (Composers), all key members of the original TACTICS OGRE development team, have reunited to deliver the ultimate version of this definitive tactical RPG experience.
Sing to me of a time long past.
A time when men answered to power alone.
Ruled by steel.
Steeped in darkness.
Sing of an age called Xytegenia.
The Valerian Isles, jewels of the Obero Sea. Long a center of naval commerce, the people here have struggled throughout history for dominion over these shores.
Finally there rose a man to put an end to this conflict. His name: Dorgalua Oberyth. But history would know him as the Dynast-King.
Dorgalua took the disparate races of men calling the islands home and united them as one. For fully half a century he reigned, and Valeria knew prosperity.
But upon his death, three clans rose to claim Valeria for themselves: the aristocratic Bakram, the teeming Galgastani, and the few but hardy Walister. Valeria was once again in the grip of a great blood war.
The Bakram and the Galgastani quickly divided Valeria between themselves, and an uneasy quiet has since settled over the isles. Yet none believe the calm will last.
"There is blood on my hands, how long till it lies on my heart?"
Denam joined the Resistance after his father, Prancet Pavel, was taken in a Dark Knight attack on their hometown of Golyat. Denam now fights the oppression of the Bakram and Galgastani alongside his sister, Catiua, and childhood friend Vyce. Denam possesses a strong sense of justice and the will to see his convictions through. Yet these are tempered with caution and doubts about the war that must be waged.
"Promise you'll never leave your sister."
Born the 15th day of Darkscale
Denam's sister and fellow Walister, Catiua has a deep and abiding love for her younger brother. After losing their mother at an early age, the task of raising Denam and Catiua fell to their father, an abuna in the church. Under his guidance, Catiua trained to become a sibyl. Now, along with Denam and their childhood friend Vyce, Catiua works as a member of the Resistance. She fights not for a grand cause, but for fear of losing her brother.
"I have no love of war. But I'd sooner die on my feet than on my knees."
Born the 14th day of Godscale
Orphaned when his father, his only remaining family, was slain by the Dark Knights, Vyce joined the Resistance to fight against any who would oppress the Walister. A man of deeds, he and Denam complement each other well.
As Denam makes decisions, the story takes on new shape—a true multi-story system!
Not only Denam's story, but the stories of those around him evolve based on your choices. Watch as former enemies become allies, new characters join the story, and familiar scenes take unexpected twists. It's a different tale with each telling.
When Denam moves across the world map, a battle may take place at his destination or along the way. The battle party screen appears when Denam is drawn into a battle. Here, you can select the units you wish to deploy, as well as examine unit stats and change equipment. The maximum number of units will vary depending on the battle. The terms of victory are displayed as the battle commences. Meet these conditions to win the battle. In "Vanquish" missions, defeat the specified unit to win, or all enemies if your instructions are to "Vanquish All Foes." Friends and foes alike take turns based on their RT (Recovery Time), a value determined by each unit's speed and equipment. A unit's turn is known as its AT, or Attack Turn. When the terms of victory are met, the battle is won. If the terms called for defeating a specific unit, the battle ends when that unit falls, regardless of what other units remain standing. After winning a battle, the results screen lists items collected from bags of loot left unclaimed on the battlefield. Note that any unclaimed tarot cards will be lost. You can also see how many experience and skill points your units earned.
In TACTICS OGRE: Let Us Cling Together, you will experience a lost tale of political intrigue, conquest, and rebellion. It is your choices through a branching storyline that determine the fate of the Walister Resistance, characters in the game, and the story as a whole. Your rebellion is enhanced with reworked visuals, effects, a re-arranged soundtrack by the original composers, new character growth mechanics, and a new Wheel of Fortune system that adds even more replay value to the game. Get ready for an evolved "tactics" gameplay experience on the PSP!
I played Final Fantasy Tactics before I ever played a Tactics Ogre game(which was the precursor to FFT.) I finally got to experience it in this version and was quite pleased. Read morePublished 2 months ago by MSMJ Shaffer
The great tactics game comes to PSP! This is the same classic with better graphics and sound, well worth playing even more so if you are a fan of FFT!Published 3 months ago by Matthias B.
A must have clasic to any rpg tactical fans collection. This one started it all and I would definitely say this is the most challenging title of the tactical rpg genre.Published 3 months ago by Ranger Bob
100 hours and still not even beaten the first of many multiple endings. one of the best games for PSP I've owned yet. Read morePublished 4 months ago by Taylor
This is my all time favorite tactics game. It's challenging and fun and has a cool story line.Published 6 months ago by imaprettygnome