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Take Command: Second Manassas

Platform : Windows XP
Rated: Teen
4.3 out of 5 stars 63 customer reviews
Metascore: 74 / 100

Available from these sellers.
  • Incredible realism, content based on material from Library of Congress. Details like ballistics, flags and more are also historically accurate.
  • 48 Scenarios during 3 battles, 2nd Manassas is one of them. There are several ”what if” scenarios.
  • 5 Gigantic battlefield maps, the most accurate American Civil War battlefield maps available in a PC game.
  • Several modes of play available, you can customize, play completely historical etc.
  • 1000’s of troops like Infantry, Cavalry, Artillery etc.
5 new from $33.99 10 used from $25.00 1 collectible from $34.95

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Product Description

2nd Manassas is the titular 1862 battle of the American Civil War, proving pivotal to the engagement of the Northern Virginia Campaign. It focuses on the essential elements of decision-making, and forces the player to Take Command. It’s based on MadMinute Games’s award-winning real-time game engine, which has been hailed by many critics as the greatest tactical Civil War PC engine of all time.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • Item Weight: 3.2 ounces
  • Media: Video Game
  • Release Date: April 18, 2006
  • Average Customer Review: 4.3 out of 5 stars  See all reviews (63 customer reviews)
  • Amazon Best Sellers Rank: #33,982 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Top Customer Reviews

By Brett R. Schulte on April 23, 2006
In the interest of full disclosure I want to mention that I was an uncompensated playtester for this game. I've been a Civil War buff for almost all of my 27 years and I've been playing Civil War computer and board games since the age of 6. I can honestly say that this is the best Civil War game for computer that I've ever played. The first time I played MMG's first game, Bull Run Take Command 1861, I knew I was hooked. The game truly makes it feel like you are there. Your heart pounds as the enemy line dissappears behind a ridge and then reappears minutes later...and much closer! The explosions around and over your troops as they take artillery fire indicate that this isn't going to be an easy fight. The game is also extremely moddable. Do a web search on Take Command or Mad Minute Games and you'll find numerous fan sites (including mine) that offer new scenarios, new graphics, new sounds, new OOBs, etc. Honest Abe is correct when he/she says that there is no multiplayer. However, the game is great even without multiplayer. Open Play offers unlimited gaming and you'll never have the same experience twice. If you don't believe me or the other reviewers who gave this game a positive ranking, feel free to try the free demo, available at many places. If you are a Civil War buff and you play computer games, you will absolutely love this one.
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No other tactical Civil War Game made for the computer even comes close to matching the realism or sense of "being there" present in Take Command 2nd Manassas. Graphically, Take Command is the most visually impressive Civil War Game available. This newest version of Take Command includes multiple uniform types for each side's infantry (among them some particularly impressive New York Zouaves and Iron Brigade "Black Hats"). Different versions of the Army of Northern Virginia Battle Flag, individual State/Regimental flags, and separate graphics for rifled and smoothbore artillery are other nice graphical touches, while the High Resolution sprites, look pretty good up close. Furthermore, Take Command is the first 19th century tactical game to present units at a 1:10 scale (older games generally used a 1:50 or 1:40 scale) and actually track the action of each and every soldier/sprite on the screen. Watching a division step off to attack and shake out into battle line when is a truly impressive sight. In scenarios featuring both full armies on the field, you can have over 10,000 figures battling out at the same time.

Game play in Take Command is enjoyable and tactically challenging, and in many ways it is more of Civil War command simulator than a game. Take Command is one of the few 19th century tactical games to actually try to simulate and differentiate between different levels of command. In some scenarios, you are a simple brigade commander and in other scenarios you command the whole army. Even more impressive, you can give orders to your subordinate units and they will generally try to carry them out to the best of their ability (though good luck trying to get an aggressive general like John B. Hood to defend), while at the same time you will receive orders from above.
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This is the game I have dreamed about for years! This is a must buy for any history buff who also enjoys wargaming. The game's realism is superior to anything ever presented in a war game, from the painstakingly rendered terrain to the same care in researching and presenting historically accurate scenarios. The game is tremendously immersing - the "you are there" factor is off the charts, from the realistic AI, which represents personalities and their reaction to stressful situations on a level not shown in any game I can think of, to the booming cannon and rolling crash of small arms. I cannot recommend this game enough. And yet, to top it off, this is not a game from some giant developer. This is a product of two dedicated guys, who gave it their all in its creation. 2nd Manassas and its eagerly awaited sequels, representing other Civil War battles, are slated for gaming history. Dig in!
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To anyone who's interested in a realistic American Civil War tactical game which delivers plenty of historical insight into how these battles were fought, I highly recommend you download the demo for this game, and try it for yourself. The demo is lacking some of the features of the full game (especially high res uniforms, for those with 2 gigs of video RAM, and the linked scenarios), but you will get an idea of how the game plays.

Simply put, this game is the best on the subject ever made for the computer, and it rivals, in some respects, the wonderful 'Regimental Sub-Series' paper wargames (the latter are loaded with historical insight, but also require quite a bit of bookkeeping, and are a major time committment).

One really nice addition to this release from the first game (the unmarketed, and largely unknown 1st Manassas, from the same design team), is thhe linked scenarios -- if the player does well enough in the first scenario of a chain, he 'unlocks' the next in line, and plays it as the follow-up, etc. It forces the player to be a litte more conservative with his soldier's 'lives', as he will need them down the line.

Highly recommended to anyone interested in the subject, or to anyone who enjoys a great wargame. The only reason I rate this a '4' for fun is because it lacks multiplayer -- MadMinute is not some large software house, just a couple of guys doing this in their spare time, so they were not able to get it in. Too bad, as this would be a blast playing online with a friend -- the wonderful, large maps, and the fog of war would make for plenty of sneaky surprises. Oh well, maybe in the next game, if this one is a success.
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