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4 of 4 people found the following review helpful:
4.0 out of 5 stars Let your Players be the characters they dream of..., April 28, 2000
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This review is from: Talent Law (Rolemaster Companion) (Paperback)
Talent Law is a supplement for the Rolemaster Standard System game that is designed to replace the "background options" section of the original rulebooks.

Through a point-based system, players can now choose the Talents, Special Skills, Abilities and Flaws they want, rather than being completely random as is standard in the regular rules.

The book provides a greater breadth of options, and that's a good thing, because when your players can create a character much closer to what they envision, that improves the game for all.

Note: some of the talents vs. flaws may feel a bit unbalanced to some, so GM's should carefully consider the impact it will have on their games. But you can always disallow anything you feel is out of hand.

Overall, this is a great choice if you favor design of your heroes over pure, random design (although the Talents and Flaws all have random charts available should you choose to go that route.)

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Talent Law (Rolemaster Companion)
Talent Law (Rolemaster Companion) by John W., III Curtis (Paperback - Dec. 1996)
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