- For 2-6 players
- Takes about 2 hours to play
- Tons of replay value
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Most Helpful Customer Reviews
13 of 13 people found the following review helpful:
5.0 out of 5 stars
A blend of a choose your own adventure book and a role playing game.,
= Durability:5.0 out of 5 stars = Fun:5.0 out of 5 stars = Educational:4.0 out of 5 stars
This review is from: Tales Of The Arabian Nights (Toy)
Tales of the Arabian Nights is a fantastic board game for you and 5 of your friends. While the player pieces may feature classic Arabian Nights characters like Aladin and Sinbad, these pieces are merely place holders for a story of your own. The story is created by players taking turns having a series of encounters as they travel the world. Each encounter is in the form of a card which will direct you to a chart in "The book of stories." From this chart you will discover what you have encountered, whether it be an Enchanted Hag or a Bumbling Efreet. Then the player is given a series of choices as to how they wish to interact with the encounter. For example, if you encountered the Enchanted Hag you could choose to: question her, attack her, aid her, seek aid from her, hire her, or court her. Which ever choice you pick directs the player to a paragraph in "The book of stories" which tells the players what happens.
Keeping true to the theme of Arabian Nights, someone has to eventually win by returning to Baghdad to become the Sultan. The Book of Stories is the most important piece to this game. It includes 2600 paragraphs of adventures making it unlikely you will experience the same story twice. Who might like this sort of game? This is a game appreciated by people 13 to 113. Children 12 and under will love this game but struggle with some of the language and with locating paragraphs in "The Book of Stories." This is an excellent game to introduce to your wife or significant other if they do not play many board games. Especially if they have any interest in, for lack of a better term, "ancient" Middle Eastern history, culture, and literature. The biggest problem with this game is the initial parameters can lead to a 3+ hour experience but the rules include ways you can distill your trip through the world of Arabian Nights down to an hour or less. I am not an employee of Z-Man games, nor have I been compensated to do this review. I am a gaming Nerd and proud to represent my culture anywhere it is found in the tubes. If you have any other questions about this product, post and I will certainly try to reply. Best wishes and Happy Gaming, Matt Aksamit
4 of 4 people found the following review helpful:
4.0 out of 5 stars
An excellent adventure game,
By
= Durability:4.0 out of 5 stars = Fun:4.0 out of 5 stars = Educational:4.0 out of 5 stars
This review is from: Tales Of The Arabian Nights (Toy)
Tales of the Arabian Nights by Eric Goldberg (Z-Man Games). Tales is an adventure game set in the mythical world of Middle Eastern folklore. You will find talk of friendli Djinni, wicked Efreeti and scheming viziers. The theme is excellent, and the game really delivers a fun feeling of adventure.
The way the game works is that you have a character chosen at the start of the game, such as Sindbad, Aladdin or Scheherazade. You then choose a victory condition, which is a number of Story points and Destiny points that together total 20 points. What you do then is travel the world and have encounters. You determine the encounter by drawing from an Encounter deck and then rolling on a chart in the Book of Tales, which determines what you encounter. After what you encounter is determined, the player decides how he responds. Each category will have a list of responses, and this will result in a paragraph from the Book of Tales, which in turn may give choices based on skills your character possesses. That may seem like a lot to digest, but here is an example: I am playing Aladdin, and on my turn a I move a few spaces. I then draw an Encounter card, which is a Prophet. The card also has a number which corresponds to a chart in the Book of Tales. I roll a number on this chart, giving the Prophet an adjective: he is now a Mad Prophet. I then choose how to react to him. In this case, I will Rob him (I am Aladdin, a street rat, after all!). Another player who has a list compares my choice to a list and tells the player with the book what paragraph to read. The paragraph indicates that I stage a scheme with accomplices to take his wealth, and it goes well, but alas, he is poor. There are then two results, based on whether or not I have a specific skill. I do not, thereforefore I earn a single Destiny point and my turn is over and passes to the next player. What I like about this game is that it is an adventure game that seems to have enough variation to play over and over again. The number of encounters make it unlikely that one will repeat in the same game. A common issue with games in the genre is that they easily go stale. After about 5-7 plays, I still see myself playing this game more. As a person with a game library of more than 300 games, that is saying a lot. I'd play this over Runequest or Talisman any day. There are some statuses that a character can acquire that sometimes seem a bit punitive. In addition to awards, a character may end up with a status of some sort. Some are good (Blessed and Vizier, for example), some are a mixed bag (Married and On Pilgrimmage), and some are just nasty (Accursed, Enslaved and Grief Stricken). The mentioned ones are not the entire list, but the bad ones just seem to stick around forever and some take away choices, or require specific choices. A minor dislike, but worth noting. Tales of the Arabian Nights is a great adventure game. Don't open the box and expect to play this like a strategy game, though: it just isn't. You can't reliably expect to plan a strategy and execute it. It's a fun, random romp through a story-rich world. Expect to be amused by this light-hearted and enjoyable game.
2 of 2 people found the following review helpful:
4.0 out of 5 stars
Beautiful game that is fun to play!,
By
= Durability:4.0 out of 5 stars = Fun:4.0 out of 5 stars = Educational:3.0 out of 5 stars
Amazon Verified Purchase(What's this?)
This review is from: Tales Of The Arabian Nights (Toy)
I'm an experienced gamer with well over 500 games (mostly Euros) in my collection.
I absolutely love this game. First of all, the production values are out of this world. The game is absolutely beautiful, with out of this world artwork. I also think that the gameplay is very fun. With the right group, the game can be a laugh riot. The stories that come out of gameplay are fun and surprising. The game plays like a huge "choose your own adventure," which can be really fun. It will frustrate certain gamers, however. All that said, the game does have a few flaws. First, the playtime is considerably longer than the box suggests, particularly with the maximum number of players. Second, if winning or losing is important, this is not the game for you. The game is always about the experience of playing, and the winning is more or less arbitrary. There is no skill to be applied to this game. It is 98% luck. That will REALLY bother some gamers. If you're looking for a FUN game with great production values, this is it. However, if you need strategy to enjoy a game, stay FAR, FAR away.
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