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40 of 45 people found the following review helpful:
4.0 out of 5 stars At the Very Least: Good Fan Service
Tales of the World: Radiant Mythology marks the first Tales game in the US to appear on the PSP. The overall product is good, but for those who've never played a Tales game before... this isn't a "real" Tales game. In short, like a lot of spin-offs, this thing is more for the fans than actually attracting new people to the series. If you're a fan of the Tales game, you...
Published on July 18, 2007 by S. Rhodes

versus
3 of 3 people found the following review helpful:
3.0 out of 5 stars Good start but poor finish
The combat system is actually pretty good in this game. The plot is it's downfall and by the end I had ceased to care and really just wanted to get it over with. The characters don't develop and there is no way to empathize with the character you play as. The plot becomes very predictable and there are no surprises in the end.

The other major problem is...
Published on March 24, 2009 by Galen


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40 of 45 people found the following review helpful:
4.0 out of 5 stars At the Very Least: Good Fan Service, July 18, 2007
= Fun:4.0 out of 5 stars 
This review is from: Tales Of The World: Radiant Mythology (Video Game)
Tales of the World: Radiant Mythology marks the first Tales game in the US to appear on the PSP. The overall product is good, but for those who've never played a Tales game before... this isn't a "real" Tales game. In short, like a lot of spin-offs, this thing is more for the fans than actually attracting new people to the series. If you're a fan of the Tales game, you might like this. New to the series? This is not the game to start with.

The game begins by letting you create your own character. You can choose to be a boy or a girl. Choose their hair, their face, their job class and even their voice. There's not as much customization here as it sounds, as your choices for each category are pretty limited. Once you've created a character the story begins. The game takes place in the world of Terresia, where you'll awaken at the base of the World Tree. You then come to discover that you are a Descender and that you must defeat The Devourer in order to save the world. If this doesn't sound like much of a story to you, that's because it's really not. Tales of the World: Radiant Mythology is a dungeon crawler, and like a lot of dungeon crawlers, the storyline isn't much to get excited about, nor does the game put a huge emphasis on it.

The good news, however, is that the characters do indeed make it interesting. Particularly because you meet characters from other Tales games and they aren't out of character at all. The Tales series is famous for creating memorable characters, and being able to have memorable characters from other games in the series like Lloyd Irving (from Tales of Symphonia) or Luke von Fabre (from Tales of the Abyss) or Senel Coolidge (Tales of Legendia) join and fight alongside you is just cool. What's even better is that the dialog in the game between the characters is fantastic. They make references to other games and everything. The dialog also feels quite natural and strong. It's also nice that each character maintains their distinctive personality, which is quite unique to only them. There's a good sense of humor here as well, especially with all the references made to other Tales games.

The downside, however, is that they won't join you from the start. You have to acquire a certain amount of fame before they'll actually join you. This can only be done by completing the games various missions. Once you gain enough fame, you can start taking characters from the Tales games with you on missions. In the meantime, you can get other characters to join up with you who aren't Tales characters, but they're fairly generic, only having a name. You won't learn about them at all. It's obvious that Namco Bandai's focus was the pre-existing characters.

Playing the game itself can and often is a blast. There are tons of missions to play through in this game. Almost an endless amount. There's plenty of time to battle, and the battle system here is fantastic. Anyone who has played a Tales game knows what to expect. You can run around freely, casting spells or hacking up your enemies. There are times when it feels like button mashing, but for the most part, it's quite fun. Especially because it's not so menu focused. It's also fast paced. In battle you move around freely, landing attacks whenever you can. Each and every character also has their own unique attacks called Artes which require Tech Points (TP) to use. There are plenty of ways of taking down your enemies here.

While you control one character, however, the other ones are controlled by AI. In a lot of RPGs, AI controlled characters is usually not a good thing. In Tales of the World, however, it's really not so bad. You might think you'll have to spend a lot of time reviving and healing them, but most characters do a decent job of keeping themselves afloat. That does not mean, however, they're flawless. There will still be moments of your AI controlled buddies just rushing into a fight only to be smacked by a devastating attack, but it's nice to know that they can survive without you and that they actually are smart. If things aren't working out for you, however, you are able to change up the strategy for them in various ways. You can order them to attack using more Artes or perhaps you don't want them using artes at all. Perhaps you want a certain character to keep their distance, or you want someone to attack any nearby enemy. It can be done here. Another neat thing is that you are not restricted to using your created character. If anyone is in your party you can switch and control them if you wish.

Tales of the World is fun to play, but it does suffer from one very large problem... and it's the same thing that most mission-based dungeon crawling RPGs suffer from: The simple fact that after a while the game becomes incredibly repetitive. There are a ton of missions, but a lot of them share the same objectives and will send you to the same areas over and over again. Likewise, what would a dungeon crawler be without a few fetch quests? There are some missions where you'll be sent to eliminate a certain number of a specific monster. Some where you'll be sent to fetch items and some where you'll need to craft items and such. Not all the missions are winners, of course, and sometimes the objectives just feel dumb. Get three logs for a guy? That's not a mission. That's a chore.

Certainly it's fun to battle in Tales of the World, but after a while doing the same stuff over and over and fighting the same enemies over and over and going to the same dungeons over and over is just too much. You're not getting a huge expansive world to explore here, and you're not getting a huge epic storyline. Two things the Tales series is known for presenting. Thus, if you're new to the Tales series and this is your first game... you'll probably wonder just what it is fans of the other Tales games are getting all excited about. In short, you've got to be prepared for repetition here. At least combat is fun enough to keep you going, but for some RPGers, the repetitive nature of the dungeon crawling can be a huge turn off.

On the positive side, however, outside of the games repetitive nature, the graphics are some of the best to hit the PSP. They're very colorful and detailed. Likewise, each of the characters from previous Tales games are easily recognizable. The character models themselves are really detailed. The game also doesn't suffer from long load times and runs pretty smoothly. The music is also really good. Some of it is from other Tales games, but a lot of the original stuff is pretty good too. Although, some of it just isn't memorable, despite being good.

The voice acting varies. Sometimes it's done very well and other times it's not done quite as well. For some characters they definitely have the right voices, but sometimes you feel as if the voice acting isn't being done as well as it can be and some of the characters sound robotic. Often times, however, it is good. You'll be able to tolerate most of it, especially when they're lively and energetic. The case of bad voice acting isn't a huge occurrence in the game, but when it comes it can be really annoying.

If you've played through some of the Tales games with voice acting (particularly Symphonia, Legendia and Abyss) it should be noted that most of the voice actors didn't reprise their roles. In the long run it isn't much of a problem, but if you found yourself acquainted with certain characters, you know what kind of personality they have... and some of these new voice actors don't fit the bill for the personality of certain characters.

Tales of the World: Radiant Mythology is a fairly good RPG for the PSP, especially because the PSP lacks a lot of good RPGs. It's just too bad that it had to be a spin-off and a dungeon crawler to boot. As fan service to fans of the series, it's great. If, however, you've never played a Tales game before, Tales of the World: Radiant Mythology is not going to have you screaming for more.

Pros:

+Beautifully detailed game
+Characters from previous Tales games are playable
+Solid voice acting
+Fantastic dialog between characters
+Tons of funny moments
+Tons of missions to enjoy (the game is huge)
+Fantastic combat system

Cons:

-You're not getting much of a good storyline here
-Some of the voice changes could annoy hardcore fans
-Like a lot of Dungeon Crawlers, this game gets repetitive after a while; going to the same place over and over as well as taking on the same enemies over and over and all that can get extremely repetitive after a while.
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10 of 10 people found the following review helpful:
5.0 out of 5 stars Not just for Tales fans., March 30, 2008
By 
Andrew Strozier "Spectre" (Miami, Fl United States) - See all my reviews
= Fun:4.0 out of 5 stars 
This review is from: Tales Of The World: Radiant Mythology (Video Game)
Having never played any games in the Tales series for much longer than an hour, I was a little worried about buying this game. A friend of mine highly recommended the game, but he was a huge fan of the series. Well having played the game for dozens of hours, I can say that if you're a fan of action-RPGs, this game will suit you.

This game is meant to be a sort of fanservice for people who have played any of the Tales games, such as Tales of Symphonia, or Tales of the Abyss. Several characters from those games are present in this one, and play parts in the quest to save this world. You play as a character you create, assisted by a miniature creature named Mormo. Tales veterans will be delighted as Tales characters seem to come out of every outface of the game's plot. They can be recruited to your party, but usually only on a temporary basis. Having never played a Tales game, there was no nostalgia or anything for me, but I'm sure people who have played as Stahn or Luke before will be happy to do so again.

The game's plot, while not anything revolutionary, is sufficient for a game which is meant to be a action RPG / Tales showcase. As mentioned before, you're basically yourself, and your mission is to save the world with the help of Mormo and eventually a large cast of Tales characters. You'll run into a few original characters as well, including the main antagonist - Widdershein. If you've played Final Fantasy VII, think of a kiddie Sephiroth, and you'll get the picture. The characters are fairly well developed through cut scenes and conversations.

The graphics are great for a PSP title, the music isn't bad, and the voice acting is great - no qualms there.

This game has a lot or replay value. Finding rare weapons through quests and repeatedly killing enemies can be a rewarding experience since they show up on your character (for example, when you ninja leggings, you'll see them on your character's feet), and mastering different classes means there's plenty of ways to play the game if you get tired of being a warrior or a priest(ess).

My main issue with the game is the complete lack of variety of quests in the game. The majority of the quests in this game are either "Kill [some number] [some monster]." or "Collect [some number] [some item]s." There is the occasional opportunity to fight a boss or Tales character one-on-one or one-on-two or even one-on-three, but those are few compared to the fetch quests strewn about the game. Fortunately, I found leveling-up my character and collecting items fun enough to forgive this flaw.

So despite knowing next to nothing about the Tales franchise, I found this game to be very enjoyable and fun to play. At current, I've got over 50 hours of playtime on the game, and it's still appealing to play. If you've played any Tales games and enjoyed them, then this is an excellent buy. If you're as new as I was to it, then I'd encourage you to give the game a go.

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10 of 12 people found the following review helpful:
5.0 out of 5 stars Tales of the World: Radiant Mythology is the Best Game Ever!, September 16, 2007
= Fun:5.0 out of 5 stars 
This review is from: Tales Of The World: Radiant Mythology (Video Game)
I have never played a Tales game before, so my review is not comparing it to others. Before I got this game, my favorite game had been Splinter Cell Essentials. This had been getting some reviews that were WAY too low, and I think Tales has been, too.

This game is AWESOME! The real-time battle system, the different classes and learning new Artes, the different quests and monsters, the AMAZING GRAPHICS and tons more makes this game one of the funnest games on the PlayStation Portable system. If you are a RPG or PSP fan, you must have this game!!!!
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3 of 3 people found the following review helpful:
3.0 out of 5 stars Good start but poor finish, March 24, 2009
By 
Galen (Tampa, FL US) - See all my reviews
(REAL NAME)   
= Fun:3.0 out of 5 stars 
This review is from: Tales Of The World: Radiant Mythology (Video Game)
The combat system is actually pretty good in this game. The plot is it's downfall and by the end I had ceased to care and really just wanted to get it over with. The characters don't develop and there is no way to empathize with the character you play as. The plot becomes very predictable and there are no surprises in the end.

The other major problem is the scale; the world in which Radiant Mythology takes place is actually rather small so there is no fun in exploration. For the most part you keep going back and forth from one dungeon to another and fighting similar monsters again and again.

Overall I have to give it a very average rating because after you've mastered combat and seen the rather spartan world that you play in it becomes monotonous.
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2 of 2 people found the following review helpful:
4.0 out of 5 stars Great game for the most part but it could be better., July 3, 2009
= Fun:5.0 out of 5 stars 
This review is from: Tales Of The World: Radiant Mythology (Video Game)
Tales of The World Radiant Mythology is the fifth installment in the Tales of The World Series. Like other Tales of The World games characters from past Tales games join you on your adventure. This is a very good "pick up and play" game as you could play for five minutes or five hours depending on what mood you're in and stop playing when you get bored or tired..


Gameplay 8/10

The gameplay in Tales of The World Radiant Mythology is quest based or mission based as I like to call it. You accept missions from the Guild which can consist of fetch quests to rescue missions. The story quests are marked in blue and appear after you've earned enough points to do them. This point system is called fame points. Fame points are used to make story quests become available as well as to get the Tales characters to join you and if you are too low on fame points you may have some trouble recruiting them. However, if you are having trouble recruiting Tales characters there are also regular "Mercenaries" you can recruit. These "Mercenaries" unlike the Tales characters will level up alongside you even when you don't use them and are pretty powerful despite what some people might think.
The battle system is possibly the greatest aspect this game has to offer. This game uses the 3D battle field that Tales of The Abyss had and this reviewer just loves it. You can have anywhere from one to four characters in your party at a time and they stay with you either until you go back to the inn and switch them out or complete a mission and collect your reward.


Story 4/10

I don't think very many people will disagree with me on the fact that the story is the game's biggest flaw. You're this guy or girl, depending on what gender you choose at the beginning of the game, created by a tree to save the world. You join up with a band of worriors to help free an opressed town and defeat a bad guy who looks kinda like Sephiroth off of Final Fantasy 7 when he comes into the story.
One thing that makes the story so bad is the game's original characters. One character in particular that bugs the crap out of me is a flaying cat looking thing named Mormo. Let me start off by saying that the creators of the game obviously got the idea for Mormo from a creature named Momo off of the hit anime series "Avatar The Last Airbender". Just go to photobucket.com and type in Momo look at him and them type in Mormo and look at him and you'll see what I mean. What's even worse is that he talks for you throughout the entire game which annoys me I mean they have different battle voices you can choose for your character surely they could have used those voice actors in the story instead of some flying cat thing that never shuts up. So to summerize it yeah the story pretty much sucks.


Graphics 10/10

This game has some of the best graphics for the PSP. The character models and landscape designs will make you feel like you're playing a PS2 game.


Sound 9/10

The BGMs in this game are pretty good and battle music from previous Tales games can be heard here too. The voice acting in the game is also well done and despite from what other reviewers have stated I have heard voice actors from privious Tales games resume their roles here though not all voices are the same but some are.


Summary

Tales of The World Radiant Mythology is a good game for any die hard Tales fan or dongeon crawler lover. Non-Tales fans who want to give the Tales series a shot shouldn't start with this game but hey it was Kingdom Hearts that got me into Final Fantasy. So overall it's a pretty good game they just could have made it better.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Never been into RPG games, but this won me over!, June 21, 2009
= Fun:5.0 out of 5 stars 
This review is from: Tales Of The World: Radiant Mythology (Video Game)
I have never been very interested in role playing games before. That's why I was surprised at how interested I was recently when I sat down with a friend who was playing this game. Perhaps Radiant Mythology is just easier for an RPG novice than other titles in the genre. Anyway, I decided to give it a fair chance, and started up my own file.
Radiant Mythology's storyline and style of play is very intriguing. Instead of pushing a player through all of the tutorial aspects immediately, the player learns the basics initially and then learns further skills (such as forming parties) as the main storyline progresses. The main storyline is connected through major quests, which can be chosen among other regular quests. These quests typically include hunting, gathering, or refining.
The rest of the game is quite well-rounded too. First of all, I like how I can save virtually whenever as opposed to having to play up to certain milestones. I usually don't play games for long stretches of time in one sitting and therefore have trouble getting anywhere in games that won't let me save my progress often. As far as character outfits go, I was surprised when I found I could dress my character in casual clothes (swim suits and P.E. uniforms?!) in addition to the standard armor options, which themselves vary nicely and provide many options for players to create custom-styled characters. The computer players that you interact with as you travel through the game are interesting, diverse, and less annoying to have to read or listen to than in other games I've played.
Ultimately, I can't fairly recommend this game to RPG-veterans since they would likely have a different experience with it than I have, but I can say that I would encourage any casual or novice RPG gamer to give this title a fair try just as I did. I'm definitely glad I did.
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2 of 2 people found the following review helpful:
3.0 out of 5 stars Kingdom Hearts for the Tales of Series, August 18, 2008
By 
KQswst104 (Southern CA, United States) - See all my reviews
= Fun:4.0 out of 5 stars 
This review is from: Tales Of The World: Radiant Mythology (Video Game)
This isn't a bad game, but you need to remember that this isn't really a Tales game. Though fun to play, the tone is more serious and the battle system is all in real time instead of random battles that are in a separate screen. It is also much more of a button masher, instead of the fighting game like controls Tales fans will be used to. This game is to the Tales of Series what Kingdom Hearts was to Final Fantasy in that you will see some of the characters now and again, but for the most part it's a different universe. Interestingly however, instead of playing as one character, in this game you get to choose what you want the character to look like and how you want them to sound, which is a nice addition but feels out of place for a tales game.
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2 of 2 people found the following review helpful:
5.0 out of 5 stars Tales of the PSP, November 2, 2007
= Fun:5.0 out of 5 stars 
This review is from: Tales Of The World: Radiant Mythology (Video Game)
It is the game I bought a PSP for last month. Having played Tales of the World 3: Narakiri Dungeon (Japanese Import), Symphonia, Phantasia (Game Boy Advance Version) and Tales of the Abyss, I can tell you your money is well spent when you buy this game.

Like the other Tales games, Radiant Mythology unique battle system keeps you focused at all times. Although the Story and seemingly broken customization system leaves you wanting, the fact that characters from every Tales game released up to now is in it (some playable) is enough for any Tales fan out there.

It's an awesome buy for anyone looking to try something new. I'd reccommend getting it through Amazon as it's become near-impossible to find in stores.
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5.0 out of 5 stars Wow, December 31, 2011
= Fun:5.0 out of 5 stars 
This review is from: Tales Of The World: Radiant Mythology (Video Game)
This is one of the best psp games I have ever played. The graphics are fantastic and there is so much to do. I played this game once many years ago and again another time and fell in love with it. I never played any of the series before, but I really like this one. Very understated game for the psp.
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5.0 out of 5 stars A Good Addition to the Series, December 27, 2011
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Tales Of The World: Radiant Mythology (Video Game)
Tales of the World: Radiant Mythology, is a very different type of Tales game, but still very true. Running more like an MMO would, it plays similar to Tales of Symphonia: Dawn of the New World does with the Katz Guild Quests, only the entire game is done through those types of quests. Putting a fair few previous Tales characters together in one game, this game really makes a Tales gamer laugh, sneer, and smile over and over again. If you enjoy the Tales series, this game is a good buy, you'll enjoy it.
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Tales Of The World: Radiant Mythology
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