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Tales of Zestiria - PlayStation 3

4.1 out of 5 stars 131 customer reviews
| 21 answered questions

List Price: $49.99
Price: $27.97 & FREE Shipping on orders over $49. Details
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Playstation 3
61 new from $26.92 9 used from $22.99
$27.97 & FREE Shipping on orders over $49. Details In Stock. Ships from and sold by Amazon.com. Gift-wrap available.

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  • Tales of Zestiria - PlayStation 3
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  • Tales of Xillia 2 - PlayStation 3
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  • Tales of Symphonia Chronicles - Playstation 3
Total price: $69.95
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Color: Playstation 3
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Product Description

Color: Playstation 3


Product Information

Color:Playstation 3
Product Dimensions 5.3 x 0.6 x 6.7 inches
Item Weight 4.8 ounces
Shipping Weight 4 ounces (View shipping rates and policies)
Domestic Shipping This item is also available for shipping to select countries outside the U.S.
International Shipping This item can be shipped to select countries outside of the U.S. Learn More
Item model number 11146
Customer Reviews
4.1 out of 5 stars 131 customer reviews

4.1 out of 5 stars
Best Sellers Rank #3,484 in Electronics (See Top 100 in Electronics)
#264 in Video Games > PlayStation 3 > Games
Date first available at Amazon.com December 20, 2013

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Customer Reviews

Top Customer Reviews

Color: Playstation 3
I have always been a big fan of the Tales games, and I play them I soon as I can get my hands on a Japanese release, as well as pre-order any localization's. I imported Zestiria back in January and have already completed the game, and I am now on my second playthrough with my reserved pre-order copy. I will start out first by talking about some of the things that I like. Zestiria's story unravels quickly once you hit a certain event. Sorey is a friendly young man, but he's perhaps a bit too eager to take on his destined role of responsibility. He's a decisive protagonist who's headstrong, and as the Shepherd, it falls to him to steer the world back on track and fend off the encroaching darkness. It touches on a lot of interesting points with regards to religion, personal beliefs, politics, relationships, and what it means to be human. The new edition also features dual voice-over for the first time in a major Tales release, with Japanese and English.

This isn't an open world game, but it does feature numerous large areas that can be freely explored. They're more vast than the connected locations of Tales of Xillia, and they're quite pleasing to the eye. Even though the freedom to wander around open areas gives a better sense of a grand quest, maps can be a little sparse. The player will spend a lot of time running from one edge of a location to another just to see whether or not there's a treasure chest hiding in a corner, and in return it begin to can feel repetitious. There are however a few giganto monsters and it does have a battle arena that can mix things up from time to time. Zestiria's combat is fast and dynamic once you've gotten used to the basics. Everything revolves around different kinds of artes, which are essentially techniques.
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By Kat D on March 14, 2016
Color: Playstation 4
This is the first Tales game I haven't loved. I don't even like it. I don't know if something was lost in translation, but the conversations are some of the most childish fluff I've ever come across outside of fanfic sites, and sometimes the characters' reactions to things being said or done make absolutely no sense. I'd give the most recent example, but it'd be a huge spoiler... Let's just say your party is talking to someone, and something is all one person's fault, but why or how is never explained. Everyone is just like, yeah that's so sad "character" did that, and I'm completely lost as to how that character had any control over what happened at all. It'd be like dropping a penny and someone else blaming you for your neighbor going bankrupt (and you agreeing and burning down your house in response). 30 hours in, and I don't care about the characters, I don't understand the whole malevolence thing (has nothing to do with being evil), and I still have a hard time getting special abilities, like mystic artes, to trigger in battles, even though I am doing exactly what I should be to get them to work. The grade system for battles is incomprehensible. Some monsters 10 levels above you will give you 100+ grade for things like defeating using a mystic arte or not using any items, others will only give you 1 or two points for the same thing even though they are similar in difficulty. Equipment is never really good unless you want to constantly grind battles to get it, as most stores don't sell the same thing, and you'll never get enough of an item to fuse into anything useful that way, as they only sell one at a time. I was 20 hours in before the game explains fusing skills on equipment, although I had figured most out myself by that time.Read more ›
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Color: Playstation 3 Verified Purchase
I was extremely skeptical about getting Zestiria for the longest time after hearing the backlash from Japanese fans with the handling of certain main characters but by the time I got Zestiria when it was selling for cheap I found that there was more than the character problem at hand.

As a long time 'Tales of' fan I felt devastated that the series was never going to make another landing in the west after Vesperia, until the releases of the mediocre 'Graces f' that actually helped the series continue in the west. After a few disappointing releases I was stoked to hear about Zestiria back when it was announced late 2012 when I was sitting in my Marine Biology class. I couldn't wait for this fresh new entry that was going to be "open world"

I was disappointed by the time I got the game moreso cause it wasn't structured like any of the stellar Tales games I've played notably Abyss & Vesperia, the combat was fine but the rest of the game just felt lazily slopped together. Skits were clumped to save points and it made watching them feel like a waste of your own time and the story never had a striking pivotal moment that most JRPGs do. The story laid flat on the ground hours after hours and not only that but the characters were never intriguing or held my interest. I gave up on Zestiria after the game made me obligated to backtrack to places for no real reason.

This had to be the most lackluster entry in the series since 'Graces f' and I was extremely disappointed that this game had a Tales name to it and the massive amount of filler content to extend an already short game. This is not a game to introduce yourself to the series.
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