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Train of Thought

3.8 out of 5 stars 13 customer reviews

List Price: $19.99
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  • 2-7 players, 30 minute playtime, ages 10+
  • Party word game where the words never get old
  • Every player is playing on every turn
7 new from $9.95 1 collectible from $4.95

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$12.88 & FREE Shipping on orders over $35. Details Only 16 left in stock. Sold by ECM Product Sales and Fulfilled by Amazon. Gift-wrap available.

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Product Description

Product Description

Train of Thought is a party word game that challenges you to stay on track. Players take turns trying to get opponents to guess a particular word, giving only a 3 word clue - and one of those words must be from a prior answer! For each clue given, each player may make 1 guess. If none are correct, the clue-giver creates another clue, using one of the guesses and up to 2 other words. When the word is correctly guessed, the guessing player and the clue giver each get one point, and the clue giver draws a new card and continues making clues. Get as many as you can in 2 minutes! Train of Thought will have you thinking differently than other games in the genre- all aboard!

From the Manufacturer

Train of Thought is a party word game. Players take turns trying to get opponents to guess a particular word, giving only a 3 word clue – and one of those words must be from a prior answer. For each clue given, each player may make 1 guess. If none are correct, the clue-giver creates another clue, using one of the guesses and up to 2 other words. When the word is correctly guessed, the guessing player and the clue giver each get one point, and the clue giver draws a new card and continues making clues. Get as many as you can in 2 minutes. Train of Thought can be played as a partnership or team game as well – guess as many words as you can in 2 minutes, see if the other team can beat that. Train of Thought really makes you think differently than other games in the genre. An excellent party game. All Aboard. This party game challenges you to stay on track. Score points by giving clues and making guesses as you and your friends ride the Train of Thought.

Product Details

  • Product Dimensions: 6.2 x 9.2 x 1.8 inches ; 1.3 pounds
  • Shipping Weight: 1.4 pounds (View shipping rates and policies)
  • Domestic Shipping: Currently, item can be shipped only within the U.S. and to APO/FPO addresses. For APO/FPO shipments, please check with the manufacturer regarding warranty and support issues.
  • International Shipping: This item can be shipped to select countries outside of the U.S. Learn More
  • ASIN: 0984155821
  • Item model number: 1004TTT
  • Manufacturer recommended age: 10 - 14 years
  • Amazon Best Sellers Rank: #354,358 in Toys & Games (See Top 100 in Toys & Games)
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (13 customer reviews)

Customer Reviews

Top Customer Reviews

I really think Train of Thought is going to give existing party games a run for their money.

* It takes less than 5 minutes to learn.
* If you can read, you can play it.
* It's a ton of fun.
* Everybody is playing all the time. No waiting for the other people or team to do their turn. Everyone is always in the game, all the time.
* No special skills involved. Obscure trivia? Acting? Drawing? Whistling? Spelling? Not here. Even the vocabulary requirements are not too bad. We've played with people whose primary language is not English, and at worst they just draw a new card if they don't know a word, and they do pretty well with the guessing.
* The cards never get "old." Unlike trivia games and other guessing games (or especially CD or DVD-based games), where a repeat card can give an experienced player an instant advantage, the way clues are built in this game mean that target words are fresh every time.
* It's cheap and portable -- no giant board, fancy pawns, CDs, DVDs, props, etc. The game consists of a stack of cards, a die, and a timer, and you're good to go. You can take it anywhere (work, family trips, camping).
* It's fast! The official "twice around the table" approach only takes about 20 minutes once people know what they're doing. But if you wanted to quit after each person had had a turn, no problem. Or if you want to quit sooner than that and don't care that not everyone had a turn at being the leader, just count up cards won, and you're done. I can't believe I ever sat through 3-hour games of Pictionary.

How does it work? One player (the "conductor") draws one card as a starting card, and rolls the die to see which of the 6 words to use (e.g. "Rabbit"). Then draws another card as the secret target card (e.g. "Taxi").
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I had the opportunity to play Train Of Thought a few times at different conventions. I'm not normally a fan of party games or word games. However, this was easy to learn and made it fun to test your skills of coming up with word clues and answering word clues. I played with people that I didn't really know and I imagine that playing with people you know would be even better. The best part of the game is that people can jump in and out of the game without disturbing the game in progress. This is perfect for hosting a party or game night where people are not all arriving at the same time. It also works well as a game between games when not everyone is finishing up at the same time.
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I really enjoy this game! Normally, I am not a fan of word games, so I was very skeptical to try it at first. Well, I'm glad I did! 'Train of Thought' is a great party game, easy to learn, and pass a great time with friends! Other reviewers covered pretty much everything. Highly recommended this game!
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This game is of the same type as Taboo, and I like Taboo a lot. I genuinely i Train of Thought is even better than Taboo, because it really makes you think out-of-the-box. A lot of fun for casual players as well as cpetetive or hardcore gamers!

I am associated with the publisher, so my opinion may sound biased - but if it weren't true, I wouldn't have suggested that Tasty Minstrel publish it, would I have? If you like word games, do yourself a favor and give Train of Thought a try!
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We had great family fun with this game. We all enjoyed bouncing words around trying to get the proper word "said" by participants. The thought processes to get where we needed to be were hilarious. Highly recommended.
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Laugh riot! At one time, we felt as if we were speaking like cavemen. The greatest moment was these clues: "Horse but smaller" "PONY!" "Pony but smaller" "CHILD?" "No not child". We had to stop the timer because we lost it. What a great idea for a game and really just a great amount of fun. We loved it.
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This is a party game playing off of those times when you get that little thought in your head...that makes you think of something else...that makes you think of something else and somehow you end up thinking about robot cowboys wondering how you got there from which kind of apples are your favorite. You guys don't get that? It's just me? Well that may explain why I'm so good at this game.

This game has you roll a die, the number on the die dictates your starting word on a card shown to all players and your ending word on a hidden card in your hand. You then give a 3-word clue using the starting word on your visible card as one of the 3 words. Then each other player makes a one-word guess. You then give another 3-word clue using one of the one-word guesses made by the other players as one of the 3 words and continue in this fashion until someone guesses the ending word in your hand.

Like I said, this happens to me all the time and I enjoy the word play. This is a fun little party game for me but definitely not one for everyone.
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