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Teach Yourself Internet Game Programming With Java in 21 Days
 
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Teach Yourself Internet Game Programming With Java in 21 Days [Paperback]

Michael Morrison (Author)
3.7 out of 5 stars  See all reviews (6 customer reviews)


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Book Description

September 1996
Intended for programmers producing games for the Internet, this manual details the development of four full Internet games. Assuming some working knowledge of Java, the text focuses on the advanced features of game development and includes a CD-Rom that offers sample applications and demo software.

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Editorial Reviews

From the Publisher

Game developers will turn to this book for the latest information on Game programming technology. It shows in detail how to use Java to program games for interactive use on the Internet and World Wide Web. Since the Net represents the next evolutionary step for game programming, this book is sure to be a hit. - Details information on the Java Developer's kit, class libraries, and multi-player gaming

- Covers Java's SDK and teaches ways to exploit its power in game programming

- CD-ROM includes the source code from the book and sample applications and demo software from the leading Internet game development companies


Product Details

  • Paperback: 416 pages
  • Publisher: Pearson Professional Computing (September 1996)
  • Language: English
  • ISBN-10: 1575211483
  • ISBN-13: 978-1575211480
  • Product Dimensions: 9 x 7.3 x 1.1 inches
  • Shipping Weight: 2 pounds
  • Average Customer Review: 3.7 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #2,274,699 in Books (See Top 100 in Books)

More About the Author

Michael Morrison is a writer, developer, toy inventor, and author of a variety of computer technology books and interactive web-based courses. In addition to his primary profession as a writer and freelance nerd for hire, Michael is the creative lead at Stalefish Labs (http://www.stalefishlabs.com), an entertainment company he co-founded with his wife, Masheed. The first commercial debut for Stalefish Labs is a traditional social/trivia game called Tall Tales: The Game of Legends and Creative One-Upmanship. When not glued to his computer, playing hockey, skateboarding, or watching movies with his wife, Michael enjoys hanging out by his koi pond while he daydreams about new Web creations. You can visit Michael on the Web and discuss this book at http://www.michaelmorrison.com/.

 

Customer Reviews

6 Reviews
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Average Customer Review
3.7 out of 5 stars (6 customer reviews)
 
 
 
 
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Most Helpful Customer Reviews

10 of 10 people found the following review helpful:
2.0 out of 5 stars Outdated...not very useful, March 2, 1999
By A Customer
This review is from: Teach Yourself Internet Game Programming With Java in 21 Days (Paperback)
If this were a book based on Java 2, I would give it a higher rating. But this uses Java 1.0, and the code is broken up into many different pieces...far too confusing for me. Also, the book did not really give you any information the first couple of days.
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10 of 11 people found the following review helpful:
5.0 out of 5 stars excellent book but obviously very old (Java 1.0), April 3, 1999
By A Customer
This review is from: Teach Yourself Internet Game Programming With Java in 21 Days (Paperback)
I think it's an excellent book, however it's about Java 1.0. Also, it assumes you know nothing about both Java programming and game design in general -- so it is less useful for people with any experience in either.
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7 of 9 people found the following review helpful:
1.0 out of 5 stars A waste of money, July 16, 2000
By A Customer
This review is from: Teach Yourself Internet Game Programming With Java in 21 Days (Paperback)
This book only gives suggestion on improving a game. It does not give you complete code of any class to give you an idea of what the code should look like. It also assumes that you know next to nothing about java, so it spends more time explaining java, then it does with game programming.
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