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Teenage Mutant Ninja Turtles and Other Strangeness
 
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Teenage Mutant Ninja Turtles and Other Strangeness [Paperback]

Erick Wujcik (Author)
4.7 out of 5 stars  See all reviews (6 customer reviews)


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Paperback, October 1985 --  

Book Description

This paperback edition is previously owned but in excellent condition.


Product Details

  • Paperback: 112 pages
  • Publisher: Palladium Books; Revised Edtion edition (October 1985)
  • Language: English
  • ISBN-10: 0916211142
  • ISBN-13: 978-0916211141
  • Product Dimensions: 10.8 x 8.4 x 0.5 inches
  • Shipping Weight: 12.8 ounces
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (6 customer reviews)
  • Amazon Best Sellers Rank: #201,865 in Books (See Top 100 in Books)

 

Customer Reviews

6 Reviews
5 star:
 (4)
4 star:
 (2)
3 star:    (0)
2 star:    (0)
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Average Customer Review
4.7 out of 5 stars (6 customer reviews)
 
 
 
 
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6 of 6 people found the following review helpful:
5.0 out of 5 stars Blast from the Past--before the Cartoons and the Movies, May 7, 2000
By 
Dan McVicker (Greeley, Colorado, USA) - See all my reviews
This review is from: Teenage Mutant Ninja Turtles and Other Strangeness (Paperback)
The first time I played this RPG was eight or nine years ago. Still, I think of it as the basis by which all other games I play are judged--which shows how much of an impact it has made on me.

First off, this was the first product (besides the original comic book) featuring the Teenage Mutant Ninja Turtles to be released. To that end, the entire game, as well as the gameplay, retain the "edge" that the comic had when it was first released in 1984.

If you've never played a Palladium game, then I highly recommend this one. The character generation system is unique, providing a flexible way to generate thousands of variations of major animals--including psionics, animal powers, and size levels. You can create characters that range from intelligent animals with all of their natural abilities intact (claws, teeth, etc.) to completely human-looking creatures who have only slight flaws that reveal their animal background, as well as any of the types in between. There are tons of supplements, as well as easy crossover to any of the other settings Palladium has established. (Rifts, Heroes Unlimited, and Ninjas and Superspies, to name a few). I know it might be considered blasphemy to the "Siembiotes" (fans of the Palladium CEO--Kevin Siembieda) out there, but Erick Wujcik is the more talented writer of the two. His direct, often funny style, makes you forget that you're reading a game book.

On top of all that, the book is filled with great illustrations from Eastman and Laird that are of exceptionally high quality--and you won't find them printed anywhere else. Also included is a short B & W comic.

My copy is frayed and torn from use. A bargain and a great introduction to the Palladium "Megaverse" at large.

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3 of 3 people found the following review helpful:
5.0 out of 5 stars What you NEED!, June 6, 2002
By 
"tinker2885" (Northridge, CA United States) - See all my reviews
This review is from: Teenage Mutant Ninja Turtles and Other Strangeness (Paperback)
If your a RolePlayer , this is deffinetly a game to have. Jam packed with adventures and fun filled things to use. If your a DM/GM this book is also great for using with other adventure games.
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2 of 2 people found the following review helpful:
4.0 out of 5 stars Great Game!, November 19, 1999
By A Customer
This review is from: Teenage Mutant Ninja Turtles and Other Strangeness (Paperback)
This is a great RPG not only for fans of the original TMNT comics, but also for those who like mutant animals or good role-playing in general. Forget the turtles cartoons, it can definitely have a very gritty and serious feel if that's what you're after. It's also compatible with several other great RPGs!
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