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13 of 15 people found the following review helpful:
4.0 out of 5 stars An Extra Star From A Long Time Fan
Tekken 2 was the First game I ever owned and I liked the character stories and I've been waiting for this game for the longest time now, and I was expecting a lot, I just wanted the story's but they don't really focus on the story's the fights for the story's are short in # but the graphics are Great.

you Have to play campaign mode to unlock characters if you...
Published on October 27, 2009 by Noel Rojas

versus
59 of 69 people found the following review helpful:
3.0 out of 5 stars Disappointing, but not the hot mess the QQ'ers make it out to be
The Good:

LOTS of characters to play, with plenty of depth and technical mastery required to truly master the game. If memorizing complex juggles, 5-10 hit combos, safe/unsafe moves, and the frame data for your moves and the moves of your opponents sounds like 'good times' for you then this game has got you covered.

The Bad:...
Published on November 1, 2009 by Andrew Kenyon


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59 of 69 people found the following review helpful:
3.0 out of 5 stars Disappointing, but not the hot mess the QQ'ers make it out to be, November 1, 2009
By 
= Fun:3.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Tekken 6 (Greatest Hits) (Video Game)
The Good:

LOTS of characters to play, with plenty of depth and technical mastery required to truly master the game. If memorizing complex juggles, 5-10 hit combos, safe/unsafe moves, and the frame data for your moves and the moves of your opponents sounds like 'good times' for you then this game has got you covered.

The Bad:

Everything else. The graphics look waxy and dated compared to other recent releases (SC4 which was released by the same company...), the scenario campaign is a tedious grind--hint: choose Devil Jin as your free unlockable and thank me later--although it's not the torture others make it out to be, and most are reporting the online play is laggy (although I didn't notice it the few times I went online to remind myself that I am a horrible Kazuya player).

Final verdict:

The hardcore purists will enjoy the game for it's depth and steep skill requirement--and be frustrated with the online play, but those of you just looking for a pretty game to sit on the couch and button-mash with your girlfriend, you might want to skip this one.
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13 of 15 people found the following review helpful:
4.0 out of 5 stars An Extra Star From A Long Time Fan, October 27, 2009
= Fun:4.0 out of 5 stars 
This review is from: Tekken 6 (Greatest Hits) (Video Game)
Tekken 2 was the First game I ever owned and I liked the character stories and I've been waiting for this game for the longest time now, and I was expecting a lot, I just wanted the story's but they don't really focus on the story's the fights for the story's are short in # but the graphics are Great.

you Have to play campaign mode to unlock characters if you want to see their story

Cons:

Load time (yes this bothers me, because its long enough that there is an awkward silence if other ppl are around watching)

The subtitles are crazy small and hard to read, what are the Tekken ppl thinking? after playing 6 other Tekken games my eyes aren't what they used to be.

Pros:

looks good

story mode battles are quick

this game will keep you entertained for hours

they do a quick recap of the story starting from Tekken (but the subtitles are small and hard to read)
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9 of 10 people found the following review helpful:
1.0 out of 5 stars Worst Tekken Game Ever, February 17, 2010
= Fun:1.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Tekken 6 (Greatest Hits) (Video Game)
I pre order this game as soon as the option was available here in Amazon, I did this because you would expect a great sequel to the previous Tekken games. Even if you weren't into fighting games, anyone who tried them, always ended with a good comment about them. Sadly, Tekken 6, broke that cycle for me.

The games takes a really long time to load, which is kind of annoying since it does it for every single fight. If you choose to take on the campaign mode, you will find a sad action game imitation. You get to fight along a course with guns and lots of enemies, it doesn't sound so bad until you realize the controls are all messed up, the graphics are lame and the story is even worse. After trying that for a few times, I decided to go ARCADE only, after a few fights, I came to stand in front of a dinosaur boss. To make things more interesting, they made the boss unpredictable, unstoppable and with only one weak point... your luck.

I can keep on going, but my point is to warn people before they buy this game. You might end up liking it (if you do, contact me and ill give you mine), but rent it before you buy it.

GL.
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4 of 4 people found the following review helpful:
4.0 out of 5 stars Got have your tekken, December 4, 2009
= Fun:4.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Tekken 6 (Greatest Hits) (Video Game)
Tekken has always been a great franchise, with its own fighting system that can't be topped. The presentation is slick, the characters are unique, both in personality as well as fighting, and the gameplay never gets old. While tekken doesn't have the same depth as virtua fighter, its more fun, and more accessible. The controls work just right so if you're a novice you may have some fun, but if you put your time in, you're very rewarded. The only complaint I have it that there are few minor glitches, including a glitchy online system. Though this should be corrected through updates, and there's nothing amazingly innovative that makes the franchise feel fresh. But these things don't hugley detract.

Overally, Tekken 6 is an excellent fight game, with a ton of replayability. Recomended!
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18 of 24 people found the following review helpful:
2.0 out of 5 stars Bittersweet for me, November 16, 2009
By 
= Fun:2.0 out of 5 stars 
This review is from: Tekken 6 (Greatest Hits) (Video Game)
I wanted to wait at least a week after buying this game to post a review, and I'm glad I did. I've seen reviews ranged from glowing to garbage, and after a week with it I can see why the reactions are so varied.

THE GOOD: Graphics are beautiful. I have both SC4 and Tekken6, and I personally think the movement and details on T6 outshine SC4. That's not a popular opinion, but I think it's quite obvious to me. The fighting mechanics and buttons are classic Tekken, and the ability to customize buttons is much appreciated. Characters are extremely individual, with different styles, moves, responses, looks, all unique to each character. Even with that, fights are extremely fair, with almost everyone able to grab a character and have fun (except against skilled players of Tekken, which I am not). The massive amount of costume customization options is incredible.

THE BAD: The campaign mode is horrible. Do we really need cinematic cutscenes every five seconds? Hello, Metal Gear Solid 2, anyone? The concept of the campaign mode is great, the fighting and execution remain annoying. I never tried online play, so I can't really say anything about lag when playing online. Load times are appalling. Whoever decided it would be a good idea to force you to rechoose your character and reload your fighter, your opponent, and your scene WHEN CONTINUING A FIGHT EACH AND EVERY TIME, EVEN IF YOU'RE KEEPING EVERYTHING THE SAME (!) should be demoted. Or fired. After the thirtieth time I'm fighting Azazel, I already know to "get ready for the next battle!" and that I'll be fighting the final boss Azazel; I really don't need you to make me hear and see this every single time I continue. Just let me continue and jump right back into the fight rather than make me wait longer than the fight will actually take while things are reloading. Thanks. And that dizzying array of costume customization pieces? They cost a freaking fortune, each and every one. Good luck earning enough fight money to buy even ten of them.

THE UGLY: Azazel has finally displaced MK2's Kintaro as the cheapest, most aggravating boss I've ever had the misfortune to play against. I've played video games for over thirty years, and I'm pretty darn good at beating them, including the hard ones like the original Ninja Gaiden. But I flat out cannot beat Azazel. His reach is insane, his moves are beyond cheap, he does roughly 75% of his damage while you're on the ground or in the air, and he has multiple ranged attacks that no playable character can try to match. Oh, and the cute teleport move is a joy, especially when he/she/it flies around you and hits you in the back when you're already moving to intercept it. Fighting defensively worked best, but he always gets me with a cheap juggle or his teleport.

So, my final verdict for Tekken 6 is that this is an absolutely beautiful game with amazing graphics and a terrific fight system right up until the last two bosses. The costume pieces would look lovely, but only if you could actually afford to equip them. I'm not going to spend the next two years fighting to earn enough money to equip my characters the way I'd really like them to be. If you're an experienced Tekken player who loves a challenge, then this game will probably be a 4- or 5-star title for you. For everyone else, it's 2 stars. I haven't decided if I'm going to keep mine to play with my friends or if I'm going to sell it or trade it in. It's sort of a toss-up right now. What I'm sure of is that this game wasn't worth full price. Save your money and buy a used copy in a few weeks, because there are going to be LOTS of them for sale.
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3 of 3 people found the following review helpful:
1.0 out of 5 stars I love tekken, but let me explain why I gave it 1 star, February 6, 2011
= Fun:4.0 out of 5 stars 
This review is from: Tekken 6 (Greatest Hits) (Video Game)
Tekken is a great series and a very beautiful and smooth game. The fighting is dead-on and every character is so unique.

Tekken 6 is just not worth the money. Why? Because it just doesn't change.

I've played tekken 1, 2, 3, Tag Tournament, and 6. Going from Tekken 3 to 6 felt like an upgrade in graphics, but really nothing else has changed. They've added some characters, but nobody I fell in love with. I honestly felt like I was paying for graphics and new characters. I say save your money, go on the playstation network, and purchase the digital version of tekken 3 off of the playstation store for $4.99 or at least wait until this game is $20. I've never sold or returned a game, but I turned this game in for store credit towards red dead redemption.

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3 of 3 people found the following review helpful:
3.0 out of 5 stars A Weak Point for A Great Franchise, September 24, 2010
= Fun:3.0 out of 5 stars 
This review is from: Tekken 6 (Greatest Hits) (Video Game)
When I first heard about a new Tekken that would be going multi-platform for the first time, I was excited. I have been a long time Tekken fan, ever since the beginning, and this first true next-generation Tekken was something I looked forward to from the day that it was announced. Unfortunately, Tekken 6 fell short. The campaign mode, was a terrible deviation from a game that is meant to focus on fighting, not poorly designed button mashing. What had been a side foray in previous Tekken games, has become front and center in this one, and I don't feel as though that was the proper course of action to go about. When it comes to arcade mode, truth be told, it's too similar to Tekken 5, and Tekken 5:DR. There just wasn't enough innovation in my opinion.

In conclusion, unless you are the most extreme Tekken fan out there, I advise skipping this one, at least until the price for the game + shipping drops below $20. There are better fighting games out there, so you're better off picking those up, especially because they are all currently at similar prices.
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5 of 6 people found the following review helpful:
4.0 out of 5 stars Tekken 6 review as of two weeks after release, November 27, 2009
= Fun:5.0 out of 5 stars 
Amazon Verified Purchase(What's this?)
This review is from: Tekken 6 (Greatest Hits) (Video Game)
Tekken 6 is FUN! I am a fighting game enthusiast who enjoys what Tekken 6 has to offer!

ONLINE: As of Turkeyday, Namco released a patch correcting online play and the game runs smoothly and almost without lag with players that have good connection (4 to 5 bars run smoothly; also, you can choose players that have good online connections rather than bad before entering a match). I have no issues with playing online. Furthermore, you can download ghosts of realtime player from online to play against!

Scenario Mode: Its fun and wacky to play. You go about beating the various levels of this mode to unlock more characters to choose from and you get one free pass to choose a character to unlock automatically(default characters are Lars and Alisa) If you are feeling lighthearted and want to beat up funky sumo wrestlers, kangaroos, and miniature sized bears, PLAY THIS MODE! This mode also has hardcore stages... fighting demons on a train, a cheap chainsaw robot girl, and an egyptian monster! Another reason to play scenario mode is customizations. Throughout the game you will have treasure chest drops containing various items to customize your characters, these items give your characters abilities like fire or ice elementals, higher attack, more money making, more item drops, and etc (Also, in this mode I love reading characters quips in scenario mode Lee and Alisa have a silly intro dialogue in ganryu's stage).
*I highly suggest you unlock DEVIL JIN as your first character of choice; some people tend to give up trying to unlock him on the hardest stage, Nightmare Train (you got 50+ demons to kill on that stage and a boss with 7-8 demons fighting by his side; I knocked him off the train after a few minutes for an instant KO. Took me 3 hours though >>).

Storymode: I love tekken's story mode from tekken 5. It had character interactions that gave more insight about each fighter, but they cut it out :( The amount of levels leading to the final round have been cut down to 3 fights rather than 7. I disagree with this decision because it makes the game feel so much shorter, and really more of a gimmick now than ever.

Closing comments:
I would highly recommend buying this game. I grew up as a kid playing this fighting game from Tekken 3 for the playstation. I imagine kids from middle school and up enjoying scenario mode a lot (and spamming the same moves over and over). For adults like me, I like the game options for casual play like survival mode and scenario mode when I am not feeling up for beating people online, and its great now tekken 6 offers better online play against real people!

I bought this game from Amazon; I still play this game and enjoy it very much so. This was worth $60.00. I don't care if the graphics are not on the lines of Uncharted 2 or Virtua Fighter 5. They are more than acceptable to me, but what I do care about is that the action is well paced and well executed. I haven't enjoyed beating up people in a fighting game for a long time :)
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47 of 67 people found the following review helpful:
2.0 out of 5 stars What a lazy, sloppy, *UGLY* game. disappointing, October 31, 2009
= Fun:2.0 out of 5 stars 
This review is from: Tekken 6 (Greatest Hits) (Video Game)
This is one of the most disappointing fighting games I've played this decade. I can't believe I'm having to say this about one of my most beloved franchises of all time. Something else that's even harder for me to believe is that I used up the last two remaining vacation days I had for work to stay home and play this complete piece of failing garbage. They've failed in no less than three major areas of the game, and here they are..

First and foremost, the graphics. Wow, people weren't kidding on the forums when they said this game looks dated, DOES IT EVER. Everything from the fighters and the cutscenes look absolutely embarrassing. It looks like an original Xbox game, or even a PS2 game. The characters are designed decent, but they have no texture. When you look at a character, it's a like one single flat shade, with no skin texture or small variations in color. The best analogy I can give is in Photoshop, if you were simply to use the Paint Bucket tool to fill in a void with one blanket color- no feathering, no gradients, shadows, layering, variations in opacity, etc. Just a single flat color. THAT'S HOW THIS WHOLE GAME LOOKS. The failure is most evident in some of the non-CGI cutscenes (like in campaign mode [which is another failure all its own]). I wouldn't even be making a huge deal about it if the rest of the game was good, but for reasons I'm about to explain, with everything else failing, it sure seals the deal for this game to be UGLY as HELL too.

Now for everyone's biggest complaint: the Campaign Mode. What were they thinking. This is an EPIC FAIL personified. Now it's been a few years, but I honestly believe I had more fun in the older Tekken Force mode than this "upgraded" version of Tekken Force. It's 2009 now, and there's no excuse for these problems in Campaign Mode:

***A completely BROKEN camera system

***A completely broken targeting system ( pressing R1/RB changes targets, but it's still broken. This is painstakingly evident when you come from playing a flawless 3D game like Batman Arkham Asylum [think about how smooth and easy it was to transition from enemy to enemy...], to THIS)

***A less serious gripe, but nonetheless a gripe, is how foolish it looks for the cutscenes to feature characters communicating with each other in DIFFERENT LANGUAGES. Character A says something in English, and character B responds in Japanese. I'm not saying it's impossible for human beings to communicate in this manner in real life, but WHY WOULD YOU, and why design the game this way..

***Here's the number one biggest problem with this Campaign Mode: Had this just been an optional side feature, then I could simply ignore this part of the game and still enjoy it. Problem is, they've got this featured as your main, sole source of getting gold to buy custom items for your characters. So unless you plan to play this game with no customization at all, you're pretty much forced to play through this mode and grind, and farm gold. I bought Tekken because I like one on one fighting games. Someone tell me, why did the developers insist on including and forcing you to play a COMPLETELY different GENRE of game to unlock its content???? I don't want to play BROKEN version of Final Fight or Streets of Rage, I wanted to play Tekken. That's like if a sports game "forced" you to play a mini FPS game just to unlock features, or an RTS game making you play an optional golf game on the side to unlock more troops or something. What an absolutely horrible decision in game design...

Here are some other miscellaneous problems that I want to point out:

***In most games these days, if a game features pre-rendered cut scenes, and if it's a game that also happens to let your character wear different outfits, it shows you WEARING those different outfits in the cutscenes themselves (e.g., Soul Calibur 4, Metal Gear 4, GTA IV). Well, none of that here. Not only does it show you (and Alisa) in the default "punch" or "kick" outfit, it doesn't even show YOUR CHOSEN CHARACTER period. It's pre-rendered with the default character, Lars. How lazy is that?

***Character customization is a complete joke in this game, and this goes back to the graphics. Virtua Fighter 5 hands down had the best, most realistic looking clothes you could buy for your character (it was a gorgeous game in general), while Soul Calibur 4 had the deepest customization available. So one was fun due to how deeply you could tweak your fighter (SC4), while the other was fun because no matter how petty of an upgrade you bought, you looked forward to donning you character with that new piece of apparel you just bought because of HOW REAL it looked. The same can be said for SC4 for that matter, no matter how ridiculous an item was you bought (a squid sword, a kitty costume, a bread basket as a weapon, etc), it looked like it BELONGED in the world. So as your character holds it fighting the guy across from you, you still look like an actual fighter who was insane enough to bring a shish kabob to a gunfight. Compare this to Tekken, in which the graphics suck so bad that everything you buy just.....doesn't matter. They all look like ridiculous cartoon items due to the lack of any discernible surface textures. Like some single flat shaded polygon. So if you're wearing pink joker pants, it doesn't look like pants that happen to be pink, it just looks like a SHAPE affixed to your body. I don't even know the right terms to describe it, it just looks BAD.

***Alisa's personality in Campaign Mode is so cliché. They went for this whole angle where you have this naïve, but sexy robot girl, who doesn't quite know what's going on, and speaks in Japanese, and her general innocence is supposed to be alluring (that's not the problem). What really made her a complete joke is that in the cutscenes, she speaks in Japanese, but in the text portions where you read her journal, it's in English (contrary to my previous point about speaking in two different languages, THIS isn't even the problem here). The actual problem is, based on whether you're hearing her talk in Japanese, or reading her English texts, she's portrayed with two DIFFERENT personalities (and that's the problem). On one hand, you've got the clichéd high pitched, cutesy Japanese school girl gimmick (which is fine), but on the other hand, you've got her making deadpan introspective comments in English about her predicament and those around her, in typical robotic fashion. For example, she'll say something in Japanese to the effect of ,"Oh noes! ZOMG!!!!! LOL!!!!!!!!!!!!!!!!!!!! ^_^ " That's cute, and that's fine. But then, in her text journal, in English, she'll deliver a line something along the lines of, "Today I encountered a man who claimed to be the greatest fighter in the world. Unfortunately he was not able to demonstrate this as I rendered him unconscious a little too quickly upon physically engaging him in combat. Perhaps once he awakens from his coma and departs the hospital, I will have the pleasure of being able to witness his skill once gain." Or something like that, you get the point.

***Here's a pet peeve of mine in all games, and I complain about this in all my game reviews that feature this problem: When you pause to go to some game menu, the game then doesn't let you hit Circle or B to cancel out of that menu, instead, it makes you manually press up or down and select the "Return to Game" option and press Start. That's stupid. A casual gamer may have no clue what I'm talking about, and couldn't care less, but this infuriates me. It's sloppy design, and just lazy. You should be able to do your thing in the pause menu, then quickly press the Circle or B button (whatever console you own) and cancel out of the menu lightning fast and return to the game, not have to manually scroll to the option and press start.

***Load times. PATHETIC. Every .....single.....screen transition....has a load time. Between fights, between cutscenes, even between the load times themselves exist load times, and that's not even logically or physically possible. We're talking no less than 15 seconds, and on the high end, probably more like 23-30 seconds.

***Another example that further makes me believe they just thew this game together: I could've sworn that in previous games, in Training Mode, when looking at you're looking at the move list, they had the moves separated into different categories based on the type of move it was. Here they just globbed it all together in one undifferentiable mess. It's not that I can't make sense of it or read it, I just hate that they cut yet ANOTHER corner in this piece of crap game.

***The online mode...I haven't seen an online mode this broken since...NBA 2K10 and NBA 2K9. Netcode = fail.

***Why are Tekken character's legs so wide? Look at Jin for example. Not a complaint whatsoever, just a little thing I happened to notice.

***The only two positives things about the game is that in its standard mode, it's still the same old Tekken fighting engine (which ironically, I JUST got tired of, but that's besides the point), so if you've been a fan of Tekken, you'll have little to complain about here. The other, is that being how they were lazy with practically everything else, I'm absolutely shocked that they have character sensitive dialogue in Campaign Mode (the dialogue between you, Alisa, and the Bosses on each level are completely different based on the character you have chosen).

So there's my angry review of this game. Makes me wonder, WTF were they doing the last two years? Why is the online broken? Why did they spend so much time on a game mode that no one likes, and even THAT'S broken? Why does a game that came out three years ago look three times as better (Virtua Fighter 5)? Why did I waste my vacation days playing this?
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2 of 2 people found the following review helpful:
3.0 out of 5 stars Some bad game structure decisions, May 12, 2010
By 
King Me (Pittsburgh, PA USA) - See all my reviews
= Fun:3.0 out of 5 stars 
This review is from: Tekken 6 (Greatest Hits) (Video Game)
I've played the Tekken series since it first came out, and it was the game that motivated me to buy the first Playstation and each one thereafter. I'd say this game has outstanding characters with a few exceptions. The kangaroo, bear and the block of wood character have to go. Nothing takes me out of this game like having to fight a kangaroo in a shower cap or a bear wearing a clown nose. I understand that Tekken does embrace a little bit of zaniness to set it apart from something like Virtua Fighter, but it's just gotten ridiculous. That being said, I LOVE all the changes that were made to the other returning characters moves and I'm incredibly impressed with the new characters that Namco created for this game. I can't believe that after all this time they're able to come up with a batch of new characters that are as interesting, unique and effective as the ones seen here.

I thought the graphics were GREAT. I can't agree with anyone who feels the graphics looked dated. I was VERY pleased with how the characters looked and moved. And the variety and depth of the moves are fantastic.

The questionable game structure issues that I mentioned in my title are as follows:

Including the Nancy robot was a terrible decision. Its simply a cheap character and whether you win or lose, its a terrible experience fighting it. Normally when fighting a character your own size, you are able to maneuver nimbly and have an exciting match, but because Nancy is so huge, you find yourself awkwardly and slowly sidestepping around trying to avoid its missiles, lasers, fists and leaps. Just terrible.

As bad as Nancy is, the final giant chicken-dragon Azazel is simply the cheapest and worst character that I've played in any of the many fighting games that I've played over the years. Even on the easy setting its incredibly difficult to land a strike, let alone actually win the fight. I've beaten Azazel a half-dozen times or so and hated the experience every time, and even after you WIN that unbelievably frustrating match, there is no reward, just the credits. Terrible! (I should say though, that the graphics for these two idiotic characters and their stages are again GREAT.)

I ended up increasing the rounds to best of 5 so that I could spend more time playing the normal-sized characters, then I just stand there and allow Nancy to kill me since you only play one round against the robot, then I play the excellent showdown with Jin in his cool tower office, then I quit and don't play Azazel at all. Its a pain to do it that way and nearly ruins the arcade experience, but there's no way I'm wasting any more time on Nancy or Azazel again.

The campaign mode is simply tedious. Character movement is awkward and I actually felt like I was playing some retro game from 20 years ago. Nice to unlock clothes etc, but still just a pain to play. I did like the Lars cutscenes though. It was sort of cool to unlock the story, just would rather they get rid of the actual gameplay.

Customization is very hit-and-miss. Some characters have very interesting (but VERY pricey) clothes, but mostly there are things like one coat with 50 different color combinations. And you have to actually BUY each one to get it. They should just have, say, a dozen coats that are actually significantly different, then let you change the colors as you wish. And I definitely do not want to change the characters hairstyle by buying a base hairstyle and then having to pay for each of 50 different pieces of hair. Silly nonsense.

I haven't played online so I can't comment on that, and I don't normally play the Survival, Team, etc. I just wanted a solid arcade experience and the Nancy robot and Azazel nearly ruined that completely. If they were removed I'd be inclined to give the game a 95 out of 100, with them in it I want to say a 15 out of 100 but thats probably too harsh. Anyway, REALLY bad decisions from Namco on those two.

So, to end on a positive note, I'm still very glad I have this game to play. It has beautiful graphics, a large roster of mostly excellent characters and fantastic moves and combat. I hope Namco will make some changes to Tekken 7 (lucky 7!) Namely, remove the huge characters, remove the campaign mode and include an option to arcade mode that will allow story-related cutscenes (with the ability to turn this feature on and off), bring back character ending movies to arcade mode, make the easy difficulty actually be easy, and simplify the customization process and include as many truly different clothes etc as possible.

So those are my thoughts. Tekken 6 is 75% great, 25% utter horrific nonsense! hah.
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Tekken 6 (Greatest Hits)
Tekken 6 (Greatest Hits) by Namco (PlayStation 3)
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