- Series: Beginner and Elementary Go Books
- Paperback: 198 pages
- Publisher: Kiseido Publishing Company; 2nd edition (September 1, 1998)
- Language: English
- ISBN-10: 4906574122
- ISBN-13: 978-4906574124
- Product Dimensions: 7.1 x 5 x 0.5 inches
- Shipping Weight: 7.2 ounces (View shipping rates and policies)
- Average Customer Review: 4.5 out of 5 stars See all reviews (17 customer reviews)
- Amazon Best Sellers Rank: #267,895 in Books (See Top 100 in Books)
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Tesuji 2nd Edition
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Top Customer Reviews
Tesuji's content is very useful, and contains all of the fundamental tesuji needed to lay a solid foundation.
The first chapter is devoted to reading, then continues into the tesuji. Each chapter's theme is accomplishing a certain objective, and provides a few tesuji that are used to accomplish it. At the end of each section on a tesuji, the reader is given a problem or two to try it himself, and at the end of each chapter, around 10-12 problems, using all of the tesuji. The difficulty of the problems vary, but are never frustratingly hard.
Lots of diagrams and problems.
Content is explained well, provides refutations for the sample problems.
The book is not an easy read, and I was not able to start fully benefiting from it until I was a strong mid-kyu (15k-10k). Beginners will find this book to be too hard.
Conclusion: Barring the difficulty for weaker players, Tesuji is an excellent book, and a must for every go player.
Buried in my half-shelf of books on the game are several by James Davies, who started out translating Go books, and went on to write several himself. He has a pleasant, clear writing style which makes his exposition of some of the mysteries of one of the world's most popular games a pleasant pastime.
Tesuji are combat tactics of life and death on the go board. Many times they are obvious, but most of the time they require seeing just a bit deeper than the immediate hack and slash. The eye needs a lot of practice to recognize the opportunities for using various tesuji. To a beginner they often seem like magic, to a good player they are the scalpels and tweezers of combat.
Davies does a fine job of explaining the workings of many tesuji and provides an almost inexhaustible supply of problems to work through. I feel he could have spent a bit more time on the solutions, but I never found one I couldn't figure out eventually. Perhaps his reticence actually encourages deeper learning. This is intended primarily as a beginner's book, but I think intermediate players would find it useful as well.
This book is all about local tactics. Tesuji are certain clever tricks for accomplishing various tactical goals. This book introduces the basic tesuji which are the foundation for becoming stronger at go. After reading this book, you will be armed with a slew of handy weapons for vanquishing your opponents, and the game will be much more fun than it was before.
The book is well written and well organized. Each chapter is devoted to a particular tactical goal (e.g. cutting groups apart) and introduces several tesuji for accomplshing that goal. There are many good examples, and exercises with solutions, to help you master the techniques.
If you're stronger than about 10 kyu, then you probably know most or all of this material (which is a testament to how essential it is), although if you're not too much stronger than 10 kyu then it might still be useful to read the book for review, do the problems for practice, and make sure there are no gaps in your knowledge. If you're weaker than around 15 kyu, then you are probably not yet ready for this book, but you should look forward to the time when you will be.
Most Recent Customer Reviews
Excellent for learning the tactics of in-fighting. These observations can save many a group of otherwise lost pieces. Read morePublished 17 months ago by D. Smith
I've tried to learn tesujis from online go problem sites, but without further explanations I hadn't been able to apply them to my games. Read morePublished on June 24, 2013 by Jason M.
Right from the beginning of the book, you're already learning! I'm ranked an 18kyu and i just read the first 25 pages of the book and i've already learned so much more than i have... Read morePublished on August 18, 2010 by Margaret Ray de Arenas
Good book. Each topic has a discussion and a set of problems.When the situations arise in a game a beginner/intermidiate play may not recognize the more subtle solutions due to... Read morePublished on June 8, 2009 by Withans
Presently playing at 11 kyu, I find a great deal of weakness in my own game when fighting, especially against stronger players. Read morePublished on May 13, 2009 by Eric Speicher
After reading the reviews for this book, I was struck by the rating ranges that were being given. A word to the wise: what the specific ranges offered fail to mention is that given... Read morePublished on April 22, 2008 by Brian H.
There are many aspects of the game of WeiQi/Go/Baduk and studying any of them will improve your game. Read morePublished on June 8, 2007 by Mark
I am a 7kyu KGS/AGA (ranks are roughly the same) and recently bought and read this book. It took me about 6 hours to read/do all the problems but someone around 12kyu would... Read morePublished on January 15, 2007 by Balph Eubank
The most valuable tesuji in this book are
connection-making tesuji, and connection-breaking
tesuji (at the 10kyu level, anyhow). Read more