Enter your mobile number or email address below and we'll send you a link to download the free Kindle App. Then you can start reading Kindle books on your smartphone, tablet, or computer - no Kindle device required.

  • Apple
  • Android
  • Windows Phone
  • Android

To get the free app, enter your email address or mobile phone number.

Qty:1
  • List Price: $22.99
  • Save: $4.71 (20%)
FREE Shipping on orders over $35.
In Stock.
Ships from and sold by Amazon.com. Gift-wrap available.
The DC Comics Guide to Di... has been added to your Cart
Condition: Used: Very Good
Comment: Lightly and gently used copy in excellent condition with slightly visible shelf wear on the outer cover. Pages are crisp and free of any handwritten or highlighter marks. Ships directly from Amazon! 100% Satisfaction Guaranteed. 24/7 Customer Service & package tracking. All books cleaned and disinfected.
Have one to sell? Sell on Amazon
Flip to back Flip to front
Listen Playing... Paused   You're listening to a sample of the Audible audio edition.
Learn more
See all 3 images

The DC Comics Guide to Digitally Drawing Comics Paperback – September 1, 2009

4.7 out of 5 stars 90 customer reviews

See all 2 formats and editions Hide other formats and editions
Price
New from Used from
Kindle
"Please retry"
Paperback
"Please retry"
$18.28
$12.00 $5.77

Marvel Comics & Graphic Novels
Deadpool
Star Wars
Marvel Single Issue Comics
$18.28 FREE Shipping on orders over $35. In Stock. Ships from and sold by Amazon.com. Gift-wrap available.

Frequently Bought Together

  • The DC Comics Guide to Digitally Drawing Comics
  • +
  • The DC Comics Guide to Creating Comics: Inside the Art of Visual Storytelling
  • +
  • The DC Comics Guide to Pencilling Comics
Total price: $51.14
Buy the selected items together


Editorial Reviews

Excerpt. © Reprinted by permission. All rights reserved.

I have seen other artists use programs such as Manga Studio, Corel Painter, and Adobe Illustrator to draw their comics. These are all fine choices, but Adobe Photoshop is the primary program I use when digitally illustrating comic books, and it's the program I use in this book. Although I go in-depth in this book about how to create comics digitally, this is not a how-to or step-by-step book on the fundamentals of Adobe Photoshop itself. Instead, this book is targeted at intermediate to advanced users of Photoshop, so if you are unfamiliar with it or any other computer programs I refer to, I highly recommend that you look on line for in-depth tutorials, purchase one of the many books on the subject, or even take an introductory course in using Photoshop.
NO_CONTENT_IN_FEATURE

"The Walking Dead" comics & graphic novels
Browse the complete series of "The Walking Dead" digital collections and single issues for Kindle. See all.

Product Details

  • Paperback: 144 pages
  • Publisher: Watson-Guptill (September 1, 2009)
  • Language: English
  • ISBN-10: 0823099237
  • ISBN-13: 978-0823099238
  • Product Dimensions: 7.6 x 0.4 x 10.5 inches
  • Shipping Weight: 1.1 pounds (View shipping rates and policies)
  • Average Customer Review: 4.7 out of 5 stars  See all reviews (90 customer reviews)
  • Amazon Best Sellers Rank: #45,973 in Books (See Top 100 in Books)

More About the Author

Discover books, learn about writers, read author blogs, and more.

Customer Reviews

Top Customer Reviews

Format: Paperback Verified Purchase
I was excited when I first learned about this book coming out because it's difficult for me to set up a normal artist's station in my house. Not knowing who this Freddie Williams guy was, I ended up going to his website and checking him out. It was here that I first became dismayed.

His website has a section labeled "DigiArt Quick Tools," in which one can find several Photoshop tools Freddie has available. These include several variations of his MasterPage file, which tend to cost a little bit of money (the bundle pack that gives you all the Master Pages runs I think about $125). I also noticed a blurb in which Freddie mentions that an entire section of the upcoming book is devoted to the Master Page. I immediately started thinking that the book was going to end up being a $15 commercial for the various tools he has to offer.

Never have I been so glad to be so dead wrong.

The section on Master Pages walks you through the process of making your own Master Page, and while he mentions his website, he never tells the reader to go buy anything. Instead, he teaches you how to do it yourself. In fact, there's only one thing that Freddie tells the reader to download, and that's the perspective tool that he created... and its free (as is a generic version of the Master Page, if you don't want to make your own or pay money for a company-specific Page).

As far as the rest of the book goes, it was a massive wake-up call in regards to realizing how powerful and how fast creating sequential artwork on the computer is. In fact, it seems that Freddie's main goal is to get the reader to create better artwork, faster, and he constantly discusses ways to make your work faster and more streamlined.

Be warned, though... this is NOT a "how to draw" book.
Read more ›
3 Comments 76 of 76 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback
I am reviewing this as a working comics creator who has read almost every comics how-to book under the sun...
Buzzboy Trouble in ParadiseBuzzboy Volume 2: Monsters, Dreams, & Milkshakes

I've grown up reading how-to books for comics since the age old "How To Draw Comics the Marvel Way"-- whichas a twelve year old, blew my mind. "Understanding Comics" by Scott McCloud brought the unique concepts behind comics to the forefront, and as I prepared to launch my professional career in comics, it helped give me a set of mental tools to focus on storytelling that I still use to this day. But Freddie E Williams II has written and illustrated The DC Comics Guide to Digitally Drawing Comics as a book that focuses on the draftsmanship and technical tools that will help define comics through the 21st century.

Written in a friendly, easy-to-understand style, Mr. Williams leaves the basic discussions on HOW TO DRAW, and assumes the reader already has enough books on that. This book really focuses on creating comics in either a completely digital way, or (addressing most traditional artists' fears) creating comics as a hybrid between the computer and the hand drawn comics in a variety of ways that can cater to one's strengths. I have always been a writer/penciller, and can only describe my own inking as though I inked with a chocolate bar instead of a brush.
Read more ›
1 Comment 37 of 38 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback
As someone who's been creating comics digitally for a few years now, I'm always curious to see how my peers do it. It's nice to have means of comparison and new reference.

Freddie's DC Comics-endorsed book presumes a few things: 1. That you have a kick-ass computer with a big monitor and 2. That you have a full, newer version of Adobe Photoshop. He addresses this, of course, but the fact is, this book won't do you much good if you don't have the means to drop a few thousand $ on good digital production gear. Oh, it also presumes YOU CAN DRAW. This is not an art instruction book, kids. It's really designed for the working or hobbyist illustrator who wants to step up their game to the next (digital) level.

That being said, his obsessively detailed workflow -- from filing schemes to Photoshop layering to making backups of backups -- is covered in very clear and concise detail, setting somewhat of a high bar from which the reader can scale back to their preference.

Freddie covers a lot of ground on all aspects of creating comic book line art, and even as a journeyman myself, I found myself having a lot of lightbulb-turning-on moments. The book even addresses hybrid digital-traditional workflows for penciling and inking.

The point at which it stops is coloring, so if that's something you're into, I'm guessing there's a DC Guide to Digitally Coloring Comics as well. If not, there should be.
Comment 10 of 10 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse
Format: Paperback Verified Purchase
This book is a must read if you've never drawn comics digitally. I've been drawing them digitally for years now and I've developed a lot of my own techniques. For me this book was only partially helpful. It did give me some good tips to improve my current way of doing things and some insight into the way it's done by a professional working for one of the biggest comic companies. It's a better source of information on the subject than most websites so I DO NOT regret the purchase. Just be aware that if you've been doing comics this way for a while you may not be learning a whole lot of new information. If you've never done comics digitally before this is the book for you.
Comment 8 of 8 people found this helpful. Was this review helpful to you? Yes No Sending feedback...
Thank you for your feedback.
Sorry, we failed to record your vote. Please try again
Report abuse

Most Recent Customer Reviews

Set up an Amazon Giveaway

Amazon Giveaway allows you to run promotional giveaways in order to create buzz, reward your audience, and attract new followers and customers. Learn more
The DC Comics Guide to Digitally Drawing Comics
This item: The DC Comics Guide to Digitally Drawing Comics
Price: $18.28
Ships from and sold by Amazon.com

Want to discover more products? Check out these pages to see more: how to draw digital comics, best pc drawing tablet, customized stencils