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The DC Comics Guide to Digitally Drawing Comics Paperback – September 1, 2009
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His website has a section labeled "DigiArt Quick Tools," in which one can find several Photoshop tools Freddie has available. These include several variations of his MasterPage file, which tend to cost a little bit of money (the bundle pack that gives you all the Master Pages runs I think about $125). I also noticed a blurb in which Freddie mentions that an entire section of the upcoming book is devoted to the Master Page. I immediately started thinking that the book was going to end up being a $15 commercial for the various tools he has to offer.
Never have I been so glad to be so dead wrong.
The section on Master Pages walks you through the process of making your own Master Page, and while he mentions his website, he never tells the reader to go buy anything. Instead, he teaches you how to do it yourself. In fact, there's only one thing that Freddie tells the reader to download, and that's the perspective tool that he created... and its free (as is a generic version of the Master Page, if you don't want to make your own or pay money for a company-specific Page).
As far as the rest of the book goes, it was a massive wake-up call in regards to realizing how powerful and how fast creating sequential artwork on the computer is. In fact, it seems that Freddie's main goal is to get the reader to create better artwork, faster, and he constantly discusses ways to make your work faster and more streamlined.
Be warned, though... this is NOT a "how to draw" book.Read more ›
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I've grown up reading how-to books for comics since the age old "How To Draw Comics the Marvel Way"-- whichas a twelve year old, blew my mind. "Understanding Comics" by Scott McCloud brought the unique concepts behind comics to the forefront, and as I prepared to launch my professional career in comics, it helped give me a set of mental tools to focus on storytelling that I still use to this day. But Freddie E Williams II has written and illustrated The DC Comics Guide to Digitally Drawing Comics as a book that focuses on the draftsmanship and technical tools that will help define comics through the 21st century.
Written in a friendly, easy-to-understand style, Mr. Williams leaves the basic discussions on HOW TO DRAW, and assumes the reader already has enough books on that. This book really focuses on creating comics in either a completely digital way, or (addressing most traditional artists' fears) creating comics as a hybrid between the computer and the hand drawn comics in a variety of ways that can cater to one's strengths. I have always been a writer/penciller, and can only describe my own inking as though I inked with a chocolate bar instead of a brush.Read more ›
Freddie's DC Comics-endorsed book presumes a few things: 1. That you have a kick-ass computer with a big monitor and 2. That you have a full, newer version of Adobe Photoshop. He addresses this, of course, but the fact is, this book won't do you much good if you don't have the means to drop a few thousand $ on good digital production gear. Oh, it also presumes YOU CAN DRAW. This is not an art instruction book, kids. It's really designed for the working or hobbyist illustrator who wants to step up their game to the next (digital) level.
That being said, his obsessively detailed workflow -- from filing schemes to Photoshop layering to making backups of backups -- is covered in very clear and concise detail, setting somewhat of a high bar from which the reader can scale back to their preference.
Freddie covers a lot of ground on all aspects of creating comic book line art, and even as a journeyman myself, I found myself having a lot of lightbulb-turning-on moments. The book even addresses hybrid digital-traditional workflows for penciling and inking.
The point at which it stops is coloring, so if that's something you're into, I'm guessing there's a DC Guide to Digitally Coloring Comics as well. If not, there should be.
Most Recent Customer Reviews
Good advice on working digitally with some tips and things to consider. However, relies heavy on Photoshop which I don't have, I use Manga studio 5ex, but for those who have... Read morePublished 2 months ago by Shawn Wildcat
Everything you need to know on how to make a professional comic digitally or the traditional way.Published 6 months ago by Doug warner
If you're looking for a guide on techniques artists use to produce digital comics...THIS AINT IT!!! I'm telling you this up front because the title of the book is a bit unclear... Read morePublished 9 months ago by Scott Maxim
While I am still in the reading phase - I have heard (or read) what other have been saying about this book and how good it is.Published 9 months ago by The Mark Cater
Not much to say here, but it's a definite must-have for any comic artist's collection.Published 11 months ago by RONALD DMNKLR SMITH
This is NOT a drawing instruction book. The author gives a lot of tips and techniques for setting up a digital workflow for you comic creation. Read morePublished 12 months ago by booksy