4 of 5 people found the following review helpful:
5.0 out of 5 stars
Great Suppliment, April 1, 2001
This review is from: The Compleat Adventurer (Paperback)
THE COMPLEAT ADVENTURER is BARD GAMES' third Fantasy Role Playing Supplement, and covers in detail a host of new character classes that may be added to your favorite F.R.P. game system. As a logical suc cessor to THE COMPLEAT ALCHEMIST and THE COMPLEAT SPELLCASTER, this supplement is intended to expand the options of experienced players and Game Judges.
For the role-player in particular, THE COMPLEAT ADVENTURER offers a variety of colorful and viable types from which to chose. Several of the characters were invested with verbal talents which may be used to great advantage by the clever role-player. To add variety, certain character classes were designed so that the player could choose between several abili ties, thus creating a more "personalized" type of character. Others were given abilities of a highly specialized nature, in the hope that players would more easily be able to relate to (and role-play) them.
For the Game Judge, THE COMPLEAT ADVENTURER should do much to add to his or her repertoire of N.P.C. villains, heroes and anti--heroes, while hope fully stimulating a few new scenario ideas. The many new character classes should also add variety to city, village, and wilderness encounters, and make the Game Judge's job a bit more interesting.
The character types available are: Beastmaster
Beast master's Influence Table
Buccaneer
Gladiator
Harlequin
Harlequin's Abilities Table
The Hunter Class
Scout
Bounty Hunter
Witch Hunter
Hunter-Class Abilities Table
Knight
Martial Artist
Rogue
Rogue's Abilities Table
Spy
Spy's Abilities Table
Swordsman
Warrior
Help other customers find the most helpful reviews
Was this review helpful to you? Yes
No