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The League of Extraordinary Gentlemen Volume III: Century #1 1910 Kindle Edition

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Editorial Reviews

From Publishers Weekly

Starred Review. Sometimes less is more. Although only 80 pages long, League of Extraordinary Gentlemen: Century 1910 is a spectacular return to form for Moore's critically acclaimed adventure series about a turn of the century superteam made up of characters from pulp/genre literature both famed and obscure. This time out, Captain Nemo's daughter, Janni, angrily refuses to become his successor and leaves for London and a new life, only to walk straight into the plot of Three Penny Opera. While Mina Harker investigates Mac the Knife's killing spree and a mysterious prophecy—less than ably assisted by the incompetent and sexist current group of Extraordinary Gentlemen—Janni rises triumphantly as the Pirate Jenny of song and story, more terrifying in Nemo's mantle than her father ever was. Moore's writing sparkles as he weaves Brechtian lyrics into a sharp, tightly paced story, and O'Neill's sardonic stylized art captures the spirit of the tale and the era perfectly. It's a romp for comics and literature fans alike. (May)
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From Booklist

Acclaimed graphic-novelist Moore (Watchmen, 1987; From Hell, 2000) continues his high-concept saga employing classic ­adventure-fiction characters banded together to answer threats to the British Empire. This first book of a trilogy spanning nearly a century sees Dracula heroine Mina Murray, H. Rider Haggard’s adventurer Allan Quatermain, and new colleagues Raffles (E. W. Hornung’s 1890s gentleman thief), Thomas Carnacki (William Hope Hodgson’s pre–World War I ghost hunter), and Virginia Woolf’s ambisexual Orlando investigate shadowy occultists with possibly apocalyptic intentions. Meanwhile, Brecht’s Mack the Knife is nabbed for dockside murders of prostitutes as Pirate Jenny warbles vengeance. While the premise of mixing and matching famed fictional figures has lost some of its novelty, the thrill of how adroitly and intelligently Moore does it remains. O’Neill’s detailed art matches the intricacy of Moore’s design, combining the meticulous line work of period book illustrations and a distinctly modern vitality. Since, after a spat with DC Comics, Moore has taken the series to relatively little Top Shelf, fans who can’t find the new League in comics shops will likely turn to libraries. --Gordon Flagg

Product Details

  • File Size: 41172 KB
  • Print Length: 80 pages
  • Publisher: Top Shelf Productions (July 4, 2012)
  • Publication Date: July 4, 2012
  • Sold by: Amazon Digital Services, Inc.
  • Language: English
  • ASIN: B008HSJV7A
  • Text-to-Speech: Not enabled
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  • Word Wise: Not Enabled
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  • Enhanced Typesetting: Not Enabled
  • Amazon Best Sellers Rank: #383,262 Paid in Kindle Store (See Top 100 Paid in Kindle Store)
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48 of 51 people found the following review helpful By Sean Curley on May 13, 2009
Format: Paperback
Well, well, here we go again. After "The Black Dossier", which I found tremendously disappointing after so long a wait (v2 itself having been a bit of a let-down from the preceding one), Moore and O'Neill's famous Victorian adventure heroes return for an adventure with an actual plot. The first of three 'graphic novellas' (it's basically just a slim graphic novel) telling the story of an overarching plot in the 20th century, the events of this one were alluded to in the "Dossier". Plot details are discussed herein, so be warned.

Moore said he wanted this to function both as part one of three and as a story in its own right, hence the decision to abandon the more traditional 22-page single-issue format of previous installments in favour of larger bundles. In that sense, he has succeeded. "1910" has both an internal narrative arc and an ending that augurs future plot developments. On the question of how compelling this story is by itself, I would say reasonably so, moreso than either "The Black Dossier" or "League v.2", though many of my problems with this property remain.

As alluded to in "The Black Dossier", this story picks up in 1910, with the League consisting of old standbys Mina Murray (not yet a blonde), Allan Quatermain ("Junior"), Thomas Carnacki (from W. H. Hodgson's "The Casebook of Carnacki the Ghost Finder", originally serialized in "The Strand"), A. J. Raffles (another magazine serial character, created by Arthur Conan Doyle's brother-in-law, E. W. Hornung), and a male Orlando (Virginia Woolf's novel of the same name; a major figure in "The Black Dossier"). The reign of Edward VII has ended, and the inauguration of George V is impending, with the Great War that will bring to a definitive end this period in world history whispering on the horizon.
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14 of 15 people found the following review helpful By Daniel V. Reilly VINE VOICE on May 21, 2009
Format: Paperback
THE LEAGUE OF EXTRAORDINARY GENTLEMEN, Alan Moore & Kevin O'Neill's motley crew of Victorian-era literary figures, returns for a fourth outing, and the results are extraordinary, indeed.

The first in a trilogy, CENTURY: 1910 sees an modified League, consisting of Mina Murray, Allan Quatermain (Masquerading as his own son, thanks to his newly immortal condition, as seen in THE LEAGUE OF EXTRAORDINARY GENTLEMEN: THE BLACK DOSSIER), Carnacki, Raffles, and Orlando, dispatched by Mycroft Holmes to prevent the apocalyptic vision received by Carnacki from becoming a reality. To say more about the story would do potential readers a disservice. (I will say that the story involves Captain Nemo and his equally hardcase Daughter Janni, the Ripper murders, Aleister Crowley, and Bertolt Brecht and Kurt Weill's musical THE THREEPENNY OPERA. An odd, but pleasing, mixture.)

The misgivings I had at the end of Volume II of LOEG still hold true, to an extent: Without the depraved personalities of Hyde, Griffin, and Nemo, the remaining members of The League are less than interesting. Mina and Allan are as boring as ever, and Raffles and Carnacki are not much better. Only Orlando delivers even a fraction of the personality that's been missing since Hyde and Griffin exited Moore's grand stage. However, the "new" characters (New to More's playground, at least- Jenny Diver, Jack MacHeath, Suki Tawdry, Oliver Haddo, and Norton, the "Prisoner of London") make for some interesting moments, and O'Neill's art is as grotesquely lovely and detailed as ever. The League itself, as always, is more of a group of passive observers than active participants- They seem very ineffective for such a highly-regarded team.
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14 of 17 people found the following review helpful By Axton Blessendon, Jr. on September 30, 2009
Format: Paperback
Don't get me wrong -- I enjoyed the first "Extraordinary Gentlemen" series (and hated the movie) but I found this volume to be a bit dull, and couldn't help detecting a strong whiff of self-satisfaction wafting out of the script. "What a clever boy am I!" is the constant undercurrent to it all, even though Moore seems to have little new to offer his readers that we haven't seen before, time and again. Plus, the story is so slow-moving and inert -- I found it a chore to get through, particularly the extended "musical" sequences that are intended as an homage to Brecht and Weill: sheer torture. This was okay, I guess, but personally I found myself frequently bored with most of the book. (Axton)
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2 of 2 people found the following review helpful By Jacob King on July 10, 2011
Format: Paperback
This is another good installment in a series that never quite lives up to its promise. At least there is less of Moore attempting to write prose "in the style of..." What I like about the league is the sheer intensity of the references - surely a mocking joke on post-modernism and the pastiche as well as a celebration of them. The series on this level does not write down to its audience and Moore cleverly blends high and low cultural elements. These books are for well read readers and don't pander to popular taste however the story Moore builds out of his splendid box of tricks could have sprung from any pulp writer of the last two hundred years and I know this is part one and some development into a more interesting plot is evident but the fact is part 2 set in 1969 will involve pages of new characters and new references leaving Mina and Alan's development almost non-existent. That said it is good fun and I love the addition of Carnacki and Raffles (a particular favourite of mine).
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