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In the peaceful town of Rolent of the Liberl Kingdom, a young girl named Estelle and her friend Joshua, who had been taken in by her family years earlier, prepare to take their first steps to join the legendary guild of the Bracers. Bracers are considered the peacekeepers and protectors of order that owe allegiance to no country or government. In Liberl their guild has flourished since a brief war some 10 years prior after an invasion from the Erebonian Empire to the north, and their efforts have made peace a lasting prospect. In the course of their journey to become full-fledged Bracers, Estelle and Joshua begin to see the peace threatened by a dark side of the ruling government that plots to overthrow the Liberl queen, Alicia. Together they travel the world on their quest to become Bracers and slowly unravel the truth behind the mastermind who seeks to bring war back to their borders. The Legend of Heroes: Trails in the Sky is the first of a new trilogy in the established The Legend of Heroes RPG series. A highly detailed 3D world, beautiful original soundtrack, and unique strategic battle system showcase production values a generation beyond the previous iteration. An epic story about preserving the peace against all odds spanning over 50 hours of gameplay, with numerous optional side quests, makes this the biggest adventure ever available on a handheld system.
Amazon.com
The Legend of Heroes: Trails in the Sky is the first of a new trilogy in the established The Legend of Heroes RPG series. A highly detailed 3D world, beautiful original soundtrack, and unique strategic battle system showcase production values a generation beyond the previous iteration. An epic story about preserving the peace against all odds spanning over 50 hours of gameplay, with numerous optional side quests, makes this the biggest adventure ever available on a handheld system.
In the peaceful town of Rolent of the Liberl Kingdom, a young girl named Estelle and her friend Joshua, who had been taken in by her family years earlier, prepare to take their first steps to join the legendary guild of the Bracers. Bracers are considered the peacekeepers and protectors of order that owe allegiance to no country or government. In Liberl their guild has flourished since a brief war some ten years prior after an invasion from the Erebonian Empire to the north, and their efforts have made peace a lasting prospect.
In the course of their journey to become full-fledged Bracers, Estelle and Joshua begin to see the peace threatened by a dark side of the ruling government that plots to overthrow the Liberl queen, Alicia. Together they travel the world on their quest to become Bracers and slowly unravel the truth behind the mastermind who seeks to bring war back to their borders.
Key Features:
The Legend of Heroes Series Returns to PSP in Top Form - After a brief hiatus since its last release in January 2007, this latest The Legend of Heroes title kicks off a new trilogy and brings this innovative RPG series to new heights.
Amazing Original Soundtrack - Another highly-acclaimed soundtrack from the renowned music department at development house Falcom, 57 original tracks set the mood for this moving tale.
Dynamic and Unique Strategic Combat System - All enemies are visible on the field map with no random battles, and once an enemy is engaged a strategic turn-based system including character-based, weapon-based, and item-based special skills, and a customizable magic scheme, reveals an engrossing and deep battle system.
The Biggest Adventure to Ever Appear on a Handheld System - A powerful and emotional main story including a large and well-developed cast of characters combine to make an epic tale spanning well over 50 hours of core gameplay.
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Let me start by saying that I am an avid RPG player, in fact it is nearly the only genre of games that I play. By far my favorite sub-genre for RPGs are turn-based ones. Since these are dead on the home consoles, I jump at the ones that still make their way onto the handheld systems.
Enter Xseed's localization of Trails in the Sky, a JRPG developed by Falcom originally for the PC.
The first thing many PSP RPG gamers will ask is: Why would I buy another Legend of Heroes game when the first three sucked so bad?
Well here are three reasons:
1) The game is localized by Xseed, not Namco Bandai. Xseed has done a truly fantastic job of translating this game, something Namco failed miserably at. 2) Xseed did not fool around with the game play, something Namco also did with the original trilogy. 3) This is the first game of a trilogy, and the story contained in this game have absolutely nothing to do with the other three localized by Namco. Namco also released the last trilogy out of order (they obviously didn't care about the games at all...) and Xseed is releasing this trilogy in the proper order ;)
Story (spoiler free):
So lets talk about the game. First and foremost this game is heavily story based, and is not voice acted. If you do not like to read a lot of text for story advancement turn away now. The main purpose that I play RPGs is for their story, and Trails in the Sky delivers. It has been a long time since I have been this hooked on an RPGs story that once I pick the game up I don't put it down until I have too (food or sleep). So far I am a little over 20 hours into the game and just started Chapter 2 (there are 4 chapters plus the prologue). Gameplay is estimated at 50 hours so you'll certainly get your monies worth. I am very impressed with this story and I can't give enough thanks to Xseed for spending so much time doing a good translation!
The story does contain some of the JPRG cliches but it is not dripping with them like some games. I find the interaction amongst the characters to be humorous and enjoyable to read. Not a single character I have come across yet (4 of the 8) has caused me to be annoyed and hate them. Typically in JRPGs there will always be an ultra annoying emo boy and girl that I hate immediately, not so here.
This game is part of a trilogy, and like some other RPGs you will be able to import your saved game into the next game of the series. The game also has a New Game+ feature where nearly everything is carried over if you wish to play through the game again and try to get any Bracer Points you missed, or hidden items.
Gameplay:
Most of the areas in the game are at 3rd person overhead view, with the camera rotatable by 360 degrees. In some areas, notably indoor areas the camera will be fixed. The games story is linear, however you do have some freedom and plenty of opportunities for exploration. There are places you can visit and explore for good loot that is not party of the story, and will be missed if you don't take advantage of it before the story takes you onto different regions.
For combat people should be happy to know that there are no random encounters! You can see all random enemies before you engage them. There has been plenty of variety in the enemies you fight, along with several that require different strategies to kill. Combat is turn-based, and unlike most turn-based games you can move your characters around on the battle field. You may at first think that sounds similar to a SRPG, but it's really not. You can either move and attack, just move, start casting a spell, use a special attack, use an item, or flee. Several spells/special attacks will have areas of effect which is shown the screen so you'll know if you can hit multiple enemies. Turn order is displayed on the screen, and randomly up coming turns will have bonuses assigned to them (100% critical, heal some health/ep/cp, increase strength, etc). It is in your best interest to manipulate the turn-order to gain those bonuses. Needless to say there is plenty of room for tactics here, but the over all combat system is very easy to understand. You will not be overloaded with options.
Sound & Graphics:
These two categories are the lowest in importance to me. That said, I don't have any issues with either. The graphics look good, the text is all perfectly readable, no issues with frame rates or sound stuttering, none of the music annoys me. In combat your characters will say things for some attacks (battle voices). I really don't have much to say on this aspect of the game.
Conclusion (TLDR):
This is an excellent JRPG that exceeded all of my expectations for the game. The story is excellent, the translation is top notch, the characters are all likeable, the combat system is enjoyable, and I'm happy with the sound and graphics.
Trails in the Sky, you get 5 stars from me!
UPDATE (7/26/2011):
I have since completed the entire game, along with all quests. Total play time was 51 hours. That time is with very, very little grinding of any kind. I did a little at the start of the game (maybe an hour or two) but none after that.
My opinion of the game has not changed either. I still feel like this was an excellent game and I will definitely be buying the sequel when it arrives. The game of course ends on a cliff hanger (it is a three part game I believe) and I actually was slightly surprised by the plot twist.Read more ›
Eiyuu Densetsu Sora no Kiseki FC (or Legend of Heroes: Trails in the Sky) is probably one of the best jRPGs in relatively recent years. It's honestly got nothing "new" or "innovative" about it. Battle system is semi strategic turn based with the standard physical, magical (called orbaments), and over limits. Story is almost standard jRPG faire, with main characters going on a journey that ended up being a much bigger deal than when they first started. Music is absolutely lovely and fitting, but I didn't find myself wanting to listen to it outside of the game (there are a few game OSTs that are so absolutely outstanding that even when i heard it without having played the game, haunted me). Graphics are soso for the PSP, in fact it looks like a PS1 game.
In short, there's not one category that it's "outstanding". However, instead of only picking one category to be "fantastic" at, it just does EVERYTHING incredibly well, so that when I finished my 50 hours of gameplay, I left wishing XSEED(who did the localization, and btw it is one of THE best localization I have EVER seen in western released JPRGs, including FF series) would hurry and announce the release of game 2!
If I really have to pick one thing I loved about the game though, it has to be the characters, character interaction, and dialogue. Here XSEED seriously over-excelled themselves. This game is incredibly text heavy, to the point of being obnoxious for anyone who's not a fast reader. However, every single dialogue and character has so much charm to them (with the cutest face portrait!) that I can't help but look forward to every new dialogue and scene just to crack up! XSEED, you don't know how much I adore you right now for having done one of the best localizations ever. Move over Final Fantasy, even if you got better voice acting, you don't make me crack up like Olivier does~ <3
And honestly, I have NEVER laughed so hard over a game. There are just so many quirky (Olivier) and adorable (Tita) characters who all speaks with their own personality that most of the time i spend a lot of the scenes giggling. For that matter, every JRPG I've played, typically there's a few characters that I dislike, and a few that are my favorite. This is one of the exceptions where I literally adore EVERY character. There's certainly not a weak link in the bunch!
The story itself can be rather easy to figure out, and some plot twists aren't much of a twist when I sort of guessed who the bad guy is back in chapter 3, but who cares! the pace (which started a bit slow in the prologue, but thereafter became very even and well paced) was good and each story makes perfect sense. there's no convoluted-ness here (*coughKingdomHeartscough*) The game difficulty is fairly balanced as well, but hey, if you're more the story type and doesn't want to mess with the gameplay too much, battles can be easily avoided by avoiding touching the monsters, AND there are multiple difficulty modes, allowing those who want more challenge to just change the difficulty instead.
My only regret is that this game is so little known in the US (when it was released, I literally picked up out because i wanted to BUY something, anything). That, and the 2nd game doesn't even have a release date yet. UGH. I WANT SO BAD. I actually spent a ton of money buying Second Chapter in Japanese to play while I wait for the US version to come out. And I REALLY hope XSEED is doing the localization again, because i cannot commend them enough for the job well done.Read more ›
Let me immediately say that LOH Trails in the Sky (or TITS as i call it ;) is a good game. If you love JRPGS and turn-based battles, certainly give it a buy. This is a PSP gem worth having. With that said, I still feel as though The Legend of Heroes has a ways to go in its battle against mediocrity. This will be a brief review that I hope to update once i've completely finished the game.
Having played the original LOH games on PSP, I was never able to get more than five or six hours in. They were all generic, stale and seemed to kinda go nowhere and slowly. (at least nowhere exciting.) Sure they are decent laid back "nothing better to do" RPGS but with TITS there was certain hope on the horizon. Promising a deeper story lasting over fifty hours across an interesting world, better characters and a revamped battle system, TITS could easily have been the best RPG on PSP. While the game does for the most part deliver, it doesn't quite meet the expectations that XSEED initially gave me.
STORY Story is without a doubt (at least to me) the most important part to an RPG. Sure the game lasts fifty hours, but if the story sucks im not going past five. I'm happy to say that TITS doesn't disappoint too much. The initial story involves two main characters as they become newly appointed "Bracers". Bracers uphold the peace in their own respective regions by doing everything that we've done a million times over in every other RPG. (running tedious errands, killing monsters, etc. I'll return to this later.) The two main characters are of course only like sixteen years old, set off on an adventure to become full fledged bracers and because of this the game never gets too mature. BUT it does have some surprises up its sleeve, especially for a LOH game. The game does end up playing out some interesting plots and character evolution. There's plenty of humor and enjoyment to be had and so far it's been a fun ride but it takes quite a while to really get going and even after it does it can feel quite generic at times. Still It's definitely one of the best RPG outings on PSP and if you devote the time you'll find a lot to love and a story that's not half bad. BUT before you even think about buying this game you need to ask yourself one question: DO YOU LIKE TO READ?
TITS has gotten a lot of attention due to its very extensive script. Is that a bad thing? Hell no. Xseed should be commended for getting this little epic stateside and on the PSP system. But many times conversations do feel a bit dragged out and you and the circle button (which allows to to click thru text faster) will get acquainted real fast. I don't mind there being a lot of text at all but only if it's warranted. I found a lot of conversations to drag on after points and objectives were made quite clear. But there is a lot of quirky/funny character-driven text that I did very much so enjoy.
BATTLE SYSTEM This is one area that TITS really shines in my opinion. The LOH battle system has been completely revamped and for the better. It's much more strategy oriented now, a bar on the left that shows the turn order of the battle. (kinda similar to the Final Fantasy X battle system) Once it gets to your turn, your actions will occur immediately as opposed to previous systems where you choose everyones commands at once and watch the turn execute. (Altho certain commands, such as magic, might not occur immediately based on the order and how long it takes to prep) But there's a bit more to it.
Different from other turn-based systems, movement is a factor. Now don't get the wrong idea. It's not like Final Fantasy tactics or something where you're constantly telling your character which block to walk to. For the most part you're still just choosing commands and selecting the enemy to use them on. Its just now your character can only move so far, so if an enemy is on the opposite side of the field you'll either have to just movie in closer or do a ranged attack. Not only that there are turn bonuses that grant you or the enemy benefits (And by killing an enemy you inherit their turn bonus) like STR up HP regain. This allows for a much more entertaining, involving and rewarding system that I'm still loving.
Another key element is Orbments. These little items can be equipped and grant magic abilities and stat boosts. As you progress through the game you of course receive more (thru shops and thru the course of the game) as well as the option to open up new slots, which allows you to equip them. It's not exactly a brand new system but that's ok. It's still quite fun and theres a bit more to it but i wont cover the little details here. Just play the game!
PRESENTATION This is the real low point of the game. The one thing I always liked about the first three LOH games on PSP was the presentation. Sure the graphics weren't mind-blowing but they still managed to look vibrant and pretty. The 3d world was detailed, colorful and fun to explore, the 2d character animations were nice and moving the characters around with the analog stick just felt smooth. (for a PSP game at least) All of the things I just mentioned have unfortunately been downgraded in TITS. The 2d characters dont look too bad but theyre much smaller and more... cute-like and just not as detailed. The character movement just feels more blocky than the first games and doesnt look nearly as good, (more like the characters are in a brisk powerwalk when you move around). The cool lighting and water effects from the other LOH games are out and replaced by bland textures. Now in a game like this, graphics are the least important thing in my opinion. Are the graphics great? no. Are they the worst ive seen on psp? No no no. Should you still buy the game? Yes yes yes. If you're playing for graphics then you're playing for the wrong reasons anyway. Just don't expect extremely impressive visuals.
Now one thing I just don't understand is how everyone LOVES the music of LOH games so much. The music is definitely not horrible and at times maybe a little above average, but for the most part it's kinda just your typical RPG 101 selections. I grew up being a film fiend, listening to the classic orchestrations of John Williams, James Horner, etc. (not that im comparing TITS's music to the Schindler's List soundtrack. Just showing I'm used to different things.) As for gaming music I have many of Nobuo Uematsu's soundtracks, a few other random selections (Xenogears, Crono Trigger/Cross, etc) and TITS isnt anything near that kind of caliber music. in my opinion it's real hit or miss. While some tracks are well done and nice, others (like the battle theme which is more laid back and jazzy than I would have personally liked) just strike me as kinda annoying and when you hear em over and over they get real old. Now maybe it just comes down to personal preference. I like more serious, orchestrated themes. If you're a fan of lighthearted jazzy JRPG tunes then you'll probly love it.
CLOSING COMMENTS (hopefully I didnt forget anything. I'm going to try and update this review when I'm 100% through the game so i can give a TITS master opinion.) OK so it comes down to one question: are you a JRPG fan? If yes, get this game. For $30 bucks this is a great adventure and one of the best RPG experiences on the PSP. Xseed went through a lot of work to get this game to our shores and I admire anyone in this sad age of turn-based JRPG decline that fights the good fight and keeps putting out 50hrs++ adventures. Its still not revolutionary by any means but its fun, engaging and rewarding. Pick it up and support the PSP/Xseed/JRPGS!Read more ›