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The Lord of the Rings: Battle for Middle Earth 2 - PC

by Electronic Arts See the Amazon Page for this brand
Windows XP
Teen
3.8 out of 5 stars  See all reviews (141 customer reviews) 10 answered questions 84 / 100


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  • Real-time strategy game based on the Lord of the Rings film trilogy
  • Control massive armies across the vast world of Middle-earth
  • Build a landmark castle; create hero with all-new customized RTS units
  • Fight on either the side of good or evil; powerful new A.I. system
  • Single or multiplayer gameplay modes


Product Details

  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B000CA5FLW
  • Product Dimensions: 7.5 x 5.5 x 1.2 inches ; 9.6 ounces
  • Media: Video Game
  • Release Date: February 28, 2006
  • Average Customer Review: 3.8 out of 5 stars  See all reviews (141 customer reviews)
  • Amazon Best Sellers Rank: #3,312 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Product Description

Lord of the Rings: The Battle for Middle-Earth II gives you a chance to experience all that Middle-Earth was meant to be. Delve deeper than ever before into the fictional world of Tolkien, as you wage war in the North. Assume command of the most storied civilizations in all of Middle-earth history, the Elven and Dwarven armies -- or if you prefer, fight on the side of Evil to aid Sauron in his conquest. Fight with or against heroes and creatures that have never been seen in The Lord of the Rings films! Control battles with all-new enemy AI, melee combat, and unprecedented tactical fidelity Build anywhere brings creativity and strategy to base building and battlefield dominance Control the entire war with a high level Risk style meta-game Larger-than-life naval battles

From the Manufacturer

In The Lord of the Rings, The Battle for Middle-earth II, the sequel to the critically acclaimed RTS game The Lord of the Rings, The Battle for Middle-earth you now have the chance to experience all that Middle-earth was meant to be.

With all new content from J.R.R. Tolkien's original fiction, delve deeper than ever before and engage in new battles that go beyond the award-winning movie trilogy. Wage war in the North and assume command of the most storied civilizations in all of Middle-earth history--the Elven and Dwarven armies--or fight on the side of evil with heroes and creatures that have never been seen in The Lord of the Rings films. Defend or overtake never-before-seen lands such as Dol Guldur, The Misty Mountains, and Mirkwood as you unleash powerful new weapons and abilities--summon dragons, cause volcanoes to erupt, or bring down a cataclysmic lightning strike.

But beware, with greater power comes greater adversity. Your enemies, commanded by a powerful new A.I. system, possess a greater tactical edge and more powerful spells. Will your armies have the fortitude to persevere?

Features:

New races, places, heroes, and battles from books and films

  • Command all the races of Middle-earth with three all-new factions including Elves, Dwarves, and Goblins.
  • Win the war in the North single-player campaign with an all-new story that takes you to places and battles of Middle-earth previously unseen.
Customization, command, and control
  • Build your own landmark castle with fully customizable and upgradeable fortresses and walls.
  • Create your own hero with all-new customized RTS units that are your avatars in-game.
  • Control battles with all-new enemy A.I., melee combat, and flanking, adding unprecedented tactical fidelity.
Core RTS depth of strategy
  • Master next-gen unit control with smart formations, battle lines, and planning mode.
  • "Build anywhere" brings creativity and strategy to base building and battlefield dominance.
  • Control the entire war with a high-level "Risk" style meta-game on the Living World Map with all new strategic A.I.
  • Extend your battlefield with larger than life navy battles at sea.

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Customer Reviews

Most Helpful Customer Reviews
224 of 233 people found the following review helpful
4.0 out of 5 stars A true real-time strategy game. March 7, 2006
Fun: 5.0 out of 5 stars   
(I deduct one "overall" star because the game's launch had a lot of multiplayer tournament problems. Those appear to have been resolved in the recent v1.02 patch which you will download automatically the first time you sign on.)

Gameplay:
BFME2 is what I would call a "true real-time strategy game". In most RTS games (e.g. Starcraft, Age of Empires) you are really playing a "real-time tactical game". You must focus a lot of effort on directing your troops at a micromanagement level, telling them who, exactly, they are supposed to shoot at, one guy at a time.

The BFME series has simplified this by creating "batallions". Instead of building archers 1 at a time, you'll build them 15 at a time and they come out as an organized batallion. You cannot tell your 15 archers to focus fire on 1 enemy unit, you can only tell them to fire on another batallion. The details of how they direct their fire is up to them. The time you aren't spending directing fire can now be spent on executing a bigger plan.

Consequently, BFME2 is one of the very few RTS games that rewards multi-pronged attacks and flanking. Units get a flanking bonus for attacking enemies from behind and the fact that you don't need to babysit every single fight means you can leave one battle to go start up a second front somewhere else and not worry so much about the fight you aren't watching.

BFME2 also introduces a new resource model which greatly rewards map ownership. Rather than fighting over piles of resources and ignoring the other 90% of the map like most RTS games, BFME2 has resource collection spread across the entire map. The more you control, the more money you get.
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91 of 97 people found the following review helpful
4.0 out of 5 stars Just a bit shy of five stars March 22, 2006
Fun: 4.0 out of 5 stars   
[updated 04.02.06]: I won't recap the game's features or settings--others have done a fine job of that. As a baseline, here's what I've played so far (after several days): all 20 2-player skirmishes to victory[*], the Good Campaign to victory, the Evil Campaign to victory, and a War of the Ring game to victory. I've also done some on-line playing, and I'm currently working my way through the skirmishes again with the difficulty level set higher.

Here's why BFME-2 got a 4/4 rating (fun/overall) from me:

-- It's easy to pick up. True, I had played through BFME-1, but that was long enough ago, and BFME-2 has changed enough, that it wasn't a given. The built-in tutorials were great, and, yes, since I don't have a lot of free time, I bought the PRIMA game guide.

-- It's addictive. Not quite the electronic crack that Civ4 is, but I've spent far more time playing it during the last several days than I than I thought I would.

-- I know other reviews here have complaints about installation and system compatibility, but for me it's worked fine out of the box + the 1.01 patch on a system that I was never able to get Civ4 completely stable on.

-- I enjoy the music + graphics + voice work + cut scenes. Of course, BFME -2 has the advantage of all the LOTR movie music, art design, etc.

-- The user interface does what it needs to do and otherwise gets out of the way.

-- The difficulty in skirmishes is almost infinitely tweakable, due to the handicap system. For example, my main profile was at level 2 after finishing my first set of skirmishes, but the Medium difficulty level puts your opponent at level 4.
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15 of 17 people found the following review helpful
4.0 out of 5 stars Not great, but very good April 12, 2006
Fun: 4.0 out of 5 stars   
As a big fan of real-time strategy (RTS) games, I found this game to be a bit more than the average base-building, resource-collecting fare. To be sure, there is a lot of this kind of activity required in the game, but it is presented in a way that does not seem bland or too conventional. The game does not break a lot of new ground for the genre like, say, Dawn of War or Rise of Nations, but it does offer an interesting spin.

Gameplay: There are a few options here that should keep most players preoccupied for a while. First, there is the campaign mode that allows for play as either the good or evil side. Each of the campaigns have eight scenarios which for the most part are your standard base-building, land-conquering variety. Overall, the missions are well done and are a great introduction to the other gameplay options. Another gameplay mode is the War of the Ring. This is a mix of turn-based and real-time gaming in which factions try to take over a map of Middle Earth by moving armies around. It is a very well-done gaming mode that should allow for a lot of replayability. Thirdly, there is a skirmish mode as well as online play. The game comes with several maps, but unfortunately there is an overabundance of 2-player maps and a shortage of larger maps (only one 8-player map).

Each of the six playable races (men, elves, dwarves, Mordor, Isengard, and goblins) feels unique enough to offer a range of gameplay options. Each has several units, many upgrades, unique powers, various heroes, and other perks. Also, the game ships with a "create-a-hero" template that allows you to create your own in-game hero. This options, while a good idea, is rather limited in regard to the appearance of your hero.
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