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The Movies: Premiere Edition (DVD) - PC

Platform : Windows XP
Rated: Teen
33 customer reviews

Available from these sellers.
  • Make it big in Hollywood in this strategy/simulation game
  • Play as studio power broker, talent spotter, or film director, or all 3
  • Make comedies, action films, romances, sci-fi flicks, horror films, and more
  • Create or modify actors, renaming them and customizing their look
  • 2 gameplay modes: build ultimate movie studio or shoot ultimate picture
9 used from $31.75
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Product Description

Product Description

Behind every box office hit and movie star is a Hollywood mogul who makes it happen. Now that mogul is you. Create a studio, direct movies and make a name in "the industry" your way. You'll be challenged to recruit and nurture the best Stars and keep them happy, build up the most impressive studio lot, win awards and make as much money as you can.

From the Manufacturer

This premiere edition of The Movies packages the game with more than 100 tracks of original music performed by world-class orchestras, bonus films, trailers, concept art, and 11 exclusive costumes for your actors, including Mad Doctor, Disco Male, and Zombie.

Imagine you could make any movie you wanted to. Imagine you could pluck someone from obscurity and turn them into a superstar. Imagine you had control of an entire movie studio, competing with other studios to create box office hits and predicting what audiences want -- from epic action films to campy B-movies.

the script pool
building a movie
Keep your eyes on the business side, the creative side, or both sides of making movies

With The Movies, you can make it big in Hollywood by building the ultimate movie studio and shooting the ultimate picture. Choose a script and turn it into a major release. Pick or create actors and locations. Control budgets, build sets, hire and fire at will, settle into the director's chair and film a hit.

Customize unique movies within the game, then watch and review them, adding your very own voiceover or sound effects and saving them to your hard drive. Upload your masterpieces to the web or post them on The Movies' official site for the world to see and vote on in online awards ceremonies.

Just as you can create or modify unique films, you can create or modify actors, customizing their look and renaming them to resemble anyone you wish. Anything you've ever read about Hollywood -- from starlet scandals to broken box office records -- is right here in The Movies.

  • From nobody to mogul -- Become a mega-rich studio honcho, calling all the shots and hiring and firing at will. Will you ignore the stars' tantrums? Will you give in to their monstrous egos and allow them to fall in and out of love, gain weight or get plastic surgery? Or will you show them who's boss by ruining careers, crushing dreams and putting yourself first?
  • From pitch to premiere -- Handpick the scripts you want to greenlight, watch them being shot or direct the movies yourself. Make the films you love to watch or create brand new masterpieces. Innovate with new technological advancements or let other studios make the investment and ride their coattails.
  • From flops to runaway hits -- Make comedies, action films, war movies, romances, sci-fi flicks, horror films or anything you choose. Different genres at different times attract different audiences, so are you after a box office smash or is pleasing the critics and winning awards more your scene?
  • Anything is possible with The Movies -- Ultimately, you'll be judged by the movies you make. Will you be brave enough to put your movies on the web or share them with friends? Will your movies pick up a nomination and win you a real award? Will this game launch you into an actual movie career? Studio power broker, talent spotter or film director - you can be one or all three. That's the magic of The Movies.
  • Two sides of Hollywood, two modes of gameplay - In Sandbox Mode, you can focus exclusively on making movies. In Story Mode, your objective is to build your own studio from the ground up by starting with an empty lot. Now it's your chance to find out if you have what it takes to make it in Hollywood.

Product Details

  • Domestic Shipping: Item can be shipped within U.S.
  • International Shipping: This item is not eligible for international shipping. Learn More
  • ASIN: B000B659FE
  • Product Dimensions: 7.5 x 5.5 x 1.2 inches ; 8.8 ounces
  • Media: Video Game
  • Release Date: November 8, 2005
  • Average Customer Review: 3.6 out of 5 stars  See all reviews (33 customer reviews)
  • Amazon Best Sellers Rank: #26,145 in Video Games (See Top 100 in Video Games)
  • Product Warranty: For warranty information about this product, please click here
  • Discontinued by manufacturer: Yes

Customer Questions & Answers

Customer Reviews

Most Helpful Customer Reviews

233 of 246 people found the following review helpful By Avalon Daughter on November 12, 2005
So Activision decided to jump in on the Sim gaming community and create their own version of the Sims -- Hollywood style. Not bad, but heavily flawed.

The premise of the game is to run a movie studio. It acts quite a bit like the Sims but concentrating more on the community rather than the stars that you create; your goal is to make movies as best and with as much star power as possible.

The Pros:

This game can be fun. You place specific buildings such as scriptwriting, sets, entertainment areas, trailers for your stars and map out a studio lot. You have control over all the decor and can put down grass and flowers to make it look nicer. Apparently if you plant a lot of flowers next to your stars' trailers, it keeps them from throwing tantrums.

The game goes over a timeline. You can start right from the beginning if you want -- I created a "Clara Bow" in the 20s and had fun watching her progress. You pick from a line of hopefuls in order to create actors, extras and directors. All of them learn through being in specific movie genres and practicing on sets. Example: A director who has worked on a lot of Action movie sets is not necessarily good in the beginning but results in a great director in the end.

Stars are picked out of obscurity. (However, when you get popular you can find stars from "other" studios anxiously waiting at your casting door) and you try to mold them from the beginning. Concentrate on making them over during the correct time period (you don't want a star in 50s outfits by the 60s) and you can eventually give them plastic surgery. Nip and tuck is popular in the 50s, but implants and lipo isn't really available till later in your timeline -- but be careful!
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28 of 28 people found the following review helpful By Ethan D Van Vorst on March 14, 2006
Back in the early 90's Disney released an obscure little gem of a game called "Stunt Island". The point of that game was to become a movie director on a fictitious "stunt" island off the coast of California and make movies of intense stunts. After shooting the primary footage you would then dissect the film in editing and eventually add special effects and music to make your film more complete. Ultimately you could construct gigantic 20 minute epics in cinematic VGA glory. Disney's "Stunt Island" enjoys a small, but devoted cult following to this day for the immense amount of latitude it allowed the player in crafting thier own home-made cinematic marvels. Until now there has not been another game like it, or even one that bothered attempting giving a player a shot at making computer-movies.

The Movies is a great, fun, and addictive game. From the get-go you will be drawn into the game, incapable of pulling yourself away for hours at a time. You are basically given the task of studio owner/producer, and it is up to you to hire Directors, Actors, and a number of Extras and Crew. When you begin your movie business in the 1920's you have only a very limited number and type of sets, including basic Western locations, and a couple of Flash Gordon-stylized Sci-Fi set pieces with which to work on.

There are 6 categories of movies you can make; Sci-Fi, Horror, Comedy, Drama, Action, and Romance. The trick to making high-profit films in "The Movies" is to listen to the radio announcer spout off the headlines. World events such as wars will put Action films in high demand.
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43 of 48 people found the following review helpful By Lestor neeker Wong on November 30, 2005
There're some excellent reviews on The Movies over here, so I'll just keep mine short.

One of the reasons I could never play the Sims series is because of the intense level of micromanagement. The same applies to The Movies. The premise is interesting - a shot at becoming the boss of a movie studio is bound to interest some people. You get to build stage schools, production offices, movie sets, script offices and the likes. You get to hire directors, actors and scriptwriters. You get to invest in R&D for advancement in movie-making. You even get to win awards if you manage to excel in what you do. These features are all fun, but the novelty soon wears off when the micromanagement steps in.

The most frustrating aspect of the game lies in managing errant stars under your care. Stressed. Tired. Drunk. Addicted to food. Temperamental. Unhappy with how they look. You name it. Pacifying them is almost as troublesome of taking care of the bowel movements of your Sims. To satisfy their needs, an array of tools is at hand. It's easy to console a misbehaving staff, for example, by resting him or her in a specially built trailer if he or she is tired, or sending him or her on a makeover session if he or she is unhappy with his or her image. But when five of your staff begins to play games with you, you'll find yourself spending a lot of time calming them down, instead of concentrating on what you need to do to keep afloat in the game. That is, to make movies and rake in the cash from them.

Fortunately, there's a Sandbox option in the game that allows you to turn off the misbehavior. It also lets you toggle how much money you want to begin the game with.
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