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The Object-Oriented Thought Process (3rd Edition) Paperback – September 4, 2008

ISBN-13: 978-0672330162 ISBN-10: 0672330164 Edition: 3rd

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Product Details

  • Paperback: 360 pages
  • Publisher: Addison-Wesley Professional; 3 edition (September 4, 2008)
  • Language: English
  • ISBN-10: 0672330164
  • ISBN-13: 978-0672330162
  • Product Dimensions: 0.9 x 6.9 x 8.7 inches
  • Shipping Weight: 1.2 pounds (View shipping rates and policies)
  • Average Customer Review: 4.0 out of 5 stars  See all reviews (36 customer reviews)
  • Amazon Best Sellers Rank: #273,370 in Books (See Top 100 in Books)

Editorial Reviews

About the Author

Matt Weisfeld is an associate professor in business & technology at Cuyahoga Community College (Tri-C) in Cleveland, Ohio.A member of the information technology faculty, he focuses on programming, web development, and entrepreneurship. Prior to joining Tri-C,Weisfeld spent 20 years in the information technology industry gaining experience in software development, project management, small business management, corporate training, and part-time teaching. He holds an MS in computer science and an MBA in project management. Besides the first two editions of The Object-Oriented Thought Process, he has published two other computer books and articles in magazines and journals such as developer.com, Dr. Dobb’s Journal, The C/C++ Users Journal, Software Development Magazine, Java Report, and the international journal Project Management.

Excerpt. © Reprinted by permission. All rights reserved.

Introduction

Introduction

This Book's Scope

As the title indicates, this book is about the object-oriented (OO) thought process. Obviously, choosing the theme and title of the book are important decisions; however, these decisions were not all that simple. Numerous books deal with various levels of object orientation. Several popular books deal with topics including OO analysis, OO design, OO programming, design patterns, OO data (XML), the Unified Modeling Language (UML), OO Internet development, various OO programming languages, and many other topics related to OO development.

However, while pouring over all of these books, many people forget that all of these topics are built on a single foundation: how you think in OO ways. It is unfortunate, but software professionals often dive into these books without taking the appropriate time and effort to really understand the concepts behind the content.

I contend that learning OO concepts is not accomplished by learning a specific development method or a set of tools. Doing things in an OO manner is, simply put, a way of thinking. This book is all about the OO thought process.

Separating the methods and tools from the OO thought process is not easy. Many people are introduced to OO concepts via one of these methods or tools. For example, years ago, most C programmers were first introduced to object orientation by migrating directly to C++—before they were even remotely exposed to OO concepts. Other software professionals were first introduced to object orientation by presentations that included object models using UML—again, before they were even exposed directly to OO concepts. It is not unusual to find that programming books and courses defer OO concepts until later in the learning process.

It is important to understand the significant difference between learning OO concepts and using the methods and tools that support the paradigm. This came into focus for me before I worked on the first edition of this book when I read articles such as Craig Larman's "What the UML Is—and Isn't," In this article he states,

Unfortunately, in the context of software engineering and the UML diagramming language, acquiring the skills to read and write UML notation seems to sometimes be equated with skill in object-oriented analysis and design. Of course, this is not so, and the latter is much more important than the former. Therefore, I recommend seeking education and educational materials in which intellectual skill in object-oriented analysis and design is paramount rather than UML notation or the use of a case tool.

Although learning a modeling language is an important step, it is much more important to learn OO skills first. Learning UML before OO concepts is similar to learning how to read an electrical diagram without first knowing anything about electricity.

The same problem occurs with programming languages. As stated earlier, many C programmers moved into the realm of object orientation by migrating to C++ before being directly exposed to OO concepts. This would always come out in an interview. Many times developers who claim to be C++ programmers are simply C programmers using C++ compilers. Even now, with languages such as C# .NET, VB .NET, and Java well established, a few key questions in a job interview can quickly uncover a lack of OO understanding.

Early versions of Visual Basic are not OO. C is not OO, and C++ was developed to be backward compatible with C. Because of this, it is quite possible to use a C++ compiler (writing only C syntax) while forsaking all of C++'s OO features. Even worse, a programmer can use just enough OO features to make a program incomprehensible to OO and non-OO programmers alike.

Thus, it is of vital importance that while you're on the road to OO development, you first learn the fundamental OO concepts. Resist the temptation to jump directly into a programming language (such as VB .NET, C++, C# .NET or Java) or a modeling language (such as UML), and take the time to learn the object-oriented thought process.

In my first class in Smalltalk in the late 1980s, the instructor told the class that the new OO paradigm was a totally new way of thinking (despite the fact that it has been around since the 60s). He went on to say that although all of us were most likely very good programmers, about 10%–20% of us would never really grasp the OO way of doing things. If this statement is indeed true, it is most likely because some people never really take the time to make the paradigm shift and learn the underlying OO concepts.

What's New in the Third Edition

As stated often in this introduction, my vision for the first edition was primarily a conceptual book. Although I still adhere to this goal for the second and third editions, I have included several application topics that fit well with object-oriented concepts. For the third edition I expand on many of the topics of the second edition and well as include totally new chapters. These revised and updated concepts

  • XML is used for object communication.

  • Object persistence and serialization.

  • XML integrated into the languages object definition.

  • Adding properties to attributes.

  • XML-based Internet applications.

  • Client/Server technologies.

  • Expanded code examples in Java, C# .NET and VB .NET.

The chapters that cover these topics are still conceptual in nature; however, many of the chapters include Java code that shows how these concepts are implemented. In this third edition, a code appendix is included that presents the chapter's examples in C# .NET and Visual Basic .NET.

The Intended Audience

This book is a general introduction to fundamental OO concepts with code examples to reinforce the concepts. One of the most difficult juggling acts was to keep the material conceptual while still providing a solid, technical code base. The goal of this book is to allow a reader to understand the concepts and technology without having a compiler at hand. However, if you do have a compiler available, then there is code to be investigated.

The intended audience includes business managers, designers, developers, programmers, project managers, and anyone who wants to gain a general understanding of what object orientation is all about. Reading this book should provide a strong foundation for moving to other books covering more advanced OO topics.

Of these more advanced books, one of my favorites remains Object-Oriented Design in Java by Stephen Gilbert and Bill McCarty. I really like the approach of the book, and have used it as a textbook in classes I have taught on OO concepts. I cite Object-Oriented Design in Java often throughout this book, and I recommend that you graduate to it after you complete this one.

Other books that I have found very helpful include Effective C++ by Scott Meyers, Classical and Object-Oriented Software Engineering by Stephen R. Schach, Thinking in C++ by Bruce Eckel, UML Distilled by Martin Flower, and Java Design by Peter Coad and Mark Mayfield.

The conceptual nature of this book provides a unique perspective in regards to other computer technology books. While books that focus on specific technologies, such as programming languages, struggle with the pace of change, this book has the luxury of presenting established concepts that, while certainly being fine-tuned, do not experience radical changes. With this in mind, many of the books that were referenced several years ago, are still referenced because the concepts are still fundamentally the same.

This Book's Scope

It should be obvious by now that I am a firm believer in becoming comfortable with the object-oriented thought process before jumping into a programming language or modeling language. This book is filled with examples of code and UML diagrams; however, you do not need to know a specific programming language or UML to read it. After all I have said about learning the concepts first, why is there so much Java, C# .NET, and VB .NET code and so many UML diagrams? First, they are all great for illustrating OO concepts. Second, both are vital to the OO process and should be addressed at an introductory level. The key is not to focus on Java, C# .NET, and VB .NET or UML, but to use them as aids in the understanding of the underlying concepts.

The Java, C# .NET and VB .NET examples in the book illustrate concepts such as loops and functions. However, understanding the code itself is not a prerequisite for understanding the concepts; it might be helpful to have a book at hand that covers specific languages syntax if you want to get more detailed.

I cannot state too strongly that this book does not teach Java, C# .NET, and VB .NET or UML, all of which can command volumes unto themselves. It is my hope that this book will whet your appetite for other OO topics, such as OO analysis, object-oriented design, and OO programming.

This Book's Conventions

The following conventions are used in this book:

  • Code lines, commands, statements, and any other code-related terms appear in a monospace typeface.

  • Placeholders that stand for what you should actually type appear in italic monospace . Text that you should type appears in bold monospace .

  • Throughout the book, there are special sidebar elements, such as


Note - A Note presents interesting information related to the discussion—a little more insight or a pointer to some new technique.



Tip - A Tip offers advice or shows you an easier way of doing something.



Caution - A Caution alerts you to a possible problem and gives you advice on how to avoid it.


Source Code Used in This Book

You can download all the source code and examples discussed within this book from the publisher's website.


© Copyright Pearson Education. All rights reserved.

Customer Reviews

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This book is very good about focusing on the concept first.
Casey Hughlett
I recommend this book to all who are new to OOP or are trying to advance their career from procedural programming to OOP programming.
Charles W. Young
So, you can imagine how grateful I am when I find a good teacher through the pages of a book.
j-bone

Most Helpful Customer Reviews

4 of 4 people found the following review helpful By elton okada on April 24, 2011
Format: Kindle Edition Verified Purchase
If you came from structured programming and want to start thinking about objects, this book is for you.
But if you wanna dive deep in OOP concepts, try another book.

By the way, it's a good starting point in OOP concepts, written in a very didactic way
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3 of 3 people found the following review helpful By Charles W. Young on April 26, 2009
Format: Paperback
After reading this book I am comfortable in OOP technology and am on to more in-depth learning of OOP methodologies and implementations. I recommend this book to all who are new to OOP or are trying to advance their career from procedural programming to OOP programming. I've been involved with computers since 1967 and this book cleared away the mystery of the OOP terms and techniques.
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2 of 2 people found the following review helpful By MFight Life on January 20, 2013
Format: Paperback
If you're on the fence about learning OOP, this book pushes you over to the right side. I thought I had a decent grasp of OOP and knew how to program using objects, but after reading the first chapter I realized this book was a keeper. the Object-Oriented Thought Process introduces the concept behind inheritance, encapsulation, and other relationships between classes. There are examples at the end of each chapter- including Java, C#.NET, and VB.NET. I've even re-read a few parts and still picked up something new. I highly recommend this book for anyone interested in thinking with objects when it comes to programming.
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2 of 2 people found the following review helpful By Casey Hughlett on November 1, 2011
Format: Paperback Verified Purchase
My project manager had an impressive career as a procedural programmer, but he'd never updated his knowledge to object oriented methodology. This created a disconnect between him and the development staff. Since convincing him to read this book, his eyes have opened to the realities and advantages of OOP. Life in our department, and the direction of technology in our company as a whole, is starting to look notably better. This book is very good about focusing on the concept first. If you can persuade your boss to read this book, buy yourself the Kindle edition (as did I) and read ahead, so you can anticipate and discuss questions and revelations that will arise as your boss progresses through the text. Very good book.
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2 of 2 people found the following review helpful By Amazon Customer on November 1, 2011
Format: Kindle Edition Verified Purchase
I'm a student with 3 semesters of C programming classes under my belt. This semester I started my intro to C# class. While I've gotten 100% on every program written so far, each one has taken days of research, trial and error, and massive amounts of frustration. I was looking at classes and methods as functions, trying to fit the OO ideas into a procedural thought pattern. I had no clue what I was doing, or why I was doing it. I got frustrated at assignments that told me to override methods whose code I couldn't see, and I thought "program to the interface" meant the UI. This book, in half the time I've spent on a single assignment has "turned on the light", relieved a ton of stress, and made me excited about OO development. I owe the author a heartfelt Thank You!
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2 of 2 people found the following review helpful By napsterdev on October 4, 2011
Format: Paperback Verified Purchase
I have been programming for a little over 13 years now (as a hobby) and as I approach the point of going to school for a CS degree I wanted to brush up on some things. OO programming is something that never really made sense to me, I just kind of knew that you could extend classes to share behavior (inheritance) and that you could use several objects to make up another object (composition), etc...but never really knew what people were talking about when they talked about polymorphism, inheritance, and compostion, not to mention the more complicated terms in OO. I have read several books in the subject but it seems like most authors are just tooting their own academic horn and explain things in a very complicated manner. Not even 50 pages into the book I had a good realization of what OO really is (granted I have been doing some of it without knowing what it was called) but. The author does a FANTASTIC job of introducing OO concepts in a VERY EASY to understand method, and then building upon those concepts. Mind you this book IS NOT a comprehensive book on programming or OO patterns, it is simply a quick run down on what OO really is, and a very good book for a quick review or introduction. I highly recrommend it.
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2 of 2 people found the following review helpful By j-bone on December 19, 2009
Format: Paperback Verified Purchase
I don't have the money or time to go to school for computer science. So, you can imagine how grateful I am when I find a good teacher through the pages of a book. My primary interest is web design (imagine that), and more specifically cakePHP. Since cakePHP is an object oriented framework, it stands to reason that I should understand what is going on under the hood from an OO perspective.

I've only read the first two chapters so far, but already I am beginning to grasp why the model, view, and controller classes are designed the way they are and how to extend them. I am beginning to have a better understanding of the algorithms I write and their place inside a class proper. I also helps me understand cakePHP as an OO driven framework.

One commentator made the statement about grasping the importance of thinking in terms of state, rather than structure, and that perspective has made a world of difference. It's similar to learning the order of operations (PEMDAS) is the thread that ties algebra and calculus together. Things just make sense, at least for now.

I recommend this book to those of you who are driven to learn on your own. Add this author's name to your list of 'professors' for future reference.

Cheers!
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