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The C# Player's Guide Paperback – September 22, 2012


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Product Details

  • Paperback: 346 pages
  • Publisher: Starbound Software (September 22, 2012)
  • Language: English
  • ISBN-10: 0985580100
  • ISBN-13: 978-0985580100
  • Product Dimensions: 8 x 0.8 x 10 inches
  • Shipping Weight: 1.8 pounds (View shipping rates and policies)
  • Average Customer Review: 5.0 out of 5 stars  See all reviews (20 customer reviews)
  • Amazon Best Sellers Rank: #64,405 in Books (See Top 100 in Books)

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14 of 14 people found the following review helpful By Esteban 'EvansGreen' Peiró on February 19, 2013
Format: Paperback Verified Purchase
This is a book about the C# language and its uses rather than a game development book. And it's a bloody good one. I start making this statement in order to avoid confusion, as at the end of the day, it's called "Player's guide".

The reason why, is because it sort of points you in the right direction about the uses of the different functions and resources of the language when it comes to writing games. But then again, what this book will provide you is a solid understanding of the C# language, not only the basics, but pretty much everything you need to write thorough, elegant code as you make your first games.

About the author, RB Whitaker is the author of an acclaimed series of free XNA tutorials, that I personally consider one of the most well thought out I've found on the internet. I've used them a lot, and at first I bought the book partially by curiosity, partially by grattitude for his tremendous work in instructing people on the use of XNA and C# as a game development tool.

I couldn't regret it less. To be entirely honest, and after reading it from cover to cover, I have to say it's the best "condensed" and "readable" C# book I have in my programming library. I sometimes even use it instead of "Pro C# 5.0 and the .Net 4.5 Framework", to make some consultations.

Again, congratulations to the author, and I fully recommend this book to any beginner or intermediate level C# programmer. I'm sure you will get knowledge out of it.
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11 of 11 people found the following review helpful By Amazon Customer on May 28, 2013
Format: Paperback Verified Purchase
I started XNA programming a few years back and found RB's website and his tutorials over a year ago. He has some of the best C# and XNA free tutorials out there. I would recommend checking them out.

When I heard he was writing a book, I was really excited because his tutorials are great. I was surprised, the book was even better than I expected.

Before getting into the book, let me describe my background with C#. I've been programming longer than I care to remember in C++, Assembler, VB, and even doing some light professional programming in C#. So, I'm not exactly new to C# or programming. Still, I never actually learned C#. I had been doing VB for years and switched over to VB.Net when it came out. Between that and knowing C++, I woke up one morning and realized that I already knew C# and just started programming. Because of that, there have been some gaps in my C# knowledge.

I actually wanted to be the first one to review this book because I was so excited about it. I immediately bought it and started reading. This book is less "dry" reading than most programming books, but its still a programming book. It had been so long since I had sat down and read a programming book cover to cover that I had forgotten how much work it can be trying to read a technical tome. But again, I would say this book was as easy as any other programming book I've ever read to get through.

I made it about 2/3rds of the way through the book, even learning a few things in spite of having been programming in C# for a few years semi-professionally. And then Microsoft abandoned XNA and I pretty much lost all interest in C# and Microsoft in general.
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7 of 7 people found the following review helpful By P. Adam on May 27, 2013
Format: Paperback Verified Purchase
I had taken a college course a couple years ago on VB.net. Let's just say it barely scratched the service of programming. Sure I "learned" how to make a couple insignificant programs such as a calculator, basic word processor, etc...Not much of use. Not only that, but I left the class with a hacked together skill-set that lacked real meaning. I didn't know exactly how it worked, only that if you put this "lego piece" of code with this other one, it did something interesting....

Fast forward a couple years and I decided to head back into programming with the intention of learning C#; with the end-goal of producing an income generating indie game. Though I recently started this path, I feel that after reading just about half of RB's players guide, I have come to better understand concepts more than I ever could through a semester of college "education". Can't wait to finish RB's book!

If RB is reading this, I hope you decide to release future books, perhaps utilizing Monogame, XNA, or Unity? This would give a good foundation to the next step in game programming. I know you are working on the website, but nothing beats having a hard-copy in front of you! Maybe I am just a young guy who likes old-school things still...

To all those wondering if they should take a risk on buying a book from a new kid on the block (RB), DO IT!! It's not a risk at all if you get an AWESOME guide to starting C#!!
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6 of 6 people found the following review helpful By Travis A Alt on April 23, 2013
Format: Paperback Verified Purchase
I bought The C# 2010 for Dummies Book a few years ago. After 2 chapters, I was lost and gave up. I tried to pick up C# again, however, I bought this book instead. I am very pleased with how the author explained each topic. The author progresses the book at a very good pace, building on top of what you just learned. I highly recommend this book to anyone starting out programming, anyone going to C# from another language, or any seasoned C# vet to use as a reference.
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