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The C++ Programming Language: Special Edition (3rd Edition) Hardcover – February 11, 2000

ISBN-13: 978-0201700732 ISBN-10: 0201700735 Edition: 3rd

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Product Details

  • Hardcover: 1030 pages
  • Publisher: Addison-Wesley Professional; 3 edition (February 11, 2000)
  • Language: English
  • ISBN-10: 0201700735
  • ISBN-13: 978-0201700732
  • Product Dimensions: 7.5 x 1.6 x 9.5 inches
  • Shipping Weight: 3.8 pounds (View shipping rates and policies)
  • Average Customer Review: 4.2 out of 5 stars  See all reviews (315 customer reviews)
  • Amazon Best Sellers Rank: #279,842 in Books (See Top 100 in Books)

Editorial Reviews

From the Inside Flap

Programming is understanding.
-- Kristen Nygaard

I find using C++ more enjoyable than ever. C++'s support for design and programming has improved dramatically over the years, and lots of new helpful techniques have been developed for its use. However, C++ is not just fun. Ordinary practical programmers have achieved significant improvements in productivity, maintainability, flexibility, and quality in projects of just about any kind and scale. By now, C++ has fulfilled most of the hopes I originally had for it, and also succeeded at tasks I hadn't even dreamt of.

This book introduces standard C++* and the key programming and design techniques supported by C++. Standard C++ is a far more powerful and polished language than the version of C++ introduced by the first edition of this book. New language features such as name spaces, exceptions, templates, and run-time type identification allow many techniques to be applied more directly than was possible before, and the standard library allows the programmer to start from a much higher level than the bare language.

About a third of the information in the second edition of this book came from the first. This third edition is the result of a rewrite of even larger magnitude. It offers something to even the most experienced C++ programmer; at the same time, this book is easier for the novice to approach that its predecessors were. The explosion of C++ use and the massive amount of experience accumulated as a result makes this possible.

The definition of an extensive standard library makes a difference to the way C++ concepts can be presented. As before, this book presents C++ independently of any particular implementation, and as before, the tutorial chapters present language constructs and concepts in a "bottom up" order so that a construct is used only after it has been defined. However, it is much easier to use a well-designed library than it is to understand the details of its implementation. Therefore the standard library can be used to provide realistic and interesting examples well before a reader can be assumed to understand its inner workings. the standard library itself is also a fertile source of programming examples and design techniques.

This book presents every major C++ language feature and the standard library. It is organized around language and library facilities. However, features are presented in the context of their use. That is, the focus is on the language as the tool for design and programming rather than on the language in itself. This book demonstrates key techniques that make C++ effective and teaches the fundamental concepts necessary for mastery. Except where illustrating technicalities, examples are taken from the domain of systems software. A companion, The Annotated C++ Language Standard, presents the complete language definition together with annotations to make it more comprehensible.

The primary aim of this book is to help the reader understand how the facilities offered by C++ support key programming techniques. The aim is to take the reader far beyond the point where he or she gets code running primarily by copying examples and emulation programming styles from other languages. Only a good understanding of the ideas behind the language facilities leads to mastery. Supplemented by implementation documentation, the information provided is sufficient for completing significant real-world projects. The hope is that this book will help the reader gain new insights and become a better programmer and designer.

Acknowledgments

In addition to the people mentioned in the acknowledgment section of the first and second editions, I would like to thank Matt Austern, Hans Boehm, Don Caldwell, Lawrence Crowl, Alan Feuer, Andrew Forrest, Tim Griffin, Peter Juhl, Brian Kernighan, Andrew Koenig, Mike Mowbray, Rob Murray, Lee Nackman, Joseph Newcomer, Alex Stepanov, David Vandevoorde, Peter Weinberger, and Chris Van Wyk for commenting on draft chapters of this third edition.

I would also like to thank the volunteers on the C++ standards committees who did an immense amount of constructive work to make C++ what it is today. It is slightly unfair to single out individuals, but it would be even more unfair not to mention anyone, so I'd like to especially mention Mike Ball, Dag Brueck, Sean Corfield, Ted Goldstein, Kim Knutilla, Andrew Koenig, Josee Lajoie, Dmitry Lenkov, Nathan Myers, Martin O'Riordan, Tom Plum, Jonathan Shopiro, John Spicer, Jerry Schwarz, Alex Stepanov, and Mike Vilot, as people who each directly cooperated with me over some part of C++ and its standard library.

After the initial printing of this book, many dozens of people have mailed me corrections and suggestions for improvements. I have been able to accommodate many of their suggestions within the framework of the book so that later printings benefitted significantly. Translators of this book into many languages have also provided many clarifications. In response to requests from readers, I have added appendices D and E. Let me take this opportunity to thank a few of those who helped: Dave Abrahams, Matt Austern, Jan Bielawski, Janina Mincer Daszkiewicz, Andrew Koenig, Dietmar Kuehl, Nicolai Josuttis, Nathan Myers, Paul E. Sevinc, Andy Tenne-Sens, Shoichi Uchida, Ping-Fai (Mike) Yang, and Dennis Yelle.

Bjarne Stroustrup
Murray Hill, New Jersey

0201700735P04062001

From the Back Cover

Written by Bjarne Stroustrup, the creator of C++, this is the world's most trusted and widely read book on C++.The result is complete, authoritative coverage of the C++ language, its standard library, and key design techniques. Based on the ANSI/ISO C++ standard, The C++ Programming Language provides current and comprehensive coverage of all C++ language features and standard library components.

For example:
  • abstract classes as interfaces
  • class hierarchies for object-oriented programming
  • templates as the basis for type-safe generic software
  • exceptions for regular error handling
  • namespaces for modularity in large-scale software
  • run-time type identification for loosely coupled systems
  • the C subset of C++ for C compatibility and system-level work
  • standard containers and algorithms
  • standard strings, I/O streams, and numerics
  • C compatibility, internationalization, and exception safety Bjarne Stroustrup makes C++ even more accessible to those new to the language, while adding advanced information and techniques that even expert C++ programmers will find invaluable.

  • More About the Author

    Bjarne Stroustrup is the designer and original implementer of C++.
    He is a founding member of the ISO C++ standards committee and a major contributor to modern C++.
    He worked at Bell Labs and is now a managing director in Morgan Stanley's technology division.
    He is also a visiting professor at Columbia University and a distinguished research professor at Texas A&M University.
    He is a member of the USA National Academy of Engineering, an ACM Fellow and an IEEE Fellow.
    His publication list is as long as your arm. For details, see his home pages.

    Customer Reviews

    Great book, and I believe an absolute must for any serious C++ programmer.
    Nathanbw
    Every time I struggled with some aspect of the book, I realized once I understood it that Stroustrup had presented it in the best way possible.
    Clayton
    The code in this book is to the point and shows exactly what it means to in a very clear way.
    Rusty Shackleford

    Most Helpful Customer Reviews

    664 of 681 people found the following review helpful By A Customer on April 11, 2001
    Format: Hardcover
    This book is written in the way creator Bjarne Stroustrup sees his language and how his language should be used. This book is not thin on material for the intermediate to advanced C++ software engineer.
    One word in warning to potential buyers: You better be sharp with your STL skills before reading this book. Stroustrup writes his implementations around the STL which is not covered from a tutorial style in this book before he introduces it, which tells you that he meant for this book strictly as a reference not as a readers book. This critism is constructive, not disruptive, but I have been programming in standard ANSI/ISO C++ for 9 years, this book is best understood if you read the following first, if not, this book for even an itermediate C++ program cannot be digested to the fullest and you will reading this book fooling yourself of how much knowledge you have attained, when in reality, all that you have accomplished is reading this book so that you can say that you read Stroustrup, which is foolish, so read these first:
    1) C++ Primer 3rd Edition: Stanley Lippman Addison Wesley Books Strengths: If you are starting out with C++ with no C++ experience, this book covers every facet beginner to advanced topics, such as fundamental classes, class design covering nested class and intense class scoping rules, which Stroustrups book does not cover, there is no reference to nested classes and access privileges with nested classes with Stroustrup's book. The chapters on function templates and another chapter on class templates are the most complete and thorough beyound what you need to know for richness is explained brilliantly and better than scant coverage in Stroustrup's.
    Read more ›
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    117 of 123 people found the following review helpful By Andrew McCaffrey VINE VOICE on December 12, 2002
    Format: Paperback
    Bjarne Stroustrup's THE C++ PROGRAMMING LANGUAGE is ideal for those potential buyers who already know 75% of what is written in the book. But please note that this is not necessarily a put-down or a bad thing. This book is reference material for people who are already familiar with the concepts and syntax of C++. If you're looking to learn C++ from scratch, then run far and run quickly away from this book. On the other hand, if you're an experienced coder who's looking to remember specific details, or an intermediate who's looking for some nitty-gritty information, then this is a highly recommended reference book.
    The writing is meticulous and often obscure. But Stroustrup packs in a lot of detail into every page. The example code is short and to the point. He assumes that if you don't get what he's talking about the first time, then further examples aren't going to help; and most of the time this assumption is justified, as his terse code manages to convey everything that it needs to.
    You really do need to have experience with C++ to understand a lot of his examples though, as often he will casually mention a concept or function that he won't get around to defining for another few hundred pages. After all, most of the features in C++ interact heavily with other functions, so it's not really possible to explain some things without explaining their relationships (even if they are relating to things that the text has not yet brought up). But, as I said, this is reference material, and such conventions are allowable and, at times, encouraged. I am much happier with a book like this that gives me all of the detail necessary than an introductory book that would only offer simplistic explanations in the beginning while holding out for the details towards the end.
    Read more ›
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    89 of 94 people found the following review helpful By Clayton on January 10, 2000
    Format: Paperback
    This book is inappropriate for a person who is new to programming. It is even more inappropriate for a quick-and-easy programmer who wants to learn practical skills as quickly as possible but lacks the interest and desire to achieve a high level of skill.
    Bookshelves are overflowing with books for these two types of people. Instead of adding another title to that flood, Bjarne Stroustrup delivers a well-written, well-structured book that helps in a challenging area where good resources like this one are needed.
    To those who dislike the writing style, I say "sorry, find another book." If you find the sentences hard to read, it is because they are written at a level of clarity and precision required by the concepts. If you find the concepts hard to understand, it is because they are presented with an insightfulness and thoroughness required by the academic/technical audience it is written for. This is neither your fault nor the author's: the book just wasn't written for you.
    When I was learning C++, I also found this book difficult and challenging, but with effort I was able to read and understand it. The more I know, the more useful the book is to me, and the happier I am that I put in that effort. In a sense it is a complete reference not only to the language but also to the design paradigm(s) that inspired the language.
    The concepts of OOP / generic programming aren't too bad at the surface level. But try and understand them enough to use them to construct complicated systems well, and they are genuinely hard. Every time I struggled with some aspect of the book, I realized once I understood it that Stroustrup had presented it in the best way possible. That's the best part of this book: you can trust that the author is guiding you from a position of knowledge and experience. But what else should we expect from the creator of C++? We are implicitly trusting him anyway by using his language.
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