From School Library Journal
Gr 7-10-Sixteen-year-old Joey Harker and his band of freedom fighters attempt to save the Altiverse from those who fight to control its science-magic balance. But things get complicated when Acacia, a mysterious and beautiful stranger, follows Joey back into the InterWorld Base. Joey is surprised to learn that she knows a lot-maybe too much-about InterWorld. With war looming, Joey is not sure whether he and his team should trust her. The Silver Dream will be challenging for teens who have not read InterWorld (HarperCollins, 2007). It includes many technological terms, places, and equipment without offering much explanation as to what they are. A slew of characters whose names begin with the letter J is thrown at readers all at once, making it difficult to remember who's who. While The Silver Dream will not appeal to a huge audience, it will find a following among readers who enjoyed the first book, Douglas Adams's The Hitchhiker's Guide to the Galaxy (Harmony, 1980), and Star Trek.-Leigh Collazo, Ed Willkie Middle School, Fort Worth, TXα(c) Copyright 2011. Library Journals LLC, a wholly owned subsidiary of Media Source, Inc. No redistribution permitted.
According to the fine print on the cover and title page, this was “written by Michael and Mallory Reeves.” Gaiman coauthored InterWorld (2007), to which this is the sequel, but his name is in large letters on the jacket. This meandering effort sends teen “Walker” Joey Harker from an alternate universe through a series of randomly strung-together battles and chases in various times and climes with foes both new and previously met. With help from the ghost of a character killed in the first episode and a newly introduced female lead, Acacia “Don’t Call Me ‘Casey’” Jones, Joey survives multiple betrayals and broken bones to witness the final stages of an evil scheme to reboot the myriad earths of the Altiverse. The bad guys then let him go for no evident reason beyond leaving the door open for further sequels. Readers who don’t need to have every (or any) odd occurrence and strange coincidence tied into the main plot as long as the action keeps coming will keep going with this one. Grades 5-8. --John Peters