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The Sims Medieval

by Electronic Arts
Teen
3.4 out of 5 stars  See all reviews (244 customer reviews)

List Price: $19.99
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Platform: PC/Mac
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Edition: Standard
  • A living world of Sims in an age of adventure, drama, and romance
  • Enhanced graphics, lighting, animations, and more lifelike Sims
  • Create heroes, build up their skills and send them on epic quests
  • Quests drive your kingdom's story - Good or evil, cruel or kind, romantic or warlike
  • Build a Kingdom - Start with an empty field and build up your kingdom, deciding its ultimate ambition and working to achieve its destiny
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Frequently Bought Together

The Sims Medieval + The Sims Medieval: Pirates and Nobles + The Sims 3 Supernatural
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Product Details

Platform: PC/Mac | Edition: Standard
  • Shipping: This item is also available for shipping to select countries outside the U.S.
  • ASIN: B002I0KOLA
  • Product Dimensions: 5.4 x 0.6 x 7.5 inches ; 3.2 ounces
  • Media: DVD-ROM
  • Release Date: March 22, 2011
  • Average Customer Review: 3.4 out of 5 stars  See all reviews (244 customer reviews)
  • Amazon Best Sellers Rank: #1,242 in Video Games (See Top 100 in Video Games)
  • Discontinued by manufacturer: Yes

Product Description

Platform: PC/Mac | Edition: Standard

Amazon.com

The Sims Medieval is a brand-new direction for the popular single player Simulation game franchise, as the familiar gameplay mechanics of The Sims are blended with light Role-Playing (RPG) elements in a Medieval European setting. In this new incarnation PC and Mac players must both assure the happiness of their Sims on a day-to-day level, as well as support the aims of the kingdom they build and engage in all manner of quests which Sims can take on singularly and in groups up to three. New features include: a wide range of available Sims hero types associated with buildings constructed, each with a fatal flaw to overcome; a leveling system for characters based in replayable quests; and an overall player-chosen goal for kingdoms.

The Sims Medieval game logo

The Sims Go Back in Time and Get Medieval

The Sims Medieval takes The Sims franchise into the Middle Ages with all new features, new graphics and new ways to play. For the first time, players can create heroes, venture on quests, and build up a kingdom all their own. In an ancient land of adventure, drama and romance, players will be able to get medieval like nobody could ever have imagined.

A female Sims character in Medieval garb in The Sims Medieval
The Sims go Medieval on you combining classic play mechanics with RPG functionality in a Medieval setting.
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Gameplay: Kingdoms, Heroes and Quests

As with all The Sims games, The Sims Medieval is primarily a Simulation game where the player is responsible for all aspects of their sims' lives. But The Sims Medieval expands on the classic The Sims gameplay formula by affecting the focus of players and their Sims via a change of environment and game mechanics. The game adopts a "what if" scenario, placing your sims in a Medieval setting, complete with castles, monarchs, knights, peasants, intrigue between kingdoms, etc. Thus the question is: What if a The Sims game was set in a Medieval European time period? The answer to this is that although the player must still be very concerned about the day to day happiness, or unhappiness, of their Sims, there are also other concerns appropriate to the time period, or at least the game's interpretation of the time period. This equates to the three-tiered approach to gameplay centered around: kingdom, heroes and quests.

Life in the kingdoms of The Sims Medieval revolve around castles and the other buildings and facilities that are added to a kingdom. As a kingdom is established players codify the overall ambition of their kingdom. These ambitions can reflect a variety of concerns, including political, military, economic, etc. and will serve as a sort of mission statement for everything that transpires among the Sims that populate a kingdom. In the end this initial decision affects both Sim happiness and the overall fate of your kingdom. With each building that is added during the game players gain access to specific hero character types associated with them. These range from lofty roles like rulers, knights and wizards, all the way to the more humble physicians, craftsmen, etc. These different types of Sims can be customized in ways familiar to players of earlier games, including apparel and temperament, as well as the new fatal flaw customization, which must be worked out if players choose to work towards their sims prospering. The cumulative experience of this customization makes up the building blocks of a Sim's day-to-day experience, actions in the kingdom and happiness. Once the player's Sims are established, the game opens up into an additional crucial gameplay area, quests.

Quests in The Sims Medieval contains a certain level of role-playing game mechanics, which is new to The Sims franchise, and which offers players the opportunity to earn skill points, experience points and kingdom points. Following standard RPG game mechanics, points allow for leveling up of Sims characters and kingdoms. Thus, quests are also a crucial element of the game that drives the story of the game forward, depending on their success or failure, the temperaments of the participating Sims and the goals of the kingdom. Simple quests can be taken on by a single Sim while more complex endeavors can require up to three Sim heroes. All quests contain multiple paths towards completion, which are further varied by the fact of the differing strengths and weakness of your chosen heroes. This type of flexibility in quests allows for maximum replay value of the game, as the outcome of quests can vary widely depending on the Sim heroes utilized.

Key Game Features

  • Classic The Sims gameplay set in an exciting Medieval European setting full of adventure, drama, and romance
  • Gameplay requires a balance between the day-to-day wants and needs of Sims heroes, as well as the quests required of the them and the declared goal of the kingdom
  • Light RPG gameplay as players create heroes, send them on epic quests and level up their skills and abilities
  • Quests allow for extensive replay value as players use a combination of up to three Sims heroes, then replay quests using different heroes
  • Fantastic customization options including extensive Medieval attire choices and building creation and decoration options
  • Win/Mac software release allows for play on PC and Macintosh computer systems

Additional Screenshots

Romance from The Sims Medieval
Classic Sims play.
View larger.
A knight hero threatening with a sword in The Sims Medieval
Quests & character leveling.
View larger.
A Sims executioner holding an other Sim in stocks in The Sims Medieval
A wide range of roles.
View larger.
A Sims clergyman dramatically accusing an other Sim of something in The Sims Medieval
Kingdom centric gameplay.
View larger.

Product Description

The Sims go back in time and get medieval! The Sims Medieval takes The Sims into the Middle Ages with all new features, new graphics and new ways to play. For the first time, players can create heroes, venture on quests, and build up a kingdom. In an ancient land of adventure, drama and romance, players will be able to get medieval like never before.

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Customer Reviews

The game is very fun - almost like sims crossed with a fantasy RPG. miss-annaa  |  58 reviewers made a similar statement
You have to start out as a monarch and complete quests in order to build your kingdom. Robbin  |  54 reviewers made a similar statement
I like it better than Sims 3 and I had all the expansion packs for that. Laura Paxton  |  25 reviewers made a similar statement
Most Helpful Customer Reviews
515 of 536 people found the following review helpful
By Scotia
Platform for Display:PC/Mac| Edition:Standard|Amazon Verified Purchase
Fun: 4.0 out of 5 stars   
Seems like a lot of people are disappointed having expected something that was never promised. A lot of reviews are giving the game 1 star because "it's not The Sims 3 with medieval objects and clothes." Why would EA release that? That's more of an expansion for The Sims 3, not a standalone game. Heck, you could do it now yourself if you wanted to by downloading third party content for free. Thankfully, EA did not cheat us by simply giving us The Sims 3 with new decorations and clothes. They gave us an entirely new game!

The opening movie once you first start the game is quite amusing, and it's full of win simply because it's narrated by Patrick Stewart. The appropriately themed illustrations along with the narration explain that you're The Watcher, revered by the people. Also, we learn that "people are dumb" (because they're getting eaten by dragons and forest dwelling dire chinchillas), and that you are to give your Heroes gentle nudges to help guide them on the proper path to a glorious new civilization.

This game runs faster and smoother than my full Sims 3 installation, likely for obvious reasons, but even so, the graphics seem updated and quite a bit more detailed. The facial and clothing details in Create A Sim, including the new, sharply detailed eyes, are really a visual treat. When you're choosing your sim's voice, you'll also discover there's a new version of Simlish, sounding a lot more European than your standard Simlish we've all come to know and love.

Once you've made your Monarch for the tutorial (I chose to make a Queen, rather than a King), you're dropped into the game for your first quest. Never fear, the tutorial for your first quest helps explain a lot, but I'd advise not neglecting to do something simply because the tutorial doesn't tell you to. For instance, it never tells you where to go and when to eat. Don't let your sim starve to death. Once the hunger bar is about 75% depleted, head up to the 2nd floor of the throne room and make yourself some gruel in the fireplace cauldron. You'll sit down at the table nearby and eat it with your hand! Other than that, the introductory quest does a fairly good job of teaching you the ropes. This game is quite different from your standard "The Sims" series of games, so you might be a bit frustrated if you skip the tutorial... there are lots of new mechanics. One thing I did find a bit annoying was that the popup info in the upper right portion of the screen sometimes faded out as quickly as it popped up, not allowing me to actually read the flavor text. I missed out on the thoughts of my Monarch's first romance because the overlay was up for only 1/2 a second and disappeared. Hope there is a patch forthcoming.

This game is about Heroes rather than households, and it's quest based rather than freeplay or sandbox. It feels more like an RPG to me than your standard The Sims type game. You're not on a linear rail, though, because depending on the Hero you're playing and your Hero's choices previous to the quest you've currently chosen to do (yes, you are given choices of which quests to complete based on previous quests completed, kingdom status, etc), there are different ways to complete quests with different outcomes.

In a nutshell, I'd call this a medieval-themed, quest-based Sims RPG. And it's really a lot of fun and really nice to look at. EA could have cheated and thrown a themed version of The Sims 3 at us, but they did not, thankfully. It's obvious they wanted something different for this game as evidenced by the new mechanics and, so far, I think it works. I've been having fun ooh'ing and ahh'ing and learning the new game. It's a nice change if I'm a little bored with the standard Sims 3 but still want to Sim instead of playing something else.

Most importantly, don't knock the game because you expected something less. The game's website has been up for quite some time, and if you're disappointed because you expected Medieval Sims 3, you've only yourself to blame... not EA, who's done a fine job injecting some new life into the franchise.
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186 of 202 people found the following review helpful
Platform for Display:PC/Mac| Edition:Standard|Amazon Verified Purchase
Fun: 5.0 out of 5 stars   
When I first received the game and installed it, I was immediately prompted to do a game update. Apparently one was created for the game even before it was available to buy. So be prepared after the initial installation process for a short game update to be installed prior to first playing the game.

Right out of the starting gate things about the Sims Medieval feel very different, but with enough familiarities included to make game play not totally foreign to those already familiar with the Sims games. You start out beginning with naming your "Kingdom", not a city. Once you have named the Kingdom, you need to create a "hero" sim to rule as the monarch. Doing so open up the familiar create a sim screen. While things like age, weight, skin color and hair are all still part of designing your sims, selecting their traits now also includes choosing separate flaws for them as well, such as bloodthirsty, drunkard and uncouth.

During gamely, I found that the typical Sims Mood Meter has been replaced with a "Focus Meter", basically working on the same principals of the need for your sims to stay well rested, fed and happy. The entire panel for controlling them is based on the same layout as the Sims 3. Things like your sims inventory, goals, navigation and game speed are all in almost the same layout, with only small differences.

Much like the city view in Sims 3, there is a view called Eye of The Watcher. In the original city view, you panned from left to right and north to south until you came to your cities edge. The Eye of The Watcher mode allows you to pan though your kingdom in a 360 deg. circular view. As if you were at the center, looking around. Just like in the Sims 3, you can go out into your world, interact with everyone, go places and find things to gather . The difference in the Sims Medieval is that only sims working in certain professions can collect specific items. One must also spend time investigating an item before it can be gathered.

The gathering of items plays a crucial roll in this version of the sims, as it's how you expand and build your kingdom. If your familiar with the Sims Castaway game, the gathering for the purpose of building items works similarly. Your goal is to build your kingdom and advance your sims through their quests. You can work on your quests, or just spend time doing other things. Much like in other sims games, you can do everything, or nothing. It's up to you.

Instead of necessarily having your sims spend their lives working a specific 9-5 job, now they have quests. You work to continue advancing in their quest throughout their lifetime. Each day they are also issued 2 responsibilities. They can do them, or not, but it can drastically affect a sims focus (mood) either way.

While the menus and buttons may look familiar, it would seem everything inside of them is completely different. About the only interaction that has remained the same is "chat". Everything else is something new. Each class of sim also has special interactions just for their type.

Remember the days of sims fighting with each other when one sim flirted with another's significant other? Well the days of the dusty ball of fighting in the dirt are over! Now, you challenge a duel. You hit someone with a glove and whip out your sword. But details like how heavy your armor is and weapon play a crucial roll in if your going to win the fight. The match begins and you can see every strike. There is a stamina and health meter displayed for both opponents, and the first one to run out of either is the looser. So your going to want your sim in a good mood when you brandish your sword against another.

This game is PACKED with stuff to do. This is by no means a small game. It seems to have everything from every version of the Sims. The gathering of items to build and eat reminds me of Sims Castaway, the clothing and mysteriousness of it has a touch of Sims 1 Makin' Magic. The whole layout of the menus and workings is just like that of Sims 3. The quests of building a Kingdom and advancing your sims in it is like no other. This is not a remake of just the same old game with new clothing and hair. This game has a whole new design of how it works and how to progress though it. There is so much going on that you spend very little time worrying any more about what a sim is wearing, because it almost seems unimportant.

The sims are so realistic looking in the create a sim, it's almost scary.

You'll find the game follows what it would be like in the medieval timeline quite well, in that your going to be cooking over a pit instead of a gas stovetop. Your female sims don't have makeup to wear, and the hair styles are quite entertaining. Your going to be walking everywhere, since cars are not around and if you want to mail something, your going to have to do it by carrier pigeon. Yet there's something just a little extra fun about putting a sim in the town square stockade and throwing eggs at tomatoes at them, instead of just a sim police officer putting them in their car and hauling them away.

The clothing details are beautiful, but since there are different outfits for so many classes of sims, each sims class has a limited selection. Your sim will automatically change into a preset outfit different than their everyday ones for activities such as dueling or sleeping (much like a pregnant sim changes into maternity clothing on their own). There really was a lot of thought and design put into this version of the Sims. I have had other Sims games in the past that just didn't live up to the hype, but this one does everything and more.

Playing the Sims Medieval is like exploring the Sims in a whole new way.
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83 of 91 people found the following review helpful
4.0 out of 5 stars The Sims gets a breath of fresh air. March 23, 2011
Platform for Display:PC/Mac|Edition:Standard
Fun: 4.0 out of 5 stars   
it's been a long time since a Sims game captivated me enough to really sit down and play for long periods of time and so far Sims Medieval has some magic in it that I didn't quite get with the 3rd iteration.

Without going back too much into what other reviewers have already stated, one of the things that I really enjoyed is that there seems to be more things to do to give your characters focus and that seems to have been missing from other Sims games. You have quests and mini quests that you can do to pass the time, you have decisions that you can make that affects the entirety of the game.

I also enjoy that as you build your kingdom you can shape other characters to perform missions without having to play the whole game as your primary character. Some of the same elements remain however as your playing is only as good as the interactions that you have with characters within your kingdom and making sure that you sim's wants and needs are balanced.

The Focus meter is a new change in that I have noticed that certain tasks will not be done as efficiently if you are unfocused as the would be when you are and like any RPG you get XP for completing tasks correctly.

I also like the fact that as you play through your story when speaking to certain sims about aspects of the kingdom, you don't always have to guess what's going on as a pop up on the screen will explain certain situations are going on like 'yes we need more stone" or "Hey, I need you to rescue the fair maiden."

The environment and sounds will pull you right in to the medieval world from the style of dress to the music to the Simlish which has a noticeable accent.

As someone else has mentioned, early on in the game you will always have things to do although it seems like some of the tasks that your king does (like collect wood) should be delegated to a lower minion. However that gets made up in the fact that certain traits you imbue on your sim may take a menial task such as wood gathering and add that you discovered treasure or a monster that you have to slay.

As far as controls, it's as easy as always especially on a Macbook Pro and even with the graphic setting on medium, it's really nice to look at with slowdown occurring if too many sims are on the screen at once.

My only complaint with the game so far is that sometimes trying to get from point A to point B is not as easy of a transition as it could be because the mapping is not as responsive as it should. Sometimes if you don't click on that 'sweet spot' on the map the game won't respond. One other thing I would like to see added to future iterations if this is expanded upon is bringing back generations of sims. One of the main focal points of that era was the focus on families contending for the throne. Maybe it's a bit contentious to think something like that could fit into a family friendly game like this but it would be nice to have some sibling rivalry play out on this game and see it mature; the old king dies and 2 siblings compete for the throne. Who knows maybe we can get that in an expansion?

if you have followed the Sims, this choice is easy...by the way EA, if you can make the Sims 3 for the iPad, can you try for the same with this???

**As someone else stated, be prepared to play through the WHOLE TUTORIAL as you cannot save your game until you finish it!!!!! And you will need at least 2 or 3 hours for that!**
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Most Recent Customer Reviews
2.0 out of 5 stars Problems
I installed this game for my daughter. When I installed the update the game stopped working and I had to uninstall. I then installed again without the updates. Read more
Published 13 days ago by fred sifodaskalakis
5.0 out of 5 stars Sims Medieval on Amazon
I love it. So very glad to receive this game in the condition it was in, which was just as the description described. Read more
Published 26 days ago by crouton56
3.0 out of 5 stars Not like the Sims - at all
If you are looking for a game that is "like" the Sims in how it plays, this is not it. Read other reviews, and then give it a shot.
Published 27 days ago by R. Lamb
5.0 out of 5 stars one of the best
just love all the sims games! i own every one made to date from sims 1 to now including all expansion packs. i love the time period of this medieval game. Read more
Published 1 month ago by Randolph S. Zimmer
2.0 out of 5 stars Sims 3 Medieval
Interesting premise. Boring after a time. The game play is unique and the world is interesting, but the game is slow and tiresome after a few days.
Published 1 month ago by paranoxx
3.0 out of 5 stars sim mid
Not as free control as pre sim games. It started ok but wish you can be more in control of game
Published 1 month ago by zfluxz360
5.0 out of 5 stars Great
Very fun and not overly complex. For those of us who live busy lives and don't want a headache when trying to just relax a bit, this game is just perfect.
Published 1 month ago by Kelly
3.0 out of 5 stars Theme = nice; execution = FAIL
I love the new character build options, but after playing the game once through the first "level", you ended up playing the SAME thing over again, I assume for the other... Read more
Published 2 months ago by Blackwood13
5.0 out of 5 stars Great Game
Runs faster than the Sims 3. Very fun and can be played over and over again. I hope they come out with more expansions soon.
Published 2 months ago by Danielle
1.0 out of 5 stars hate it
game is nothing like the sims3 game i ending up trading in at gamestop this game sucks my hubby dont even like it
Published 3 months ago by geo mom
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tutorial aftermath please reply Be the first to reply
Is there anywhere to get this for on the Kindle Fire? Be the first to reply
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System Requirements???
Website:http://www.thesimsmedieval.comRelease Date:March 22, 2011General Information:Introducing an epic new game from the makers of The Sims!

Minimum Specs:
FOR WINDOWS XP
* 2.0 GHz P4 processor or equivalent
* 1 GB RAM
* A 256 MB Video Card with support for Pixel Shader 2.0
* The latest... Read more
Feb 10, 2011 by Aaron Cohen |  See all 16 posts
does it work with win 7??
No, it does not work with my Compaq Presario running Windows 7. Very annoying.
May 31, 2012 by uktravailer |  See all 2 posts
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