4 of 4 people found the following review helpful:
3.0 out of 5 stars
Interesting but Flawed, April 17, 2005
This review is from: Then is Now: Sampling from the Past for Today's Graphics (A Handbook for Contemporary Design) (Hardcover)
This handsomely produced book is intended for graphic designers looking to incorporate elements from the past century into their current work. Starting with 1900, it proceeds decade by decade to give an overview of the popular colors, typefaces, and graphics of the day, and how they have been used by designers in recent years. Each section starts with a spread outlining the major global headlines and developments in art, technology, etc. of that decade. Next is a spread called "color cues", in which Pantone guru Leatrice Eiseman shows the 10-15 colors that are evocative of that decade, and includes their modern Pantone system numbers. Next is a spread called "type tracker" which discusses the influences, characteristics, and specific fonts characteristic of that decade, and shows a sampling of Monotype fonts under the heading "Fonts you probably own that evoke the era." This is one of the weaker elements of the book, considering the importance of type, the writeups aren't particularly detailed, and by limiting the displayed selection to Monotype products, it feels rather incomplete. These introductory parts are followed by the meat of each section, "Contemporary Design Looks Back." This gathers many examples of how designers have used that decade's design in their own recent work, and is set up in the typical design book format, with credits for all involved in the work and a little blurb about each.
The book isn't really big enough to give each decade its proper due. Only the major trends are nodded to, and especially in the latter decades, things seem rather limited and muddled. For example, the '60s section concentrates almost exclusively on counterculture graphics and pop art. The '70s section is a mish mash of stuff, including two projects that use dolls that don't look like they have anything to do with the decade. More egregiously, there is a poster for Quantas that looks distinctly '60s, and most blatantly wrong of all, there is a poster mimicking the art of Sergio Leone's spaghetti westerns. The blurb says, "The poster plays to the seventies penchant for what was dubbed 'spaghetti westerns'..." The problem is that (A) the American penchant for spaghetti westerns occurred in the late '60s, and (B) the films and graphics first appeared in the mid-60s in Italy! The "Dollars" trilogy cited in the copy were released in 1964, 1965, and 1966. Things don't improve in the useless final section, which lumps together the 1980s and 90s. The book's author clearly had no clue what to do here, and simply threw a bunch of mostly interactive work together. It would appear that without the passage of time to clarify the defining aspects of '80s visuals, she was adrift. This is a shame, because if you look hard enough the '80s do have a distinct look.
All in all, it's nice book to have sitting around the designer's library, but hardly essential. It's decent enough from 1900-1950, but thereafter, one is probably better off looking at period movie posters or book jackets or magazines to get a true sense of the decade. The concept for the book is a good one, and it'd be nice to see it tackled with a little more precision and at greater length some time in the future.
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